Player Matchup

Tiamat
Tiamat
Skubyru
Tiamat
Level 63
God Stats
35W - 51L
1,463 SR
Queue Stats
325W - 385L
1,339 Elo+
Party 1
Bastet
Bastet
SpringTheDeer
Bastet
Level 63
God Stats
34W - 44L
1,338 SR
Queue Stats
199W - 235L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
aswainmain
Kuzenbo
Level 44
God Stats
4W - 2L
1,441 SR
Queue Stats
59W - 94L
1,420 Elo+
Solo
Izanami
Izanami
funkleruckus
Izanami
Level 35
God Stats
5W - 4L
1,396 SR
Queue Stats
11W - 22L
1,266 Elo+
Solo
Bellona
Bellona
m0j0machine
Bellona
Level 108
God Stats
20W - 13L
1,658 SR
Queue Stats
241W - 280L
1,392 Elo+
Solo
Team Averages
Level 63
1,459 SR
1,353 Elo+

VS

Team Averages
Level 80
1,453 SR
1,503 Elo+
Sylvanus
Sylvanus
Jotnr
Sylvanus
Level 81
God Stats
4W - 1L
1,523 SR
Queue Stats
7W - 4L
1,796 Elo+
Party 2
Odin
Odin
NickKeou
Odin
Level 37
God Stats
5W - 3L
1,607 SR
Queue Stats
86W - 94L
1,366 Elo+
Solo
Neith
Neith
PandoriaKnight
Neith
Level 96
God Stats
0W - 1L
1,297 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Ravana
Ravana
shortensign4707
Ravana
Level 119
God Stats
12W - 17L
1,339 SR
Queue Stats
240W - 238L
1,417 Elo+
Solo
Eset
Eset
xITmasterx
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Skubyru
Tiamat
17
7 / 0 / 3
10,635
591
7,705
4,640
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 0 / 4
8,816
490
4,164
8,463
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
aswainmain
Kuzenbo
14
0 / 1 / 4
9,065
504
7,551
9,711
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
funkleruckus
Izanami
15
3 / 2 / 1
9,254
514
6,518
9,232
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
m0j0machine
Bellona
17
0 / 1 / 4
10,443
580
9,546
11,223
11,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jotnr
Sylvanus
13
1 / 2 / 1
8,066
448
4,274
10,882
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
14
1 / 1 / 0
7,856
436
4,396
11,670
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 2
7,204
400
7,704
7,741
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 0
8,867
493
3,929
11,273
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 0
8,067
448
983
8,174
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
4
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jotnr
Sylvanus
1
2
1
0.75
L
Odin
1
1
0
1
L
0
2
2
0.5
W
Tiamat
Skubyru
Tiamat
7
0
3
8.5
W
4
0
4
6
W
Kuzenbo
aswainmain
Kuzenbo
0
1
4
2
W
Izanami
funkleruckus
Izanami
3
2
1
1.75
W
Bellona
m0j0machine
Bellona
0
1
4
2
L
1
3
0
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
21,286
43,269
Taken
49,740
30,743
Mitigated
24,807
18,083
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jotnr
Sylvanus
4,274
924
527
2,665
10,882
9,331
0
4,758
6,118
24,267
0
L
Odin
4,396
1,079
72
3,858
11,670
6,648
0
1,873
9,661
610
35,702
L
7,704
2,582
0
1,161
7,741
2,955
0
3,138
4,530
0
51,784
W
Tiamat
Skubyru
Tiamat
7,705
891
0
2,152
4,640
2,680
1,504
625
4,015
60,428
0
W
4,164
1,112
427
5,006
8,463
2,870
0
351
8,112
0
44,686
W
Kuzenbo
aswainmain
Kuzenbo
7,551
2,703
0
1,527
9,711
10,156
145
2,073
7,638
28,064
0
W
Izanami
funkleruckus
Izanami
6,518
4,357
0
3,481
9,232
3,162
439
2,012
7,220
0
72,928
W
Bellona
m0j0machine
Bellona
9,546
5,183
0
5,490
11,223
11,875
0
485
10,738
0
71,688
L
3,929
975
0
2,662
11,273
3,877
0
2,502
8,528
0
79,325
L
983
196
118
197
8,174
1,996
0
2,343
5,647
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
40,060
574
Minions Killed
488
0
Camps Cleared
0
1,875,191
Distance Traveled
1,705,064
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,066
448
43
2
0
334,891
6
L
Odin
7,856
436
97
5
0
328,443
2
L
Neith
7,204
400
109
6
0
328,795
2
W
Tiamat
10,635
591
133
7
0
381,508
2
W
Bastet
8,816
490
84
5
0
404,980
8
W
Kuzenbo
9,065
504
33
2
0
386,811
3
W
Izanami
9,254
514
152
8
0
343,785
1
W
Bellona
10,443
580
172
10
0
358,107
8
L
Ravana
8,867
493
133
7
0
384,337
2
L
Eset
8,067
448
106
6
0
328,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role