Player Matchup

Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HeshIaw
Sylvanus
Level 16
God Stats
20W - 4L
1,879 SR
Queue Stats
29W - 5L
1,911 Elo+
Party 2
Chaac
Chaac
Sheepgodx
Chaac
Level 103
God Stats
1W - 0L
1,802 SR
Queue Stats
57W - 22L
1,805 Elo+
Party 2
He Bo
He Bo
Tempestzx
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 48L
1,901 Elo+
Party 2
Charybdis
Charybdis
Vermasity
Charybdis
Level 127
God Stats
3W - 1L
1,616 SR
Queue Stats
36W - 13L
1,799 Elo+
Party 2
Team Averages
Level 90
1,659 SR
1,783 Elo+

VS

Team Averages
Level 59
1,579 SR
1,419 Elo+
Olorun
Olorun
BHG DEMOLITION
Olorun
Level 24
God Stats
2W - 3L
1,709 SR
Queue Stats
3W - 7L
1,397 Elo+
Party 1
Nike
Nike
BHG PIZZAPIZZA
Nike
Level 17
God Stats
2W - 4L
1,709 SR
Queue Stats
13W - 30L
1,334 Elo+
Party 1
Merlin
Merlin
ChadRbox
Merlin
Level 22
God Stats
2W - 8L
1,480 SR
Queue Stats
14W - 31L
1,401 Elo+
Party 1
Thor
Thor
Panda21371
Thor
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,358 Elo+
Party 1
Fafnir
Fafnir
wags00
Fafnir
Level 96
God Stats
0W - 1L
1,495 SR
Queue Stats
7W - 11L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 0 / 25
13,429
790
24,736
15,798
6,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
HeshIaw
Sylvanus
18
2 / 0 / 17
11,930
702
5,492
13,508
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Sheepgodx
Chaac
20
9 / 0 / 23
13,399
788
27,342
22,803
20,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Tempestzx
He Bo
20
11 / 0 / 22
13,513
795
19,417
12,123
4,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Vermasity
Charybdis
20
12 / 0 / 22
14,038
826
26,120
13,600
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 0
9,920
584
9,325
19,821
6,919
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 13 / 0
9,814
577
6,255
31,449
16,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ChadRbox
Merlin
17
0 / 8 / 0
10,322
607
12,259
21,416
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 9 / 0
10,774
634
12,011
19,766
7,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
wags00
Fafnir
16
0 / 5 / 0
10,651
627
9,295
20,863
28,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
0
46
Kills
0
0
Deaths
46
109
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
25
24.5
L
0
11
0
0
L
0
13
0
0
L
Merlin
ChadRbox
Merlin
0
8
0
0
W
Sylvanus
HeshIaw
Sylvanus
2
0
17
10.5
L
0
9
0
0
W
Chaac
Sheepgodx
Chaac
9
0
23
20.5
W
He Bo
Tempestzx
He Bo
11
0
22
22
W
Charybdis
Vermasity
Charybdis
12
0
22
23
L
Fafnir
wags00
Fafnir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,107
Damage
49,145
77,832
Taken
113,315
48,094
Mitigated
65,906
46,709
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,736
4,465
242
4,027
15,798
6,994
774
4,221
11,577
0
35,789
L
9,325
4,078
136
829
19,821
6,919
0
3,183
16,566
27,391
0
L
6,255
795
0
0
31,449
16,017
0
6,798
24,579
0
23,625
L
Merlin
ChadRbox
Merlin
12,259
65
75
1,500
21,416
7,792
494
3,819
17,552
48,136
0
W
Sylvanus
HeshIaw
Sylvanus
5,492
580
7,632
7,989
13,508
10,110
1,625
7,568
5,940
23,023
3,537
L
12,011
853
0
127
19,766
7,093
1,575
4,691
15,066
0
48,877
W
Chaac
Sheepgodx
Chaac
27,342
3,164
0
15,220
22,803
20,479
1,976
8,403
14,400
0
67,680
W
He Bo
Tempestzx
He Bo
19,417
982
410
4,922
12,123
4,596
2,444
4,233
7,890
58,499
0
W
Charybdis
Vermasity
Charybdis
26,120
21,209
0
6,267
13,600
5,915
4,967
6,454
7,146
0
75,035
L
Fafnir
wags00
Fafnir
9,295
1,218
416
4,454
20,863
28,085
0
6,094
14,637
18,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,309
Gold Earned
51,481
306
Minions Killed
238
0
Camps Cleared
0
1,831,747
Distance Traveled
1,418,824
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,429
790
24
1
0
427,602
1
L
Olorun
9,920
584
45
3
0
288,922
0
L
Nike
9,814
577
23
1
0
250,699
2
L
Merlin
10,322
607
71
4
0
275,675
3
W
Sylvanus
11,930
702
45
3
0
341,321
4
L
Thor
10,774
634
81
5
0
280,397
2
W
Chaac
13,399
788
79
5
0
402,252
0
W
He Bo
13,513
795
78
5
0
337,899
2
W
Charybdis
14,038
826
80
5
0
322,673
0
L
Fafnir
10,651
627
18
1
0
323,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role