Player Matchup

Cthulhu
Cthulhu
Hrzn_Grim
Cthulhu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 261L
1,511 Elo+
Party 1
Neith
Neith
Hrzn_Kitsune
Neith
Level 68
God Stats
11W - 12L
1,662 SR
Queue Stats
235W - 217L
1,506 Elo+
Party 1
Nox
Nox
girllymon
Nox
Level 107
God Stats
8W - 16L
1,569 SR
Queue Stats
39W - 49L
1,455 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,491 Elo+

VS

Team Averages
Level 95
1,548 SR
1,440 Elo+
Medusa
Medusa
AGENT ANTZ007
Medusa
Level 126
God Stats
1W - 2L
1,643 SR
Queue Stats
19W - 18L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
Muchachenko
Kuzenbo
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 82L
1,500 Elo+
Party 2
Hera
Hera
gingerarmies1234
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hrzn_Grim
Cthulhu
13
1 / 2 / 6
8,723
623
7,335
12,495
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 3 / 3
9,073
648
9,398
8,554
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 4
9,809
701
6,197
9,200
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,350
668
12,507
10,593
3,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Muchachenko
Kuzenbo
14
1 / 2 / 5
8,929
638
4,954
10,739
12,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 2 / 3
8,873
634
8,725
7,439
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cthulhu
Hrzn_Grim
Cthulhu
1
2
6
2
W
3
3
3
1.5
L
Kuzenbo
Muchachenko
Kuzenbo
1
2
5
1.75
L
1
2
3
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
26,186
30,249
Taken
28,771
19,343
Mitigated
18,538
3,793
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,507
3,551
0
440
10,593
3,434
819
4,744
5,522
0
42,307
W
Cthulhu
Hrzn_Grim
Cthulhu
7,335
137
558
927
12,495
13,427
0
4,910
7,230
33,811
0
W
9,398
3,732
0
392
8,554
2,842
128
3,815
4,581
0
32,567
L
Kuzenbo
Muchachenko
Kuzenbo
4,954
1,878
353
1,820
10,739
12,740
0
3,890
6,672
23,120
0
L
8,725
1,202
161
1,985
7,439
2,364
394
4,855
2,426
27,958
0
W
6,197
257
0
1,916
9,200
3,074
0
4,587
4,385
25,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
27,152
164
Minions Killed
160
4
Camps Cleared
7
706,896
Distance Traveled
757,396
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,350
668
60
4
3
230,790
2
W
Cthulhu
8,723
623
50
4
1
238,912
2
W
Neith
9,073
648
46
3
1
215,122
1
L
Kuzenbo
8,929
638
34
2
1
268,346
3
L
Hera
8,873
634
66
5
3
258,260
0
W
Nox
9,809
701
68
5
2
252,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role