Player Matchup

Ymir
Ymir
CaseCrane8759
Ymir
Level 15
God Stats
4W - 1L
1,388 SR
Queue Stats
11W - 18L
1,029 Elo+
Party 1
Anubis
Anubis
GrimmNation1
Anubis
Level 104
God Stats
14W - 6L
1,644 SR
Queue Stats
704W - 656L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 105
God Stats
331W - 197L
1,590 SR
Queue Stats
781W - 529L
1,602 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,409 Elo+

VS

Team Averages
Level 52
1,448 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Murderlock2001
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 314L
1,363 Elo+
Party 2
Mulan
Mulan
X1 Ghost 1X9388
Mulan
Level 38
God Stats
3W - 10L
1,345 SR
Queue Stats
485W - 424L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,587
690
4,929
9,131
9,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
7 / 2 / 6
8,981
816
13,590
10,430
5,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
HxC Hoffmann
Guan Yu
13
4 / 0 / 9
8,355
760
12,006
7,845
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 2
7,551
686
8,743
6,946
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
7,147
650
3,778
16,316
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 4 / 3
7,095
645
5,683
11,969
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
2
1
W
2
2
9
3.25
W
Anubis
7
2
6
5
W
Guan Yu
HxC Hoffmann
Guan Yu
4
0
9
8.5
L
1
6
2
0.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
18,204
27,406
Taken
35,231
23,022
Mitigated
16,225
11,328
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,743
2,941
0
750
6,946
2,280
0
3,407
3,448
30,761
0
W
4,929
1,928
0
0
9,131
9,523
0
4,828
4,303
10,546
0
W
Anubis
13,590
614
119
4,946
10,430
5,386
548
5,111
5,319
44,702
0
W
Guan Yu
HxC Hoffmann
Guan Yu
12,006
1,304
3,006
3,257
7,845
8,113
30
3,361
4,484
0
31,666
L
3,778
1,069
0
363
16,316
10,814
0
8,459
7,459
8,854
0
L
5,683
952
0
747
11,969
3,131
0
7,138
4,586
39
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
21,793
124
Minions Killed
72
4
Camps Cleared
4
590,943
Distance Traveled
519,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,551
686
40
4
2
175,285
2
W
Ymir
7,587
690
12
1
0
182,566
0
W
Anubis
8,981
816
66
6
4
165,679
4
W
Guan Yu
8,355
760
46
4
0
242,698
0
L
Athena
7,147
650
7
1
0
164,687
0
L
Mulan
7,095
645
25
2
2
179,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role