Player Matchup

Medusa
Medusa
DarkerThorn
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
InfernoKnight29
Cthulhu
Level 129
God Stats
20W - 14L
1,945 SR
Queue Stats
156W - 172L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
OniOkamiX
Baron Samedi
Level 144
God Stats
5W - 2L
1,587 SR
Queue Stats
67W - 57L
1,573 Elo+
Party 2
Da Ji
Da Ji
Racc W Strap
Da Ji
Level 155
God Stats
2W - 0L
1,688 SR
Queue Stats
55W - 63L
1,477 Elo+
Party 2
Tiamat
Tiamat
Seal w Strap
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,478 Elo+
Party 2
Team Averages
Level 123
1,644 SR
1,516 Elo+

VS

Team Averages
Level 122
1,497 SR
1,571 Elo+
Eset
Eset
Ahriyye
Eset
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 71L
1,449 Elo+
Party 1
Bakasura
Bakasura
ChunkySkylord
Bakasura
Level 112
God Stats
1W - 1L
1,382 SR
Queue Stats
24W - 17L
1,664 Elo+
Party 3
Rama
Rama
Keylometers
Rama
Level 74
God Stats
0W - 1L
1,382 SR
Queue Stats
4W - 6L
1,773 Elo+
Party 3
Sun Wukong
Sun Wukong
LazyVtorino
Sun Wukong
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 228L
1,482 Elo+
Solo
Sol
Sol
lonely-healer06
Sol
Level 141
God Stats
1W - 1L
1,721 SR
Queue Stats
44W - 58L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 7
8,007
801
5,036
5,963
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 8
8,773
877
7,771
8,340
4,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
OniOkamiX
Baron Samedi
15
6 / 1 / 9
8,927
893
8,569
6,481
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
14 / 0 / 7
9,858
986
14,676
9,798
4,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
15
2 / 2 / 6
8,114
811
8,921
9,732
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ahriyye
Eset
13
2 / 7 / 1
7,397
740
3,883
9,888
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ChunkySkylord
Bakasura
13
0 / 6 / 1
7,365
737
3,224
13,051
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 7 / 1
6,701
670
4,318
9,398
2,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LazyVtorino
Sun Wukong
12
0 / 2 / 0
6,667
667
4,258
5,183
4,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 1
7,310
731
11,214
13,769
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
28
Kills
4
4
Deaths
28
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
Ahriyye
Eset
2
7
1
0.36
L
Bakasura
ChunkySkylord
Bakasura
0
6
1
0.08
W
Medusa
3
1
7
6.5
W
3
0
8
7
L
0
7
1
0.07
L
Sun Wukong
LazyVtorino
Sun Wukong
0
2
0
0
W
Baron Samedi
OniOkamiX
Baron Samedi
6
1
9
10.5
W
14
0
7
17.5
W
Tiamat
2
2
6
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
26,897
40,314
Taken
51,289
20,477
Mitigated
21,413
15,973
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Ahriyye
Eset
3,883
241
63
432
9,888
3,492
0
5,117
4,542
11,183
0
L
Bakasura
ChunkySkylord
Bakasura
3,224
2,365
80
3,385
13,051
6,258
0
5,207
7,678
0
12,090
W
Medusa
5,036
2,259
0
1,484
5,963
2,180
714
1,894
3,907
0
18,377
W
7,771
575
0
3,882
8,340
4,285
831
3,241
5,099
35,849
0
L
4,318
2,693
0
678
9,398
2,811
0
3,630
5,736
0
17,557
L
Sun Wukong
LazyVtorino
Sun Wukong
4,258
618
0
336
5,183
4,250
0
3,063
2,050
0
14,956
W
Baron Samedi
OniOkamiX
Baron Samedi
8,569
349
1,371
2,521
6,481
3,698
1,164
3,956
2,224
20,799
0
W
14,676
3,074
0
3,238
9,798
4,448
0
2,449
7,157
0
33,973
W
Tiamat
8,921
307
0
3,477
9,732
5,866
1,001
3,225
6,089
29,624
0
L
11,214
5,144
123
5,381
13,769
4,602
279
7,588
6,022
27,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
35,440
222
Minions Killed
163
0
Camps Cleared
0
1,075,599
Distance Traveled
865,456
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,397
740
24
2
0
176,358
0
L
Bakasura
7,365
737
40
4
0
206,029
0
W
Medusa
8,007
801
27
3
0
208,728
2
W
Cthulhu
8,773
877
62
6
0
218,884
2
L
Rama
6,701
670
28
3
0
189,086
1
L
Sun Wukong
6,667
667
30
3
0
122,958
0
W
Baron Samedi
8,927
893
35
4
0
200,254
1
W
Da Ji
9,858
986
42
4
0
232,159
1
W
Tiamat
8,114
811
56
6
0
215,574
4
L
Sol
7,310
731
41
4
0
171,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role