Player Matchup

Sun Wukong
Sun Wukong
Armadeluz
Sun Wukong
Level 107
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Tiamat
Tiamat
LILTREEZ420
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OnyxJudge
Baron Samedi
Level 40
God Stats
6W - 2L
1,598 SR
Queue Stats
116W - 122L
1,256 Elo+
Solo
Charybdis
Charybdis
Shrimta
Charybdis
Level 19
God Stats
10W - 19L
1,391 SR
Queue Stats
11W - 21L
1,415 Elo+
Solo
Bellona
Bellona
sub_par_19
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo
Team Averages
Level 36
1,535 SR
1,370 Elo+

VS

Team Averages
Level 74
1,564 SR
1,549 Elo+
Gilgamesh
Gilgamesh
Bignasty406
Gilgamesh
Level 99
God Stats
6W - 5L
1,478 SR
Queue Stats
21W - 21L
1,484 Elo+
Party 1
Charybdis
Charybdis
ChaplainCarnak
Charybdis
Level 89
God Stats
16W - 7L
1,646 SR
Queue Stats
59W - 53L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Goathabibi
Cthulhu
Level 27
God Stats
15W - 5L
1,615 SR
Queue Stats
32W - 30L
1,477 Elo+
Party 1
Bastet
Bastet
StretchyGOODZ
Bastet
Level 127
God Stats
4W - 1L
1,582 SR
Queue Stats
24W - 22L
1,565 Elo+
Solo
Hera
Hera
TaintedGoddess1
Hera
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armadeluz
Sun Wukong
13
0 / 0 / 0
6,928
693
3,122
5,103
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
0 / 4 / 1
6,360
636
862
4,093
1,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
OnyxJudge
Baron Samedi
14
2 / 1 / 2
7,699
770
11,503
10,360
4,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Shrimta
Charybdis
15
2 / 1 / 1
7,765
777
5,844
8,853
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
sub_par_19
Bellona
13
2 / 5 / 1
6,951
695
4,178
10,139
6,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bignasty406
Gilgamesh
13
2 / 0 / 3
7,108
711
3,240
3,876
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ChaplainCarnak
Charybdis
14
1 / 1 / 3
7,485
749
7,158
7,117
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Goathabibi
Cthulhu
13
3 / 0 / 3
7,695
770
4,653
9,999
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 4
7,336
734
8,207
7,492
2,856
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 0
8,151
815
5,203
5,989
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Armadeluz
Sun Wukong
0
0
0
0
W
Gilgamesh
Bignasty406
Gilgamesh
2
0
3
3.5
W
Charybdis
ChaplainCarnak
Charybdis
1
1
3
2.5
W
Cthulhu
Goathabibi
Cthulhu
3
0
3
4.5
L
Tiamat
0
4
1
0.13
L
Baron Samedi
OnyxJudge
Baron Samedi
2
1
2
3
L
Charybdis
Shrimta
Charybdis
2
1
1
2.5
W
1
2
4
1.5
W
4
3
0
1.33
L
Bellona
sub_par_19
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
28,461
38,548
Taken
34,473
18,614
Mitigated
18,175
12,356
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Armadeluz
Sun Wukong
3,122
442
0
1,770
5,103
3,078
0
1,942
3,121
0
23,030
W
Gilgamesh
Bignasty406
Gilgamesh
3,240
843
161
570
3,876
2,574
0
34
3,738
0
10,200
W
Charybdis
ChaplainCarnak
Charybdis
7,158
4,505
0
2,226
7,117
2,638
1,361
1,230
5,830
0
28,026
W
Cthulhu
Goathabibi
Cthulhu
4,653
475
65
887
9,999
7,745
16
5,891
3,946
15,386
0
L
Tiamat
862
282
0
238
4,093
1,654
0
1,189
2,864
3,423
0
L
Baron Samedi
OnyxJudge
Baron Samedi
11,503
1,018
940
5,140
10,360
4,382
0
3,946
6,264
30,217
0
L
Charybdis
Shrimta
Charybdis
5,844
3,549
0
4,070
8,853
2,903
0
879
7,878
0
28,123
W
8,207
1,936
49
994
7,492
2,856
0
1,290
6,114
0
20,945
W
5,203
2,268
36
644
5,989
2,362
0
3,920
2,038
23,285
0
L
Bellona
sub_par_19
Bellona
4,178
795
0
198
10,139
6,597
30
1,558
8,565
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
37,775
164
Minions Killed
183
0
Camps Cleared
0
838,305
Distance Traveled
948,164
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,928
693
33
3
0
199,947
2
W
Gilgamesh
7,108
711
23
2
0
172,125
0
W
Charybdis
7,485
749
52
5
0
164,255
0
W
Cthulhu
7,695
770
22
2
0
194,290
0
L
Tiamat
6,360
636
5
1
0
81,585
0
L
Baron Samedi
7,699
770
47
5
0
196,876
0
L
Charybdis
7,765
777
59
6
0
187,020
2
W
Bastet
7,336
734
29
3
0
240,453
2
W
Hera
8,151
815
57
6
0
177,041
0
L
Bellona
6,951
695
20
2
0
172,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role