Player Matchup

Zhong Kui
Zhong Kui
HsOy-Lucifer
Zhong Kui
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 121L
1,431 Elo+
Solo
Chaac
Chaac
PatPhenis
Chaac
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
106W - 123L
1,493 Elo+
Solo
Arachne
Arachne
xX GNUTZ 305 Xx
Arachne
Level 67
God Stats
17W - 13L
1,234 SR
Queue Stats
143W - 158L
1,357 Elo+
Party 1
Bacchus
Bacchus
xX JEWBUR305 Xx
Bacchus
Level 97
God Stats
9W - 6L
1,714 SR
Queue Stats
392W - 464L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
xXJonWangstaXx
Heimdallr
Level 98
God Stats
37W - 47L
1,529 SR
Queue Stats
387W - 433L
1,436 Elo+
Party 1
Team Averages
Level 80
1,495 SR
1,431 Elo+

VS

Team Averages
Level 66
1,430 SR
1,382 Elo+
Hades
Hades
JBenjimin1407
Hades
Level 47
God Stats
4W - 6L
1,367 SR
Queue Stats
389W - 409L
1,369 Elo+
Solo
Atlas
Atlas
JKHDUDE
Atlas
Level 87
God Stats
0W - 3L
1,202 SR
Queue Stats
10W - 13L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
JWSquigglyWorm
Amaterasu
Level 48
God Stats
78W - 76L
1,461 SR
Queue Stats
847W - 846L
1,395 Elo+
Solo
Danzaburou
Danzaburou
The Juuling Jew
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,391 Elo+
Party 2
Arachne
Arachne
Utiix
Arachne
Level 103
God Stats
3W - 3L
1,619 SR
Queue Stats
19W - 16L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HsOy-Lucifer
Zhong Kui
11
5 / 5 / 3
7,350
525
13,281
12,694
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PatPhenis
Chaac
12
0 / 1 / 0
6,920
494
6,024
8,627
9,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 3
6,805
486
6,062
9,926
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
6,537
467
6,411
10,766
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
xXJonWangstaXx
Heimdallr
11
3 / 2 / 2
6,753
482
7,098
6,754
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,456
461
6,542
11,956
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
JKHDUDE
Atlas
9
2 / 4 / 4
6,795
485
4,755
13,170
5,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
JWSquigglyWorm
Amaterasu
13
1 / 0 / 0
7,691
549
5,104
11,704
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
The Juuling Jew
Danzaburou
10
1 / 3 / 4
6,741
482
6,468
10,011
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Utiix
Arachne
16
8 / 0 / 3
9,175
655
9,610
9,735
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
12
12
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HsOy-Lucifer
Zhong Kui
5
5
3
1.3
L
0
6
5
0.42
L
Atlas
JKHDUDE
Atlas
2
4
4
1
L
Amaterasu
JWSquigglyWorm
Amaterasu
1
0
0
1
W
Chaac
PatPhenis
Chaac
0
1
0
0
L
Danzaburou
The Juuling Jew
Danzaburou
1
3
4
1
L
Arachne
Utiix
Arachne
8
0
3
9.5
W
3
2
3
2.25
W
2
2
4
2
W
Heimdallr
xXJonWangstaXx
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,876
Damage
32,479
48,767
Taken
56,576
31,355
Mitigated
26,502
15,976
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HsOy-Lucifer
Zhong Kui
13,281
2,853
223
3,949
12,694
7,772
344
6,800
5,894
40,741
4,361
L
6,542
1,271
18
3,012
11,956
5,679
502
7,559
4,397
23,098
0
L
Atlas
JKHDUDE
Atlas
4,755
1,898
1,454
2,073
13,170
5,830
0
5,520
7,649
16,192
0
L
Amaterasu
JWSquigglyWorm
Amaterasu
5,104
2,173
0
6,985
11,704
8,978
320
478
11,226
0
45,399
W
Chaac
PatPhenis
Chaac
6,024
1,601
0
4,157
8,627
9,135
357
0
8,627
2,141
39,268
L
Danzaburou
The Juuling Jew
Danzaburou
6,468
2,229
0
3,367
10,011
2,806
558
3,598
6,413
0
35,829
L
Arachne
Utiix
Arachne
9,610
6,326
0
4,425
9,735
3,209
162
2,219
7,270
0
67,709
W
6,062
4,129
114
1,941
9,926
3,385
0
1,160
8,766
0
38,218
W
6,411
1,293
463
2,817
10,766
8,968
265
1,707
9,059
20,536
0
W
Heimdallr
xXJonWangstaXx
Heimdallr
7,098
3,123
0
2,312
6,754
2,095
661
1,630
5,124
0
38,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
36,858
332
Minions Killed
331
0
Camps Cleared
0
1,328,750
Distance Traveled
1,392,922
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,350
525
74
5
0
239,304
0
L
Hades
6,456
461
40
3
0
192,137
3
L
Atlas
6,795
485
14
1
0
311,258
4
L
Amaterasu
7,691
549
88
6
0
276,764
7
W
Chaac
6,920
494
92
7
0
257,015
2
L
Danzaburou
6,741
482
65
5
0
243,316
0
L
Arachne
9,175
655
124
9
0
369,447
4
W
Arachne
6,805
486
70
5
0
312,464
0
W
Bacchus
6,537
467
25
2
0
271,118
8
W
Heimdallr
6,753
482
71
5
0
248,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role