Player Matchup

Nike
Nike
GopherBlitz
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
LargerDorito
Jing Wei
Level 24
God Stats
0W - 1L
1,160 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Discordia
Discordia
WheresTheLoveAt
Discordia
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Horus
Horus
cmorebooty
Horus
Level 123
God Stats
79W - 73L
1,496 SR
Queue Stats
189W - 193L
1,489 Elo+
Solo
Bacchus
Bacchus
imdrunk42069
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,431 SR
1,498 Elo+

VS

Team Averages
Level 106
1,374 SR
1,429 Elo+
Janus
Janus
Blackstar095
Janus
Level 157
God Stats
2W - 5L
1,330 SR
Queue Stats
63W - 87L
1,366 Elo+
Party 2
Awilix
Awilix
Fallen1723
Awilix
Level 66
God Stats
9W - 15L
1,336 SR
Queue Stats
287W - 279L
1,441 Elo+
Solo
Khepri
Khepri
Feruchiha
Khepri
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 2
Erlang Shen
Erlang Shen
HayDeezNoots
Erlang Shen
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
213W - 203L
1,523 Elo+
Solo
Charybdis
Charybdis
Tichondríus
Charybdis
Level 65
God Stats
4W - 7L
1,202 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,733
478
3,303
7,849
3,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LargerDorito
Jing Wei
8
0 / 10 / 0
4,930
411
3,367
10,949
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WheresTheLoveAt
Discordia
10
2 / 5 / 3
6,288
524
5,264
7,239
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
5 / 2 / 2
7,067
589
5,745
7,869
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
imdrunk42069
Bacchus
8
0 / 4 / 0
5,030
419
1,127
6,996
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,020
585
2,357
4,036
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Fallen1723
Awilix
11
2 / 3 / 8
6,753
563
3,160
8,543
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Feruchiha
Khepri
10
3 / 1 / 15
7,610
634
2,969
7,334
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
HayDeezNoots
Erlang Shen
13
4 / 2 / 4
8,065
672
6,151
8,996
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tichondríus
Charybdis
14
13 / 0 / 5
9,059
755
11,598
6,997
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
25
25
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Awilix
Fallen1723
Awilix
2
3
8
2
W
Khepri
Feruchiha
Khepri
3
1
15
10.5
L
1
4
1
0.38
W
Erlang Shen
HayDeezNoots
Erlang Shen
4
2
4
3
L
Jing Wei
LargerDorito
Jing Wei
0
10
0
0
W
Charybdis
Tichondríus
Charybdis
13
0
5
15.5
L
Discordia
WheresTheLoveAt
Discordia
2
5
3
0.7
L
Horus
5
2
2
3
L
Bacchus
imdrunk42069
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
26,235
40,902
Taken
35,906
14,328
Mitigated
19,564
6,017
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,357
94
0
814
4,036
882
1,084
1,136
2,562
28,709
0
W
Awilix
Fallen1723
Awilix
3,160
1,295
0
3,207
8,543
2,664
306
1,792
6,535
0
32,311
W
Khepri
Feruchiha
Khepri
2,969
353
0
1,860
7,334
6,501
0
1,359
5,896
13,509
0
L
3,303
827
0
250
7,849
3,254
0
92
7,757
0
22,971
W
Erlang Shen
HayDeezNoots
Erlang Shen
6,151
2,842
0
4,654
8,996
6,487
0
787
8,159
0
46,156
L
Jing Wei
LargerDorito
Jing Wei
3,367
3,161
0
874
10,949
1,837
217
1,556
9,393
0
18,560
W
Charybdis
Tichondríus
Charybdis
11,598
6,222
99
4,751
6,997
3,030
308
580
6,363
0
60,455
L
Discordia
WheresTheLoveAt
Discordia
5,264
498
98
697
7,239
1,819
0
1,598
5,425
25,490
0
L
Horus
5,745
2,847
547
3,084
7,869
3,205
1,520
960
6,823
0
37,192
L
Bacchus
imdrunk42069
Bacchus
1,127
265
0
467
6,996
4,213
78
796
6,178
9,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
38,507
216
Minions Killed
342
0
Camps Cleared
0
1,099,174
Distance Traveled
1,200,653
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,020
585
61
5
0
215,874
3
W
Awilix
6,753
563
67
6
0
272,243
0
W
Khepri
7,610
634
15
1
0
240,257
5
L
Nike
5,733
478
53
4
0
226,554
1
W
Erlang Shen
8,065
672
97
8
0
245,342
4
L
Jing Wei
4,930
411
26
2
0
232,426
3
W
Charybdis
9,059
755
102
9
0
226,937
4
L
Discordia
6,288
524
47
4
0
212,028
2
L
Horus
7,067
589
72
6
0
259,882
5
L
Bacchus
5,030
419
18
2
0
168,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role