Player Matchup

Pele
Pele
Angry Hippy7598
Pele
Level 116
God Stats
2W - 2L
1,548 SR
Queue Stats
150W - 133L
1,460 Elo+
Party 2
Susano
Susano
EL PRO TIO
Susano
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Solo
Set
Set
I Is Webb
Set
Level 14
God Stats
0W - 3L
1,309 SR
Queue Stats
87W - 79L
1,201 Elo+
Party 2
Thanatos
Thanatos
ShadiestRelic70
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 2
Bakasura
Bakasura
TheSarten
Bakasura
Level 125
God Stats
0W - 3L
1,714 SR
Queue Stats
144W - 130L
1,353 Elo+
Party 2
Team Averages
Level 53
1,514 SR
1,415 Elo+

VS

Team Averages
Level 47
1,450 SR
1,541 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
GageSlays
Rama
Level 39
God Stats
6W - 9L
1,330 SR
Queue Stats
24W - 32L
1,458 Elo+
Party 3
Ganesha
Ganesha
Xerix Gaming
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,746 Elo+
Solo
Ymir
Ymir
Zarbon21
Ymir
Level 28
God Stats
2W - 0L
1,803 SR
Queue Stats
78W - 76L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
xXVaLaRXx
Sylvanus
Level 36
God Stats
1W - 2L
1,115 SR
Queue Stats
60W - 53L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,802
677
7,578
14,604
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
EL PRO TIO
Susano
13
0 / 8 / 2
7,833
603
3,409
11,568
3,353
17
4 / 11 / 3
9,781
752
13,908
19,075
11,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
16
5 / 12 / 2
9,506
731
8,529
18,128
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TheSarten
Bakasura
15
0 / 5 / 7
8,616
663
9,147
19,351
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
8 / 3 / 18
11,479
883
12,104
11,306
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
20
17 / 1 / 12
12,336
949
18,906
7,905
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Xerix Gaming
Ganesha
17
1 / 1 / 25
10,951
842
6,565
13,532
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
5 / 4 / 15
11,005
847
9,374
14,210
7,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
xXVaLaRXx
Sylvanus
20
10 / 0 / 21
11,929
918
20,122
13,177
12,651
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
9
Kills
41
41
Deaths
9
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
3
18
5.67
L
0
5
8
0.8
L
Susano
EL PRO TIO
Susano
0
8
2
0.13
W
Rama
17
1
12
23
L
4
11
3
0.5
L
Thanatos
5
12
2
0.5
L
Bakasura
TheSarten
Bakasura
0
5
7
0.7
W
Ganesha
Xerix Gaming
Ganesha
1
1
25
13.5
W
Ymir
5
4
15
3.13
W
Sylvanus
xXVaLaRXx
Sylvanus
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
67,071
82,726
Taken
60,130
37,975
Mitigated
55,064
13,926
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,104
864
772
2,024
11,306
11,810
1,390
0
10,874
36,943
0
L
7,578
1,042
0
2,744
14,604
8,598
0
7,633
6,971
0
27,794
L
Susano
EL PRO TIO
Susano
3,409
607
0
0
11,568
3,353
148
7,138
4,430
0
11,060
W
Rama
18,906
15,311
0
2,719
7,905
3,484
3,788
0
7,435
0
36,616
L
13,908
6,173
0
1,410
19,075
11,418
0
10,513
8,562
0
44,403
L
Thanatos
8,529
1,172
416
5,619
18,128
6,043
384
10,515
7,613
0
16,165
L
Bakasura
TheSarten
Bakasura
9,147
5,898
0
3,737
19,351
8,563
0
10,282
9,069
0
16,163
W
Ganesha
Xerix Gaming
Ganesha
6,565
1,006
710
1,382
13,532
19,427
1,006
0
13,392
22,129
0
W
Ymir
9,374
1,265
0
1,642
14,210
7,692
1,539
0
13,534
35,558
0
W
Sylvanus
xXVaLaRXx
Sylvanus
20,122
8,954
2,356
6,061
13,177
12,651
2,164
0
12,035
45,900
7,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
57,700
191
Minions Killed
263
0
Camps Cleared
0
1,125,511
Distance Traveled
1,341,522
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,479
883
60
5
0
310,616
1
L
Pele
8,802
677
48
4
0
263,824
0
L
Susano
7,833
603
15
1
0
175,454
1
W
Rama
12,336
949
50
4
0
253,048
0
L
Set
9,781
752
63
5
0
208,882
2
L
Thanatos
9,506
731
15
1
0
213,127
0
L
Bakasura
8,616
663
50
4
0
264,224
1
W
Ganesha
10,951
842
5
0
0
276,627
0
W
Ymir
11,005
847
68
5
0
244,471
2
W
Sylvanus
11,929
918
80
6
0
256,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role