Player Matchup

Cupid
Cupid
CupidIX
Cupid
Level 18
God Stats
5W - 2L
1,547 SR
Queue Stats
14W - 9L
1,612 Elo+
Party 3
Ao Kuang
Ao Kuang
MastaSquishy
Ao Kuang
Level 128
God Stats
1W - 0L
1,718 SR
Queue Stats
49W - 41L
1,750 Elo+
Party 3
Zeus
Zeus
No Milkk
Zeus
Level 117
God Stats
7W - 0L
1,500 SR
Queue Stats
43W - 39L
1,401 Elo+
Party 3
Achilles
Achilles
Yungslatt22
Achilles
Level 44
God Stats
9W - 12L
1,494 SR
Queue Stats
450W - 387L
1,529 Elo+
Party 1
Nike
Nike
diegoxlpz
Nike
Level 31
God Stats
3W - 4L
1,420 SR
Queue Stats
335W - 283L
1,507 Elo+
Party 1
Team Averages
Level 68
1,536 SR
1,560 Elo+

VS

Team Averages
Level 72
1,503 SR
1,528 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Mini_pablito
Artemis
Level 95
God Stats
1W - 3L
1,300 SR
Queue Stats
85W - 97L
1,426 Elo+
Party 4
Thoth
Thoth
TDSbrave_rent6
Thoth
Level 33
God Stats
3W - 1L
1,715 SR
Queue Stats
49W - 49L
1,715 Elo+
Party 2
Sun Wukong
Sun Wukong
chuchoef2013
Sun Wukong
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 229L
1,500 Elo+
Party 4
Nemesis
Nemesis
dilanj19
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CupidIX
Cupid
11
3 / 6 / 3
6,689
515
4,513
8,346
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
MastaSquishy
Ao Kuang
13
1 / 1 / 5
7,363
566
2,207
10,337
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
14
15 / 0 / 1
9,211
709
14,016
2,164
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Yungslatt22
Achilles
13
3 / 2 / 0
7,419
571
8,115
8,221
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
10
2 / 2 / 4
6,779
521
1,914
10,253
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 5 / 3
6,890
530
5,733
9,510
2,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Mini_pablito
Artemis
9
3 / 7 / 3
6,089
468
4,238
8,850
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 0
5,491
422
1,527
7,889
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
chuchoef2013
Sun Wukong
11
3 / 1 / 0
6,534
503
5,229
8,806
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
dilanj19
Nemesis
8
0 / 4 / 0
5,283
406
1,625
7,302
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
24
Kills
11
11
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
3
1.1
W
Cupid
CupidIX
Cupid
3
6
3
0.75
W
Ao Kuang
MastaSquishy
Ao Kuang
1
1
5
3.5
L
Artemis
Mini_pablito
Artemis
3
7
3
0.64
W
Zeus
15
0
1
15.5
L
1
7
0
0.14
W
Achilles
Yungslatt22
Achilles
3
2
0
1.5
L
Sun Wukong
chuchoef2013
Sun Wukong
3
1
0
3
W
Nike
2
2
4
2
L
Nemesis
dilanj19
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
18,352
39,321
Taken
42,357
19,241
Mitigated
17,843
11,304
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,733
1,193
0
250
9,510
2,913
170
4,637
4,717
38,201
0
W
Cupid
CupidIX
Cupid
4,513
2,820
49
1,332
8,346
2,445
620
3,122
5,153
0
32,811
W
Ao Kuang
MastaSquishy
Ao Kuang
2,207
817
0
4,838
10,337
3,678
918
1,013
9,272
40,826
0
L
Artemis
Mini_pablito
Artemis
4,238
2,191
0
1,078
8,850
2,189
234
4,092
4,582
0
20,607
W
Zeus
14,016
1,136
0
317
2,164
690
690
618
1,506
48,129
1,283
L
1,527
121
0
1,572
7,889
1,886
0
4,261
3,336
22,392
0
W
Achilles
Yungslatt22
Achilles
8,115
2,234
0
1,962
8,221
4,693
228
0
7,660
0
42,173
L
Sun Wukong
chuchoef2013
Sun Wukong
5,229
506
0
1,386
8,806
8,871
0
517
7,571
0
33,385
W
Nike
1,914
223
127
2,679
10,253
7,735
371
2,242
7,772
0
18,841
L
Nemesis
dilanj19
Nemesis
1,625
847
0
1,673
7,302
1,984
0
1,867
5,288
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
30,287
350
Minions Killed
238
0
Camps Cleared
0
1,282,469
Distance Traveled
1,175,685
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,890
530
59
5
0
223,755
3
W
Cupid
6,689
515
57
4
0
204,823
0
W
Ao Kuang
7,363
566
83
6
0
299,194
3
L
Artemis
6,089
468
40
3
0
223,404
1
W
Zeus
9,211
709
100
8
0
268,998
2
L
Thoth
5,491
422
31
2
0
225,406
8
W
Achilles
7,419
571
79
6
0
270,046
1
L
Sun Wukong
6,534
503
63
5
0
262,681
2
W
Nike
6,779
521
31
2
0
239,408
0
L
Nemesis
5,283
406
45
3
0
240,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role