Player Matchup

Medusa
Medusa
Elozable
Medusa
Level 112
God Stats
3W - 2L
1,634 SR
Queue Stats
85W - 68L
1,556 Elo+
Party 1
Yemoja
Yemoja
LILWOZ117
Yemoja
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
254W - 231L
1,566 Elo+
Party 1
Persephone
Persephone
Shlorq
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 171L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Skr1ttles
Danzaburou
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
461W - 416L
1,597 Elo+
Party 1
Arachne
Arachne
createdonlyonce
Arachne
Level 126
God Stats
6W - 9L
1,806 SR
Queue Stats
376W - 385L
1,483 Elo+
Solo
Team Averages
Level 118
1,526 SR
1,554 Elo+

VS

Team Averages
Level 97
1,530 SR
1,567 Elo+
Thor
Thor
BigOlDustyBoy
Thor
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
NateReallySucks
Ao Kuang
Level 116
God Stats
1W - 1L
1,742 SR
Queue Stats
59W - 47L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
RED NINJA 1920
Sun Wukong
Level 139
God Stats
0W - 1L
1,331 SR
Queue Stats
82W - 82L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
oKx5o
Zhong Kui
Level 102
God Stats
1W - 2L
1,715 SR
Queue Stats
23W - 18L
1,674 Elo+
Party 2
Bastet
Bastet
vvokky
Bastet
Level 61
God Stats
3W - 6L
1,362 SR
Queue Stats
11W - 19L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elozable
Medusa
20
16 / 2 / 6
14,553
606
29,685
21,832
11,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
LILWOZ117
Yemoja
15
0 / 8 / 12
10,368
432
7,862
26,105
23,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Shlorq
Persephone
19
7 / 7 / 14
14,307
596
24,483
15,936
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Skr1ttles
Danzaburou
16
0 / 8 / 6
10,816
451
14,053
20,898
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 4 / 5
12,939
539
15,374
24,367
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 14
11,415
476
13,342
24,711
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
19
11 / 4 / 6
13,498
562
19,686
31,046
11,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RED NINJA 1920
Sun Wukong
20
1 / 1 / 3
12,997
542
17,075
22,193
19,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
oKx5o
Zhong Kui
17
2 / 9 / 3
11,733
489
12,234
23,695
14,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
vvokky
Bastet
20
12 / 5 / 7
14,191
591
19,719
21,572
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
26
Kills
29
29
Deaths
26
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
W
Medusa
Elozable
Medusa
16
2
6
9.5
W
Yemoja
LILWOZ117
Yemoja
0
8
12
0.75
L
Ao Kuang
11
4
6
3.5
L
Sun Wukong
RED NINJA 1920
Sun Wukong
1
1
3
2.5
W
Persephone
Shlorq
Persephone
7
7
14
2
W
Danzaburou
Skr1ttles
Danzaburou
0
8
6
0.38
W
3
4
5
1.38
L
Zhong Kui
oKx5o
Zhong Kui
2
9
3
0.39
L
Bastet
vvokky
Bastet
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,457
Damage
82,056
109,138
Taken
123,217
58,816
Mitigated
72,108
32,330
Healing
43,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,342
3,057
830
3,937
24,711
20,377
0
7,453
16,925
0
43,946
W
Medusa
Elozable
Medusa
29,685
12,479
0
10,061
21,832
11,775
0
7,913
13,919
0
127,727
W
Yemoja
LILWOZ117
Yemoja
7,862
1,352
1,080
863
26,105
23,765
213
10,474
15,631
33,404
0
L
Ao Kuang
19,686
5,014
223
15,353
31,046
11,204
790
7,151
23,451
95,052
0
L
Sun Wukong
RED NINJA 1920
Sun Wukong
17,075
3,250
0
8,737
22,193
19,236
132
5,077
17,116
5,033
99,169
W
Persephone
Shlorq
Persephone
24,483
1,119
256
3,221
15,936
5,895
1,484
4,177
11,752
85,706
0
W
Danzaburou
Skr1ttles
Danzaburou
14,053
6,063
0
7,371
20,898
7,272
590
4,877
16,021
0
80,732
W
15,374
9,533
0
9,478
24,367
10,109
1,999
6,073
18,294
0
100,543
L
Zhong Kui
oKx5o
Zhong Kui
12,234
1,940
0
6,072
23,695
14,167
458
7,445
16,085
74,686
0
L
Bastet
vvokky
Bastet
19,719
5,780
0
8,209
21,572
7,124
0
5,219
16,216
55
92,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,983
Gold Earned
63,834
634
Minions Killed
664
0
Camps Cleared
0
2,205,874
Distance Traveled
2,230,143
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,415
476
51
2
0
414,677
5
W
Medusa
14,553
606
152
6
0
472,881
1
W
Yemoja
10,368
432
46
2
0
408,155
0
L
Ao Kuang
13,498
562
146
6
0
464,017
0
L
Sun Wukong
12,997
542
215
9
0
472,805
11
W
Persephone
14,307
596
150
6
0
428,033
0
W
Danzaburou
10,816
451
98
4
0
410,513
1
W
Arachne
12,939
539
188
8
0
486,292
0
L
Zhong Kui
11,733
489
128
5
0
354,597
0
L
Bastet
14,191
591
124
5
0
524,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role