Player Matchup

Atlas
Atlas
B3NNYandtheJETS
Atlas
Level 39
God Stats
4W - 5L
1,515 SR
Queue Stats
79W - 147L
1,369 Elo+
Party 1
Medusa
Medusa
ClosedSpy727126
Medusa
Level 60
God Stats
3W - 3L
1,448 SR
Queue Stats
72W - 125L
1,518 Elo+
Party 1
Odin
Odin
Doflamingo6720
Odin
Level 66
God Stats
3W - 2L
1,871 SR
Queue Stats
38W - 62L
1,460 Elo+
Party 1
Bastet
Bastet
RegalEagle4920
Bastet
Level 101
God Stats
9W - 5L
1,719 SR
Queue Stats
37W - 52L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
guter078
Ah Puch
Level 61
God Stats
10W - 5L
1,712 SR
Queue Stats
178W - 195L
1,536 Elo+
Solo
Team Averages
Level 65
1,653 SR
1,471 Elo+

VS

Team Averages
Level 92
1,447 SR
1,477 Elo+
Ah Puch
Ah Puch
Anti_Social_uwu_
Ah Puch
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 111L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
JakSaysHello
Cthulhu
Level 15
God Stats
0W - 4L
1,241 SR
Queue Stats
11W - 17L
1,511 Elo+
Solo
Medusa
Medusa
KazBrekker06
Medusa
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
175W - 187L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PaladinMercRoy
Tsukuyomi
Level 128
God Stats
10W - 11L
1,322 SR
Queue Stats
174W - 186L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
dan11168
Gilgamesh
Level 66
God Stats
33W - 32L
1,675 SR
Queue Stats
138W - 182L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
7,994
727
5,026
5,073
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 7
8,149
741
8,673
9,201
3,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 12
8,164
742
4,456
9,685
9,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 2 / 4
8,724
793
11,292
10,086
3,725
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
guter078
Ah Puch
16
7 / 0 / 11
8,948
813
15,446
7,994
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,573
688
10,050
5,785
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JakSaysHello
Cthulhu
12
0 / 5 / 1
6,859
624
5,955
15,741
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
14
1 / 5 / 2
7,655
696
4,792
10,754
3,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PaladinMercRoy
Tsukuyomi
14
3 / 6 / 2
8,097
736
8,509
10,948
3,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
dan11168
Gilgamesh
13
0 / 3 / 1
6,930
630
4,257
10,645
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
21
Kills
5
5
Deaths
21
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
11
6.5
W
2
2
7
2.75
W
3
1
12
9
L
Cthulhu
JakSaysHello
Cthulhu
0
5
1
0.1
L
Medusa
1
5
2
0.4
L
Tsukuyomi
PaladinMercRoy
Tsukuyomi
3
6
2
0.67
W
8
2
4
5
L
Gilgamesh
dan11168
Gilgamesh
0
3
1
0.17
W
Ah Puch
guter078
Ah Puch
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
33,563
42,039
Taken
53,873
23,889
Mitigated
24,727
7,109
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,050
92
156
854
5,785
2,036
0
2,181
3,604
34,690
0
W
5,026
1,751
0
711
5,073
3,625
38
1,844
3,046
14,533
0
W
8,673
4,446
0
1,621
9,201
3,764
106
4,326
4,540
0
38,168
W
4,456
406
0
0
9,685
9,774
332
2,837
6,488
1,456
10,494
L
Cthulhu
JakSaysHello
Cthulhu
5,955
539
305
4,244
15,741
8,932
0
7,900
7,841
16,664
0
L
Medusa
4,792
2,048
263
3,613
10,754
3,607
0
4,150
6,604
0
21,326
L
Tsukuyomi
PaladinMercRoy
Tsukuyomi
8,509
2,452
216
1,002
10,948
3,670
0
2,378
8,570
0
28,631
W
11,292
2,769
0
1,572
10,086
3,725
276
2,662
7,057
0
24,086
L
Gilgamesh
dan11168
Gilgamesh
4,257
481
0
579
10,645
6,482
0
4,214
6,431
0
14,651
W
Ah Puch
guter078
Ah Puch
15,446
836
0
3,205
7,994
3,001
280
3,198
4,450
39,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
37,114
202
Minions Killed
219
0
Camps Cleared
0
1,214,507
Distance Traveled
1,104,852
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,573
688
68
6
0
219,269
0
W
Atlas
7,994
727
16
1
0
229,930
0
W
Medusa
8,149
741
80
7
0
241,691
0
W
Odin
8,164
742
17
2
0
242,587
1
L
Cthulhu
6,859
624
24
2
0
212,452
2
L
Medusa
7,655
696
48
4
0
212,827
0
L
Tsukuyomi
8,097
736
52
5
0
236,050
4
W
Bastet
8,724
793
33
3
0
255,650
0
L
Gilgamesh
6,930
630
27
2
0
224,254
3
W
Ah Puch
8,948
813
56
5
0
244,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role