Player Matchup

Horus
Horus
DPeetah
Horus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 142L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Epiklly
The Morrigan
Level 35
God Stats
3W - 2L
1,705 SR
Queue Stats
183W - 169L
1,494 Elo+
Party 3
Cabrakan
Cabrakan
MonoxideRyda89
Cabrakan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 58L
1,426 Elo+
Party 1
Tyr
Tyr
SavoryNut
Tyr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,319 Elo+
Party 1
Osiris
Osiris
Vidually
Osiris
Level 125
God Stats
3W - 3L
1,447 SR
Queue Stats
226W - 215L
1,498 Elo+
Party 3
Team Averages
Level 109
1,530 SR
1,458 Elo+

VS

Team Averages
Level 144
1,431 SR
1,446 Elo+
Terra
Terra
 
Terra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Irridial
Freya
Level 124
God Stats
2W - 2L
1,327 SR
Queue Stats
44W - 41L
1,495 Elo+
Party 2
Loki
Loki
enjoihuff
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,299 Elo+
Party 4
Kumbhakarna
Kumbhakarna
perthro911
Kumbhakarna
Level 158
God Stats
1W - 1L
1,328 SR
Queue Stats
198W - 213L
1,487 Elo+
Party 2
Vamana
Vamana
thekillercon
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DPeetah
Horus
1
0 / 0 / 0
3,052
254
0
0
0
The Morrigan
Epiklly
The Morrigan
17
7 / 4 / 7
10,526
877
8,751
5,741
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
17
3 / 6 / 10
9,944
829
19,917
16,442
20,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 10
8,484
707
7,417
15,769
19,705
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
Vidually
Osiris
17
9 / 7 / 6
10,052
838
15,488
17,553
16,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 4 / 10
9,885
824
3,562
15,307
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Irridial
Freya
17
4 / 5 / 14
10,812
901
11,159
13,903
5,984
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
18
11 / 3 / 5
12,236
1,020
8,297
9,775
4,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
perthro911
Kumbhakarna
15
4 / 4 / 9
10,309
859
9,711
24,758
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
6 / 6 / 10
11,306
942
10,054
18,502
11,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
20
Kills
26
26
Deaths
22
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
10
1.5
L
Horus
DPeetah
Horus
0
0
0
0
L
The Morrigan
Epiklly
The Morrigan
7
4
7
2.63
W
Freya
Irridial
Freya
4
5
14
2.2
L
Cabrakan
3
6
10
1.33
L
1
9
10
0.67
L
Osiris
Vidually
Osiris
9
7
6
1.71
W
Loki
11
3
5
4.5
W
Kumbhakarna
perthro911
Kumbhakarna
4
4
9
2.13
W
Vamana
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,573
Damage
42,783
55,505
Taken
82,245
59,285
Mitigated
56,561
11,204
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,562
848
6,259
5,222
15,307
10,569
1,669
5,354
9,953
17,432
0
L
Horus
DPeetah
Horus
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Epiklly
The Morrigan
8,751
1,188
0
220
5,741
2,410
0
2,978
2,740
19,573
0
W
Freya
Irridial
Freya
11,159
4,144
204
3,118
13,903
5,984
1,401
4,156
9,747
26,988
0
L
Cabrakan
19,917
2,538
471
5,503
16,442
20,386
0
6,750
9,692
35,145
0
L
7,417
1,699
500
2,353
15,769
19,705
0
5,657
10,112
0
17,984
L
Osiris
Vidually
Osiris
15,488
6,684
414
1,743
17,553
16,784
0
9,231
8,322
0
25,252
W
Loki
8,297
1,805
1,482
2,076
9,775
4,283
645
4,239
5,536
0
23,422
W
Kumbhakarna
perthro911
Kumbhakarna
9,711
1,201
231
8,219
24,758
24,114
258
7,505
17,253
16,628
0
W
Vamana
10,054
4,309
1,657
5,393
18,502
11,611
706
7,414
11,088
188
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
54,548
85
Minions Killed
118
0
Camps Cleared
0
665,877
Distance Traveled
977,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,885
824
24
2
0
180,809
0
L
Horus
3,052
254
0
0
0
0
0
L
The Morrigan
10,526
877
20
2
0
139,341
0
W
Freya
10,812
901
23
2
0
196,975
1
L
Cabrakan
9,944
829
35
3
0
138,884
0
L
Tyr
8,484
707
8
1
0
187,442
1
L
Osiris
10,052
838
22
2
0
200,210
0
W
Loki
12,236
1,020
29
2
0
183,880
0
W
Kumbhakarna
10,309
859
9
1
0
219,349
1
W
Vamana
11,306
942
33
3
0
196,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role