Player Matchup

Sobek
Sobek
ChipSkylark34
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,454 Elo+
Party 1
Nox
Nox
PirateByNite
Nox
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 79L
1,620 Elo+
Solo
Chaac
Chaac
tvSkittles
Chaac
Level 29
God Stats
2W - 2L
1,188 SR
Queue Stats
17W - 24L
1,448 Elo+
Party 1
Team Averages
Level 86
1,396 SR
1,508 Elo+

VS

Team Averages
Level 50
1,428 SR
1,442 Elo+
Neith
Neith
EricTheGod10
Neith
Level 76
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 64L
1,424 Elo+
Party 2
Nox
Nox
HebeTev
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 2
Chaac
Chaac
NotThunderStrike
Chaac
Level 68
God Stats
0W - 3L
1,285 SR
Queue Stats
24W - 31L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,580
758
5,922
8,904
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 6
8,264
826
7,941
4,167
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
3 / 0 / 7
7,585
759
9,591
5,018
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,796
580
1,846
6,702
1,633
Heavy Mace

Heavy Mace

+30
Physical Power

Nox
9
0 / 6 / 1
5,899
590
2,056
7,299
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,437
644
6,306
12,671
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
0
3
1
0.17
L
Nox
0
6
1
0.08
L
1
2
0
0.5
W
5
0
6
8
W
Chaac
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
10,208
18,089
Taken
26,672
14,946
Mitigated
8,871
7,680
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,922
270
0
3,647
8,904
9,103
532
2,018
6,625
19,441
0
L
1,846
349
0
102
6,702
1,633
68
3,222
3,135
0
8,671
L
Nox
2,056
362
0
0
7,299
1,675
0
3,940
3,023
7,898
0
L
6,306
1,117
78
4,273
12,671
5,563
71
6,224
5,826
0
25,553
W
7,941
167
0
1,376
4,167
1,640
524
898
3,116
31,485
0
W
Chaac
9,591
669
0
2,657
5,018
4,203
1,297
354
4,505
0
25,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
18,132
119
Minions Killed
87
5
Camps Cleared
3
572,781
Distance Traveled
531,773
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,580
758
33
3
2
195,535
1
L
Neith
5,796
580
18
2
1
167,828
1
L
Nox
5,899
590
13
1
1
173,178
0
L
Chaac
6,437
644
56
6
1
190,767
5
W
Nox
8,264
826
62
6
2
168,043
3
W
Chaac
7,585
759
24
2
1
209,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role