Player Matchup

Atlas
Atlas
Chronickillerbee
Atlas
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 57L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Dreadpirate77
Aphrodite
Level 153
God Stats
4W - 8L
1,333 SR
Queue Stats
33W - 46L
1,392 Elo+
Party 1
Neith
Neith
Lord_Farkling
Neith
Level 108
God Stats
4W - 10L
1,174 SR
Queue Stats
13W - 29L
1,282 Elo+
Party 1
Mulan
Mulan
TTV10DollarToast
Mulan
Level 17
God Stats
1W - 3L
1,236 SR
Queue Stats
4W - 11L
1,078 Elo+
Party 1
Baron Samedi
Baron Samedi
tnt4111607
Baron Samedi
Level 65
God Stats
2W - 1L
1,537 SR
Queue Stats
6W - 11L
1,092 Elo+
Party 1
Team Averages
Level 77
1,356 SR
1,250 Elo+

VS

Team Averages
Level 35
1,272 SR
1,253 Elo+
Guan Yu
Guan Yu
Noerra
Guan Yu
Level 22
God Stats
1W - 9L
1,341 SR
Queue Stats
1W - 10L
1,212 Elo+
Party 2
Kukulkan
Kukulkan
Sukkhala
Kukulkan
Level 16
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 8L
1,403 Elo+
Party 2
Medusa
Medusa
W33DmAn420kushk
Medusa
Level 83
God Stats
3W - 4L
1,274 SR
Queue Stats
20W - 44L
1,261 Elo+
Solo
Mercury
Mercury
brumeazi
Mercury
Level 13
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 18L
1,136 Elo+
Party 2
Merlin
Merlin
zaraxwolfrog
Merlin
Level 39
God Stats
1W - 9L
1,207 SR
Queue Stats
2W - 12L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
10,455
871
5,851
10,972
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Dreadpirate77
Aphrodite
17
5 / 1 / 18
10,047
837
8,236
12,945
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 12
11,149
929
15,526
11,085
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 5 / 10
9,943
829
5,139
17,735
12,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
tnt4111607
Baron Samedi
17
8 / 5 / 11
10,168
847
12,060
15,980
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Noerra
Guan Yu
16
6 / 8 / 2
9,397
783
11,845
17,784
12,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Sukkhala
Kukulkan
15
0 / 7 / 2
8,165
680
4,960
10,196
4,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 1
8,420
702
9,724
9,776
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
brumeazi
Mercury
14
1 / 13 / 3
8,224
685
2,459
15,435
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
17
3 / 5 / 4
9,949
829
12,710
10,709
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
36
Kills
13
13
Deaths
38
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Aphrodite
Dreadpirate77
Aphrodite
5
1
18
14
W
11
1
12
17
L
Guan Yu
Noerra
Guan Yu
6
8
2
0.88
L
Kukulkan
Sukkhala
Kukulkan
0
7
2
0.14
W
7
5
10
2.4
L
3
5
1
0.7
L
Mercury
brumeazi
Mercury
1
13
3
0.19
W
Baron Samedi
tnt4111607
Baron Samedi
8
5
11
2.7
L
Merlin
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
41,698
68,717
Taken
63,900
39,178
Mitigated
30,491
32,189
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,851
2,645
571
1,847
10,972
11,727
101
2,388
8,584
31,283
0
W
Aphrodite
Dreadpirate77
Aphrodite
8,236
291
7,715
8,271
12,945
4,208
1,631
3,982
8,963
23,848
0
W
15,526
7,369
378
3,354
11,085
4,289
5,185
2,341
8,744
0
48,730
L
Guan Yu
Noerra
Guan Yu
11,845
2,418
248
4,192
17,784
12,093
554
7,697
10,087
0
27,282
L
Kukulkan
Sukkhala
Kukulkan
4,960
522
0
991
10,196
4,177
1,020
4,102
6,094
19,883
0
W
5,139
1,149
0
2,284
17,735
12,710
1,650
4,896
12,839
0
13,307
L
9,724
3,851
0
271
9,776
3,920
382
4,899
4,877
0
22,689
L
Mercury
brumeazi
Mercury
2,459
136
0
690
15,435
5,986
807
5,772
9,663
0
11,543
W
Baron Samedi
tnt4111607
Baron Samedi
12,060
1,687
2,711
5,058
15,980
6,244
1,298
4,063
11,917
31,636
0
L
Merlin
12,710
521
0
2,762
10,709
4,315
1,667
3,677
7,032
47,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
44,155
227
Minions Killed
196
0
Camps Cleared
0
1,179,308
Distance Traveled
1,047,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,455
871
57
5
0
228,641
1
W
Aphrodite
10,047
837
37
3
0
271,233
1
W
Neith
11,149
929
79
7
0
216,450
0
L
Guan Yu
9,397
783
34
3
0
240,039
1
L
Kukulkan
8,165
680
37
3
0
199,937
2
W
Mulan
9,943
829
24
2
0
222,480
0
L
Medusa
8,420
702
31
3
0
186,522
0
L
Mercury
8,224
685
21
2
0
205,979
0
W
Baron Samedi
10,168
847
30
3
0
240,504
1
L
Merlin
9,949
829
73
6
0
215,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role