Player Matchup

Horus
Horus
CAMOBEAVER
Horus
Level 107
God Stats
0W - 1L
1,132 SR
Queue Stats
8W - 10L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
CakeBandit21
Cthulhu
Level 101
God Stats
0W - 2L
1,824 SR
Queue Stats
13W - 11L
1,490 Elo+
Party 1
Athena
Athena
IlTrixz
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,042 Elo+
Party 2
Neith
Neith
all_ugly
Neith
Level 86
God Stats
0W - 3L
1,627 SR
Queue Stats
82W - 96L
1,394 Elo+
Party 1
Raijin
Raijin
xxWORLDSEND34xx
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,238 Elo+
Party 2
Team Averages
Level 65
1,517 SR
1,340 Elo+

VS

Team Averages
Level 111
1,432 SR
1,493 Elo+
Sylvanus
Sylvanus
Kujinata
Sylvanus
Level 123
God Stats
7W - 7L
1,162 SR
Queue Stats
284W - 307L
1,457 Elo+
Party 4
Set
Set
MoRaNsItOu
Set
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Odin
Odin
SkeetOnFace
Odin
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 313L
1,461 Elo+
Party 4
Cthulhu
Cthulhu
SuperSound647O
Cthulhu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,483 Elo+
Party 3
Kumbhakarna
Kumbhakarna
isaac609
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 6 / 10
10,272
642
15,845
19,400
9,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
CakeBandit21
Cthulhu
20
5 / 5 / 14
12,270
767
32,201
20,285
19,816
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
IlTrixz
Athena
19
3 / 4 / 11
11,916
745
15,296
23,972
32,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
all_ugly
Neith
19
5 / 5 / 9
11,498
719
25,290
16,458
7,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 9 / 7
10,573
661
16,365
15,229
6,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kujinata
Sylvanus
16
2 / 7 / 11
9,741
609
8,403
25,327
12,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 11
12,413
776
15,288
16,276
8,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
6 / 6 / 16
12,008
751
13,451
22,176
13,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 18
12,687
793
33,979
35,545
34,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
isaac609
Kumbhakarna
20
5 / 1 / 18
12,286
768
10,175
33,750
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
20
Kills
29
29
Deaths
20
51
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
4
6
10
1.5
L
Cthulhu
CakeBandit21
Cthulhu
5
5
14
2.4
L
Athena
IlTrixz
Athena
3
4
11
2.13
W
Sylvanus
Kujinata
Sylvanus
2
7
11
1.07
W
7
4
11
3.13
W
6
6
16
2.33
W
9
2
18
9
L
Neith
all_ugly
Neith
5
5
9
1.9
W
Kumbhakarna
isaac609
Kumbhakarna
5
1
18
14
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,997
Damage
81,296
95,344
Taken
133,074
76,425
Mitigated
92,380
28,446
Healing
72,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
15,845
6,381
3,717
5,300
19,400
9,645
118
11,565
7,321
0
26,733
L
Cthulhu
CakeBandit21
Cthulhu
32,201
1,571
2,058
5,425
20,285
19,816
227
12,192
7,600
52,623
0
L
Athena
IlTrixz
Athena
15,296
2,970
310
4,539
23,972
32,368
70
11,404
12,025
25,925
0
W
Sylvanus
Kujinata
Sylvanus
8,403
809
17,040
10,934
25,327
12,456
903
14,331
10,760
10,651
0
W
15,288
6,803
854
2,104
16,276
8,394
1,882
7,187
8,945
0
25,987
W
13,451
2,980
2,610
2,010
22,176
13,782
997
9,348
12,780
0
28,353
W
33,979
2,186
4,978
16,340
35,545
34,000
650
15,168
20,125
58,498
0
L
Neith
all_ugly
Neith
25,290
8,109
904
4,511
16,458
7,619
1,234
6,869
9,154
0
39,413
W
Kumbhakarna
isaac609
Kumbhakarna
10,175
647
1,778
13,952
33,750
23,748
622
17,101
16,394
20,434
0
L
16,365
2,072
912
770
15,229
6,977
354
8,345
6,687
27,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
59,135
167
Minions Killed
115
0
Camps Cleared
0
1,335,621
Distance Traveled
1,440,101
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,272
642
29
2
0
251,514
1
L
Cthulhu
12,270
767
64
4
0
307,367
0
L
Athena
11,916
745
22
1
0
297,506
0
W
Sylvanus
9,741
609
3
0
0
275,406
0
W
Set
12,413
776
15
1
0
197,406
0
W
Odin
12,008
751
31
2
0
283,336
0
W
Cthulhu
12,687
793
47
3
0
344,768
0
L
Neith
11,498
719
30
2
0
235,394
0
W
Kumbhakarna
12,286
768
19
1
0
339,185
0
L
Raijin
10,573
661
22
1
0
243,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role