Player Matchup

Discordia
Discordia
BraveLittleSpark
Discordia
Level 28
God Stats
0W - 1L
1,552 SR
Queue Stats
8W - 11L
1,405 Elo+
Party 1
Cupid
Cupid
FrootyPebble
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 3
Janus
Janus
IncognitoGuy
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,184 Elo+
Party 3
Vamana
Vamana
PinguinNutria_53
Vamana
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 61L
1,427 Elo+
Solo
Thoth
Thoth
Tass_Burrfoot
Thoth
Level 119
God Stats
0W - 1L
1,299 SR
Queue Stats
50W - 36L
1,363 Elo+
Party 1
Team Averages
Level 41
1,470 SR
1,313 Elo+

VS

Team Averages
Level 124
1,711 SR
1,802 Elo+
Raijin
Raijin
Cancerous Mei
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,980 Elo+
Party 2
Hercules
Hercules
Díddy
Hercules
Level 160
God Stats
1W - 0L
1,835 SR
Queue Stats
46W - 16L
1,904 Elo+
Party 2
Thor
Thor
Gr8HornedOwl
Thor
Level 160
God Stats
2W - 1L
1,894 SR
Queue Stats
27W - 13L
1,727 Elo+
Party 2
Nu Wa
Nu Wa
NovaBerri
Nu Wa
Level 146
God Stats
6W - 2L
1,824 SR
Queue Stats
365W - 393L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
PR3STIG3WW
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
4 / 12 / 6
10,282
791
11,165
16,153
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 10 / 6
11,194
861
7,828
20,424
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 12 / 6
9,950
765
9,176
17,540
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 8 / 3
11,643
896
9,266
24,154
17,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 15 / 9
8,311
639
5,819
15,541
3,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 7 / 18
12,226
940
20,766
13,104
5,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Díddy
Hercules
19
14 / 3 / 22
12,430
956
19,278
16,799
9,050
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
13 / 4 / 21
11,921
917
17,526
13,166
5,672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NovaBerri
Nu Wa
18
2 / 1 / 22
11,267
867
7,431
7,566
3,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
PR3STIG3WW
Baron Samedi
20
16 / 4 / 25
12,789
984
22,837
14,920
7,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
165
16
Kills
57
57
Deaths
19
30
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Discordia
4
12
6
0.58
W
12
7
18
3
W
Hercules
Díddy
Hercules
14
3
22
8.33
L
5
10
6
0.8
W
13
4
21
5.88
L
2
12
6
0.42
W
Nu Wa
NovaBerri
Nu Wa
2
1
22
13
W
Baron Samedi
PR3STIG3WW
Baron Samedi
16
4
25
7.13
L
5
8
3
0.81
L
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
87,838
93,812
Taken
65,555
33,494
Mitigated
31,278
15,509
Healing
26,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
11,165
221
0
446
16,153
3,687
177
8,125
8,028
22,901
0
W
20,766
1,226
141
1,897
13,104
5,299
819
6,798
6,064
39,876
0
W
Hercules
Díddy
Hercules
19,278
6,006
1,525
7,319
16,799
9,050
1,252
6,551
9,790
0
33,544
L
7,828
4,753
1,475
4,536
20,424
5,638
829
11,758
8,666
0
24,864
W
17,526
1,997
869
2,074
13,166
5,672
527
6,381
6,490
0
22,094
L
9,176
972
42
749
17,540
3,880
60
8,003
9,537
31,528
0
W
Nu Wa
NovaBerri
Nu Wa
7,431
1,492
2,155
3,235
7,566
3,470
1,668
1,251
6,261
24,510
0
W
Baron Samedi
PR3STIG3WW
Baron Samedi
22,837
513
1,760
5,585
14,920
7,787
2,469
4,811
9,729
38,198
0
L
9,266
3,146
1,587
5,375
24,154
17,077
0
14,526
9,628
958
24,725
L
5,819
145
470
829
15,541
3,212
744
8,622
6,919
10,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
60,633
154
Minions Killed
135
0
Camps Cleared
0
971,387
Distance Traveled
1,256,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,282
791
27
2
0
179,826
0
W
Raijin
12,226
940
39
3
0
214,347
0
W
Hercules
12,430
956
23
2
0
260,662
0
L
Cupid
11,194
861
50
4
0
182,020
1
W
Thor
11,921
917
10
1
0
256,692
0
L
Janus
9,950
765
47
4
0
185,711
0
W
Nu Wa
11,267
867
42
3
0
278,602
0
W
Baron Samedi
12,789
984
21
2
0
246,165
0
L
Vamana
11,643
896
23
2
0
233,747
2
L
Thoth
8,311
639
7
1
0
190,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role