Player Matchup

Ra
Ra
Fhurrball
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
MambaGang247
Achilles
Level 99
God Stats
3W - 6L
1,285 SR
Queue Stats
952W - 1,014L
1,394 Elo+
Solo
Fafnir
Fafnir
RAYRAYPOPIDADDY
Fafnir
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
374W - 393L
1,480 Elo+
Solo
Discordia
Discordia
Sistagore
Discordia
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,044 Elo+
Party 1
Persephone
Persephone
SmitedNova
Persephone
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 112L
1,380 Elo+
Party 1
Team Averages
Level 81
1,457 SR
1,359 Elo+

VS

Team Averages
Level 48
1,591 SR
1,347 Elo+
Guan Yu
Guan Yu
FrootyPebble
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,175 Elo+
Party 2
Neith
Neith
IncognitoGuy
Neith
Level 16
God Stats
1W - 0L
1,788 SR
Queue Stats
5W - 11L
1,175 Elo+
Party 2
Apollo
Apollo
ScreamingBike61
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
TWeeKnDESTR0Y
Danzaburou
Level 121
God Stats
3W - 4L
1,295 SR
Queue Stats
121W - 116L
1,540 Elo+
Party 3
Cliodhna
Cliodhna
inomorethanu
Cliodhna
Level 65
God Stats
14W - 6L
1,871 SR
Queue Stats
312W - 369L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
10,211
785
9,278
8,883
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MambaGang247
Achilles
15
3 / 9 / 12
9,893
761
10,423
28,287
24,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
6 / 5 / 9
10,952
842
8,851
18,560
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Sistagore
Discordia
16
4 / 7 / 8
9,597
738
9,434
12,380
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SmitedNova
Persephone
19
6 / 5 / 11
10,854
835
19,740
16,566
4,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FrootyPebble
Guan Yu
18
4 / 3 / 15
10,542
811
6,148
15,113
17,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 4 / 17
12,248
942
28,930
17,839
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 8
9,864
759
6,172
11,263
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TWeeKnDESTR0Y
Danzaburou
19
7 / 4 / 16
11,550
888
19,844
14,739
6,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
inomorethanu
Cliodhna
15
5 / 6 / 13
9,858
758
14,109
12,093
5,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
22
Kills
29
29
Deaths
23
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
3
14
3.33
W
Guan Yu
FrootyPebble
Guan Yu
4
3
15
3.83
W
10
4
17
4.63
L
Achilles
MambaGang247
Achilles
3
9
12
1
L
6
5
9
2.1
W
3
6
8
1.17
L
Discordia
Sistagore
Discordia
4
7
8
1.14
L
Persephone
SmitedNova
Persephone
6
5
11
2.3
W
Danzaburou
TWeeKnDESTR0Y
Danzaburou
7
4
16
3.75
W
Cliodhna
inomorethanu
Cliodhna
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,726
Damage
75,203
84,676
Taken
71,047
52,973
Mitigated
43,514
31,122
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,278
36
5,058
3,450
8,883
3,215
360
0
8,883
21,402
0
W
Guan Yu
FrootyPebble
Guan Yu
6,148
1,192
7,440
5,438
15,113
17,990
540
9,541
5,572
0
15,269
W
28,930
13,389
455
7,002
17,839
8,812
2,810
12,028
5,811
0
53,102
L
Achilles
MambaGang247
Achilles
10,423
2,141
2,163
7,214
28,287
24,524
322
0
28,287
0
16,240
L
8,851
2,342
809
4,476
18,560
17,015
710
0
18,560
17,300
0
W
6,172
3,076
0
996
11,263
4,746
579
7,790
3,473
0
14,916
L
Discordia
Sistagore
Discordia
9,434
914
301
2,010
12,380
3,960
0
0
12,380
18,251
0
L
Persephone
SmitedNova
Persephone
19,740
1,305
876
4,765
16,566
4,259
1,605
0
16,561
39,161
0
W
Danzaburou
TWeeKnDESTR0Y
Danzaburou
19,844
10,667
1,427
4,809
14,739
6,755
1,258
10,350
4,389
0
33,794
W
Cliodhna
inomorethanu
Cliodhna
14,109
1,461
810
1,429
12,093
5,211
115
7,594
4,499
0
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,507
Gold Earned
54,062
116
Minions Killed
141
0
Camps Cleared
0
1,107,949
Distance Traveled
1,139,123
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,211
785
18
1
0
251,914
0
W
Guan Yu
10,542
811
21
2
0
259,568
1
W
Neith
12,248
942
50
4
0
205,664
0
L
Achilles
9,893
761
13
1
0
206,045
3
L
Fafnir
10,952
842
28
2
0
214,525
2
W
Apollo
9,864
759
15
1
0
211,765
0
L
Discordia
9,597
738
22
2
0
196,890
0
L
Persephone
10,854
835
35
3
0
238,575
2
W
Danzaburou
11,550
888
20
2
0
227,976
0
W
Cliodhna
9,858
758
35
3
0
234,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role