Player Matchup

Thanatos
Thanatos
BootyInspecter
Thanatos
Level 83
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 7L
1,172 Elo+
Party 2
Ra
Ra
Calidroughtboi
Ra
Level 46
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 6L
1,177 Elo+
Party 2
Zeus
Zeus
CheekSniffer162
Zeus
Level 58
God Stats
3W - 4L
1,267 SR
Queue Stats
4W - 8L
1,117 Elo+
Party 2
Odin
Odin
GHOST0FTHE7SEAS
Odin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,149 Elo+
Party 2
Sylvanus
Sylvanus
OFF1C1ALxGH0ST
Sylvanus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,078 Elo+
Party 2
Team Averages
Level 64
1,403 SR
1,139 Elo+

VS

Team Averages
Level 84
1,608 SR
1,392 Elo+
Medusa
Medusa
ATWrigs
Medusa
Level 94
God Stats
22W - 18L
1,530 SR
Queue Stats
142W - 129L
1,428 Elo+
Solo
Vulcan
Vulcan
HELLDOG818
Vulcan
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 98L
1,382 Elo+
Solo
Osiris
Osiris
SDShay
Osiris
Level 88
God Stats
7W - 17L
1,562 SR
Queue Stats
253W - 286L
1,444 Elo+
Solo
Ymir
Ymir
iNightfa1l
Ymir
Level 79
God Stats
4W - 6L
1,761 SR
Queue Stats
296W - 301L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zenacu lunai
Tsukuyomi
Level 109
God Stats
3W - 4L
1,688 SR
Queue Stats
284W - 324L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
13 / 4 / 2
11,747
559
20,337
18,092
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 2
10,210
486
6,452
12,669
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 7
10,252
488
19,820
15,406
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 5
10,445
497
11,619
14,492
15,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
15
1 / 2 / 10
9,701
462
6,648
19,745
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ATWrigs
Medusa
18
6 / 4 / 4
11,493
547
16,564
16,836
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
HELLDOG818
Vulcan
17
2 / 5 / 5
10,949
521
8,078
14,227
4,625
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SDShay
Osiris
18
1 / 3 / 3
11,288
538
8,723
19,185
17,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 4 / 3
9,561
455
8,881
20,286
16,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
zenacu lunai
Tsukuyomi
17
8 / 6 / 4
11,151
531
11,193
17,257
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
22
Kills
18
18
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
ATWrigs
Medusa
6
4
4
2
W
Thanatos
13
4
2
3.5
W
1
6
2
0.33
W
4
3
7
2.5
W
3
3
5
1.83
L
Vulcan
HELLDOG818
Vulcan
2
5
5
0.9
W
Sylvanus
1
2
10
3
L
Osiris
SDShay
Osiris
1
3
3
0.83
L
1
4
3
0.63
L
Tsukuyomi
zenacu lunai
Tsukuyomi
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
53,439
80,404
Taken
87,791
57,319
Mitigated
49,499
39,231
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ATWrigs
Medusa
16,564
6,051
0
6,770
16,836
4,790
55
6,832
9,980
0
73,070
W
Thanatos
20,337
8,499
0
15,375
18,092
8,072
452
2,096
15,996
0
69,910
W
6,452
524
2,624
3,781
12,669
5,263
2,048
5,797
6,872
64,891
0
W
19,820
3,345
113
4,026
15,406
5,905
1,967
3,220
12,186
83,734
0
W
11,619
1,994
0
3,488
14,492
15,962
553
1,789
12,703
12,480
45,460
L
Vulcan
HELLDOG818
Vulcan
8,078
1,505
65
1,056
14,227
4,625
234
5,169
8,914
74,751
0
W
Sylvanus
6,648
1,601
4,076
5,748
19,745
22,117
391
3,828
15,917
19,407
0
L
Osiris
SDShay
Osiris
8,723
4,671
125
8,633
19,185
17,037
800
7,141
12,028
0
77,979
L
8,881
1,079
304
5,329
20,286
16,660
140
12,888
7,299
43,736
4,225
L
Tsukuyomi
zenacu lunai
Tsukuyomi
11,193
2,731
0
3,630
17,257
6,387
99
3,942
13,251
0
61,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
54,442
523
Minions Killed
563
0
Camps Cleared
0
1,816,259
Distance Traveled
1,869,247
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,493
547
106
5
0
407,102
6
W
Thanatos
11,747
559
112
5
0
394,110
2
W
Ra
10,210
486
133
6
0
370,217
3
W
Zeus
10,252
488
145
7
0
347,550
5
W
Odin
10,445
497
102
5
0
372,575
2
L
Vulcan
10,949
521
151
7
0
363,445
0
W
Sylvanus
9,701
462
31
1
0
331,807
4
L
Osiris
11,288
538
154
7
0
334,300
4
L
Ymir
9,561
455
70
3
0
351,214
4
L
Tsukuyomi
11,151
531
82
4
0
413,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role