Player Matchup

Neith
Neith
Grizzly-Gamer00
Neith
Level 86
God Stats
4W - 5L
1,209 SR
Queue Stats
124W - 128L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Its Lxsy
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,266 SR
Queue Stats
272W - 306L
1,392 Elo+
Party 4
Bakasura
Bakasura
Orbital-_-Ape
Bakasura
Level 25
God Stats
2W - 3L
1,257 SR
Queue Stats
30W - 52L
1,311 Elo+
Party 1
Bacchus
Bacchus
Rotthog01
Bacchus
Level 61
God Stats
3W - 4L
1,764 SR
Queue Stats
167W - 194L
1,347 Elo+
Party 4
Guan Yu
Guan Yu
Tazanian1-0
Guan Yu
Level 15
God Stats
1W - 4L
1,411 SR
Queue Stats
56W - 61L
1,354 Elo+
Party 1
Team Averages
Level 55
1,382 SR
1,357 Elo+

VS

Team Averages
Level 55
1,445 SR
1,408 Elo+
Arachne
Arachne
FarquadContinues
Arachne
Level 78
God Stats
4W - 8L
1,224 SR
Queue Stats
231W - 265L
1,446 Elo+
Party 2
Khepri
Khepri
LeBron6JamesFan
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
The_MilkMan_Milk
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,384 Elo+
Party 2
Zeus
Zeus
Void-Fenilson
Zeus
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 134L
1,456 Elo+
Party 2
Anhur
Anhur
zBlueEyedz
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 7
9,947
524
17,538
13,143
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Its Lxsy
Ah Muzen Cab
16
9 / 6 / 3
10,905
574
14,512
12,793
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Orbital-_-Ape
Bakasura
12
1 / 9 / 3
7,548
397
3,277
13,157
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rotthog01
Bacchus
11
0 / 5 / 11
7,880
415
5,819
14,772
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Tazanian1-0
Guan Yu
12
0 / 15 / 11
7,889
415
8,731
25,568
17,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 11
11,455
603
15,547
16,383
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 17
10,441
550
8,406
13,131
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
17
14 / 4 / 10
11,859
624
15,731
19,175
21,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 3 / 11
11,587
610
17,388
13,725
5,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
16
5 / 2 / 7
10,269
540
9,742
12,268
4,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
18
Kills
41
41
Deaths
18
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
6
11
2.25
L
8
6
7
1.92
L
Ah Muzen Cab
Its Lxsy
Ah Muzen Cab
9
6
3
1.75
W
2
3
17
3.5
L
Bakasura
Orbital-_-Ape
Bakasura
1
9
3
0.28
L
Bacchus
Rotthog01
Bacchus
0
5
11
1.1
L
Guan Yu
Tazanian1-0
Guan Yu
0
15
11
0.37
W
Gilgamesh
14
4
10
4.75
W
12
3
11
5.83
W
Anhur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
66,814
79,433
Taken
74,682
41,166
Mitigated
55,906
11,260
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,547
8,461
53
6,637
16,383
8,006
1,719
1,786
14,597
0
89,900
L
17,538
4,909
0
3,067
13,143
4,986
62
5,436
7,707
0
57,734
L
Ah Muzen Cab
Its Lxsy
Ah Muzen Cab
14,512
6,060
0
3,329
12,793
4,502
1,470
6,332
6,461
0
62,898
W
8,406
633
534
2,046
13,131
16,003
0
1,180
11,731
32,365
4,125
L
Bakasura
Orbital-_-Ape
Bakasura
3,277
1,771
0
1,433
13,157
4,843
0
3,096
10,061
0
27,278
L
Bacchus
Rotthog01
Bacchus
5,819
423
0
1,121
14,772
9,432
0
4,320
10,452
17,331
0
L
Guan Yu
Tazanian1-0
Guan Yu
8,731
2,512
407
1,903
25,568
17,403
0
6,183
19,385
0
30,406
W
Gilgamesh
15,731
5,005
0
4,100
19,175
21,985
1,020
1,162
17,672
606
67,085
W
17,388
3,559
0
3,134
13,725
5,731
2,323
431
13,294
73,566
0
W
Anhur
9,742
5,048
0
4,142
12,268
4,181
1,062
1,260
11,008
0
51,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
55,611
317
Minions Killed
520
0
Camps Cleared
0
1,800,620
Distance Traveled
1,770,805
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,455
603
137
7
0
423,455
3
L
Neith
9,947
524
90
5
0
342,949
3
L
Ah Muzen Cab
10,905
574
97
5
0
302,983
2
W
Khepri
10,441
550
59
3
0
344,815
6
L
Bakasura
7,548
397
52
3
0
412,162
0
L
Bacchus
7,880
415
30
2
0
383,897
2
L
Guan Yu
7,889
415
48
3
0
358,629
2
W
Gilgamesh
11,859
624
131
7
0
334,939
1
W
Zeus
11,587
610
103
5
0
328,370
5
W
Anhur
10,269
540
90
5
0
339,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role