Player Matchup

Hachiman
Hachiman
ArcofEvilx
Hachiman
Level 147
God Stats
2W - 1L
1,789 SR
Queue Stats
46W - 52L
1,481 Elo+
Party 1
He Bo
He Bo
Ascend PsYcHo
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Cuhmedyy
Amaterasu
Level 79
God Stats
3W - 5L
1,154 SR
Queue Stats
298W - 286L
1,580 Elo+
Solo
Hou Yi
Hou Yi
Donutstix33
Hou Yi
Level 123
God Stats
2W - 2L
1,276 SR
Queue Stats
36W - 42L
1,415 Elo+
Party 1
Vulcan
Vulcan
WyleECoyote
Vulcan
Level 145
God Stats
10W - 8L
1,406 SR
Queue Stats
667W - 660L
1,515 Elo+
Solo
Team Averages
Level 116
1,425 SR
1,496 Elo+

VS

Team Averages
Level 106
1,500 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AidosEupheme
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Medusa
Medusa
Mouse7
Medusa
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 125L
1,560 Elo+
Party 2
Nox
Nox
PortableEggrollz
Nox
Level 117
God Stats
3W - 1L
1,501 SR
Queue Stats
68W - 66L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
fLo McNasty
Ratatoskr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 149L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcofEvilx
Hachiman
20
3 / 3 / 11
10,970
731
11,284
13,278
2,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 10 / 6
9,684
646
6,036
13,192
2,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Cuhmedyy
Amaterasu
18
5 / 7 / 6
11,438
763
10,698
21,111
15,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
4 / 9 / 6
10,234
682
11,265
18,312
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
4 / 5 / 8
11,513
768
14,207
10,396
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 3 / 20
10,915
728
8,995
10,141
4,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 2 / 16
13,423
895
24,722
9,072
4,226
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Mouse7
Medusa
17
8 / 6 / 12
11,346
756
9,733
12,838
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 2 / 18
12,897
860
17,699
11,557
5,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
fLo McNasty
Ratatoskr
17
2 / 5 / 13
10,449
697
10,172
20,353
22,476
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
18
Kills
34
34
Deaths
18
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
20
4.67
W
12
2
16
10
L
Hachiman
ArcofEvilx
Hachiman
3
3
11
2.83
L
2
10
6
0.5
L
Amaterasu
Cuhmedyy
Amaterasu
5
7
6
1.14
L
Hou Yi
4
9
6
0.78
W
Medusa
Mouse7
Medusa
8
6
12
2.33
W
8
2
18
8.5
L
Vulcan
4
5
8
1.6
W
Ratatoskr
fLo McNasty
Ratatoskr
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,490
Damage
71,321
76,289
Taken
63,961
26,713
Mitigated
41,967
20,800
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,995
162
1,050
1,946
10,141
4,756
1,062
3,364
6,777
26,443
0
W
24,722
4,743
1,476
2,252
9,072
4,226
398
2,629
6,443
61,256
0
L
Hachiman
ArcofEvilx
Hachiman
11,284
6,280
1,965
4,586
13,278
2,991
1,057
9,170
3,721
0
40,647
L
6,036
146
517
402
13,192
2,659
0
7,996
4,874
7,809
0
L
Amaterasu
Cuhmedyy
Amaterasu
10,698
3,361
2,134
5,328
21,111
15,456
82
13,407
7,279
453
13,862
L
Hou Yi
11,265
4,512
1,213
2,948
18,312
3,159
605
13,040
4,741
0
22,532
W
Medusa
Mouse7
Medusa
9,733
3,312
1,529
2,256
12,838
5,255
2,052
4,447
8,391
0
23,511
W
17,699
932
2,268
3,591
11,557
5,254
1,509
3,489
8,068
36,106
0
L
Vulcan
14,207
5,814
640
1,067
10,396
2,448
256
6,777
3,281
46,677
0
W
Ratatoskr
fLo McNasty
Ratatoskr
10,172
1,042
2,521
5,480
20,353
22,476
176
6,767
13,586
0
16,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
59,030
158
Minions Killed
200
0
Camps Cleared
0
1,267,166
Distance Traveled
1,488,249
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,915
728
25
2
0
263,394
5
W
Hera
13,423
895
77
5
0
296,893
4
L
Hachiman
10,970
731
41
3
0
276,795
1
L
He Bo
9,684
646
8
1
0
229,760
0
L
Amaterasu
11,438
763
9
1
0
242,466
2
L
Hou Yi
10,234
682
43
3
0
218,934
0
W
Medusa
11,346
756
34
2
0
276,267
0
W
Nox
12,897
860
59
4
0
318,824
1
L
Vulcan
11,513
768
57
4
0
299,211
0
W
Ratatoskr
10,449
697
5
0
0
332,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role