Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dartidecai
Heimdallr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 65L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Diablo3648
Nu Wa
Level 49
God Stats
4W - 5L
1,823 SR
Queue Stats
111W - 100L
1,708 Elo+
Party 1
Anhur
Anhur
Neelix47
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Solo
Atlas
Atlas
SoldNebula
Atlas
Level 126
God Stats
3W - 1L
1,669 SR
Queue Stats
138W - 124L
1,664 Elo+
Party 1
Team Averages
Level 68
1,598 SR
1,542 Elo+

VS

Team Averages
Level 82
1,607 SR
1,579 Elo+
Osiris
Osiris
Dplayz
Osiris
Level 76
God Stats
6W - 1L
1,461 SR
Queue Stats
53W - 32L
1,604 Elo+
Party 2
Cliodhna
Cliodhna
Koguyami
Cliodhna
Level 28
God Stats
4W - 5L
1,536 SR
Queue Stats
74W - 60L
1,558 Elo+
Party 2
Ra
Ra
MannyySalazar
Ra
Level 158
God Stats
2W - 1L
1,864 SR
Queue Stats
66W - 53L
1,583 Elo+
Party 2
Sol
Sol
WonkyRaindrops
Sol
Level 21
God Stats
1W - 1L
1,343 SR
Queue Stats
67W - 69L
1,612 Elo+
Solo
Cernunnos
Cernunnos
arom56
Cernunnos
Level 127
God Stats
5W - 1L
1,831 SR
Queue Stats
74W - 64L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 4 / 3
9,617
801
7,784
12,077
4,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Dartidecai
Heimdallr
17
6 / 3 / 5
9,515
793
12,557
13,388
5,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
17
2 / 1 / 5
9,117
760
6,915
7,679
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Neelix47
Anhur
12
0 / 6 / 3
7,364
614
710
8,529
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
14
1 / 5 / 7
8,478
707
6,990
16,979
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dplayz
Osiris
15
2 / 4 / 13
9,243
770
11,108
16,019
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Koguyami
Cliodhna
16
3 / 3 / 8
9,686
807
11,375
11,811
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 6
10,435
870
8,849
8,439
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 2 / 7
10,607
884
14,593
9,822
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
arom56
Cernunnos
16
0 / 0 / 8
9,527
794
4,253
7,064
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
13
Kills
19
19
Deaths
13
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
3
1.38
L
Heimdallr
Dartidecai
Heimdallr
6
3
5
2.83
L
Nu Wa
2
1
5
4.5
W
Osiris
Dplayz
Osiris
2
4
13
2.13
W
Cliodhna
Koguyami
Cliodhna
3
3
8
2.33
W
6
4
6
2.25
L
Anhur
Neelix47
Anhur
0
6
3
0.25
L
Atlas
1
5
7
0.9
W
8
2
7
5.75
W
Cernunnos
arom56
Cernunnos
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
50,178
58,652
Taken
53,155
30,826
Mitigated
21,067
7,855
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,784
1,341
0
2,225
12,077
4,687
123
4,188
7,817
0
34,169
L
Heimdallr
Dartidecai
Heimdallr
12,557
2,953
0
1,820
13,388
5,311
726
5,273
8,034
0
42,469
L
Nu Wa
6,915
3,293
216
1,204
7,679
3,116
964
3,295
4,303
35,585
1,752
W
Osiris
Dplayz
Osiris
11,108
3,606
0
4,322
16,019
8,786
192
4,558
11,461
405
22,295
W
Cliodhna
Koguyami
Cliodhna
11,375
905
0
1,213
11,811
4,183
38
1,618
10,193
0
31,546
W
8,849
294
2,550
3,491
8,439
2,911
1,105
1,761
6,678
37,782
0
L
Anhur
Neelix47
Anhur
710
426
0
0
8,529
2,649
170
4,774
3,732
0
3,416
L
Atlas
6,990
2,666
129
2,261
16,979
15,063
180
6,098
10,650
19,818
0
W
14,593
5,134
0
4,716
9,822
2,864
2,371
3,668
6,154
52,895
0
W
Cernunnos
arom56
Cernunnos
4,253
1,128
0
4,224
7,064
2,323
4,079
2,031
5,033
0
36,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
49,498
211
Minions Killed
296
0
Camps Cleared
0
1,143,441
Distance Traveled
1,286,989
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,617
801
61
5
0
239,330
5
L
Heimdallr
9,515
793
50
4
0
247,169
0
L
Nu Wa
9,117
760
73
6
0
251,174
1
W
Osiris
9,243
770
25
2
0
273,153
2
W
Cliodhna
9,686
807
47
4
0
308,633
3
W
Ra
10,435
870
69
6
0
250,043
1
L
Anhur
7,364
614
6
1
0
157,692
0
L
Atlas
8,478
707
21
2
0
248,076
1
W
Sol
10,607
884
72
6
0
233,114
2
W
Cernunnos
9,527
794
83
7
0
222,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role