Player Matchup

Hou Yi
Hou Yi
Silver I
DarkViper747
Hou Yi
Silver I
Level 147
God Stats
3W - 3L
1,723 SR
Queue Stats
10W - 9L
1,491 MMR
Party 2
Sol
Sol
Silver I
MotsudaKira
Sol
Silver I
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,461 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Quezadillo
Kumbhakarna
Gold V
Level 132
God Stats
4W - 5L
1,696 SR
Queue Stats
200W - 239L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,640 SR
1,469 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,734 SR
1,465 MMR
Izanami
Izanami
Silver II
CGHQ
Izanami
Silver II
Level 108
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Kingcbutt
Kuzenbo
Bronze III
Level 79
God Stats
3W - 2L
1,704 SR
Queue Stats
4W - 6L
1,448 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
SOUL KING 8
Baron Samedi
Bronze III
Level 120
God Stats
2W - 1L
1,761 SR
Queue Stats
4W - 6L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 6 / 3
16,471
686
21,771
27,822
12,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 5 / 7
15,623
651
25,238
25,158
11,105
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Quezadillo
Kumbhakarna
17
0 / 4 / 6
13,604
567
4,799
37,733
34,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetZeusCerberusPersephoneNeith

VS

Bans
Chang'eAchillesHerculesGilgameshChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CGHQ
Izanami
20
6 / 6 / 5
16,391
683
27,715
23,459
9,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Kingcbutt
Kuzenbo
20
7 / 0 / 7
16,402
683
26,968
23,090
52,327
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SOUL KING 8
Baron Samedi
19
2 / 6 / 6
15,081
628
15,840
14,674
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
15
15
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
CGHQ
Izanami
6
6
5
1.42
L
Hou Yi
8
6
3
1.58
W
Kuzenbo
Kingcbutt
Kuzenbo
7
0
7
10.5
L
4
5
7
1.5
L
Kumbhakarna
Quezadillo
Kumbhakarna
0
4
6
0.75
W
Baron Samedi
SOUL KING 8
Baron Samedi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
70,523
90,713
Taken
61,223
57,935
Mitigated
68,564
31,292
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CGHQ
Izanami
27,715
21,123
0
5,057
23,459
9,668
1,363
11,661
11,798
0
116,373
L
Hou Yi
21,771
11,134
0
4,846
27,822
12,099
646
12,619
15,203
0
78,871
W
Kuzenbo
Kingcbutt
Kuzenbo
26,968
9,501
0
4,192
23,090
52,327
206
13,403
9,687
49,257
0
L
25,238
11,841
0
12,622
25,158
11,105
2,708
14,427
10,731
93,472
0
L
Kumbhakarna
Quezadillo
Kumbhakarna
4,799
635
733
13,091
37,733
34,731
262
16,366
21,367
24,110
0
W
Baron Samedi
SOUL KING 8
Baron Samedi
15,840
1,053
1,875
4,076
14,674
6,569
765
5,284
9,390
68,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
47,874
245
Minions Killed
260
7
Camps Cleared
13
1,088,682
Distance Traveled
1,099,905
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,391
683
135
6
7
345,868
3
L
Hou Yi
16,471
686
88
4
3
372,910
2
W
Kuzenbo
16,402
683
37
2
1
430,460
1
L
Sol
15,623
651
133
6
3
363,921
4
L
Kumbhakarna
13,604
567
24
1
1
351,851
4
W
Baron Samedi
15,081
628
88
4
5
323,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role