Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EmperorGayLips
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,521 Elo+
Solo
Bastet
Bastet
HoZayOk
Bastet
Level 160
God Stats
9W - 10L
1,439 SR
Queue Stats
610W - 653L
1,452 Elo+
Solo
Ganesha
Ganesha
illegaltrade1
Ganesha
Level 82
God Stats
4W - 1L
1,829 SR
Queue Stats
92W - 54L
1,580 Elo+
Party 1
Nox
Nox
kaikeshadow
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,587 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,528 Elo+

VS

Team Averages
Level 137
1,480 SR
1,581 Elo+
Athena
Athena
Charlemagne11
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 92L
1,558 Elo+
Solo
Bellona
Bellona
DiabloCelestial
Bellona
Level 143
God Stats
2W - 1L
1,269 SR
Queue Stats
239W - 219L
1,571 Elo+
Solo
Rama
Rama
DiplexSheep5865
Rama
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
391W - 395L
1,629 Elo+
Solo
Zeus
Zeus
Hernań
Zeus
Level 156
God Stats
17W - 10L
1,644 SR
Queue Stats
731W - 742L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jarebaredubz15
Ah Muzen Cab
Level 103
God Stats
6W - 6L
1,488 SR
Queue Stats
275W - 312L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 6 / 10
11,430
635
13,605
25,511
42,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

5
0 / 1 / 0
7,340
408
0
721
47
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
HoZayOk
Bastet
20
8 / 2 / 11
11,791
655
25,859
21,201
13,637
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
20
0 / 5 / 18
11,522
640
22,264
20,791
19,515
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 7 / 6
12,403
689
18,277
17,083
7,836
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 18
12,423
690
8,226
26,712
31,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 12
13,815
768
18,733
33,055
31,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 8
10,305
573
8,718
16,634
6,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Hernań
Zeus
20
9 / 5 / 7
13,301
739
25,525
12,555
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
jarebaredubz15
Ah Muzen Cab
20
6 / 6 / 9
13,184
732
17,438
18,093
6,855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
23
Kills
21
21
Deaths
23
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
10
2
W
0
3
18
3
W
5
1
12
11
W
1
8
8
0.63
L
0
1
0
0
W
Zeus
Hernań
Zeus
9
5
7
2.5
L
Bastet
HoZayOk
Bastet
8
2
11
6.75
L
Ganesha
0
5
18
1.8
W
Ah Muzen Cab
jarebaredubz15
Ah Muzen Cab
6
6
9
1.75
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,005
Damage
78,640
85,307
Taken
107,049
83,468
Mitigated
81,276
19,731
Healing
41,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,605
3,164
710
3,527
25,511
42,433
145
10,828
13,962
0
20,122
W
8,226
1,641
1,748
6,022
26,712
31,201
474
9,698
16,748
13,139
0
W
18,733
2,946
3,455
17,015
33,055
31,939
528
9,049
23,514
0
42,150
W
8,718
5,387
1,895
2,255
16,634
6,535
1,495
6,572
9,757
0
26,021
L
0
0
0
0
721
47
0
0
721
0
0
W
Zeus
Hernań
Zeus
25,525
1,151
1,817
1,881
12,555
4,746
575
5,936
6,516
48,430
0
L
Bastet
HoZayOk
Bastet
25,859
3,016
1,703
6,439
21,201
13,637
0
7,842
12,805
0
34,252
L
Ganesha
22,264
2,219
1,498
3,571
20,791
19,515
0
9,482
11,065
42,072
0
W
Ah Muzen Cab
jarebaredubz15
Ah Muzen Cab
17,438
4,043
1,904
3,920
18,093
6,855
2,365
9,286
8,644
0
42,261
L
18,277
1,541
832
1,451
17,083
7,836
0
5,599
10,863
53,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
63,028
198
Minions Killed
232
0
Camps Cleared
0
1,313,463
Distance Traveled
1,666,977
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,430
635
32
2
0
308,229
1
W
Athena
12,423
690
8
0
0
325,693
0
W
Bellona
13,815
768
57
3
0
396,959
4
W
Rama
10,305
573
52
3
0
288,601
3
L
Hera
7,340
408
0
0
0
17,826
0
W
Zeus
13,301
739
59
3
0
337,824
0
L
Bastet
11,791
655
54
3
0
394,220
0
L
Ganesha
11,522
640
6
0
0
303,518
0
W
Ah Muzen Cab
13,184
732
56
3
0
317,900
5
L
Nox
12,403
689
106
6
0
289,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role