Player Matchup

He Bo
He Bo
ElPapiPine21
He Bo
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
295W - 287L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
I-_Prometheus_
Amaterasu
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
697W - 654L
1,517 Elo+
Solo
Xbalanque
Xbalanque
LighteningLogan
Xbalanque
Level 135
God Stats
2W - 0L
1,762 SR
Queue Stats
29W - 20L
1,640 Elo+
Solo
Ah Puch
Ah Puch
Ruralrook 1
Ah Puch
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 229L
1,531 Elo+
Party 2
Atlas
Atlas
alexzzz951
Atlas
Level 108
God Stats
13W - 18L
1,349 SR
Queue Stats
202W - 204L
1,519 Elo+
Party 2
Team Averages
Level 126
1,522 SR
1,544 Elo+

VS

Team Averages
Level 106
1,456 SR
1,507 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Angie2405
Neith
Level 58
God Stats
6W - 6L
1,579 SR
Queue Stats
28W - 27L
1,501 Elo+
Party 1
Mercury
Mercury
Ariel_gamer2002
Mercury
Level 125
God Stats
28W - 29L
1,543 SR
Queue Stats
136W - 156L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
DING DING2126
Erlang Shen
Level 123
God Stats
5W - 10L
1,324 SR
Queue Stats
196W - 203L
1,389 Elo+
Solo
Olorun
Olorun
Kralido
Olorun
Level 116
God Stats
5W - 4L
1,335 SR
Queue Stats
584W - 534L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,498
591
2,609
5,258
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
I-_Prometheus_
Amaterasu
13
2 / 1 / 1
7,140
649
6,299
9,598
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
LighteningLogan
Xbalanque
10
1 / 3 / 3
6,071
552
7,745
6,872
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ruralrook 1
Ah Puch
13
2 / 0 / 4
6,889
626
4,871
6,117
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
10
4 / 0 / 3
6,554
596
3,627
6,523
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 2
5,373
488
1,423
8,260
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Angie2405
Neith
9
1 / 4 / 2
5,207
473
4,618
4,942
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 2 / 0
6,399
582
3,810
6,569
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
DING DING2126
Erlang Shen
11
1 / 3 / 0
6,566
597
7,740
7,915
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Kralido
Olorun
10
0 / 5 / 1
6,180
562
3,493
7,261
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
L
Neith
Angie2405
Neith
1
4
2
0.5
L
4
2
0
2
L
Erlang Shen
DING DING2126
Erlang Shen
1
3
0
0.33
W
5
2
2
3
W
Amaterasu
I-_Prometheus_
Amaterasu
2
1
1
2.5
L
Olorun
Kralido
Olorun
0
5
1
0.1
W
Xbalanque
LighteningLogan
Xbalanque
1
3
3
0.83
W
Ah Puch
Ruralrook 1
Ah Puch
2
0
4
4
W
Atlas
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
21,084
34,368
Taken
34,947
15,985
Mitigated
15,460
15,143
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,423
390
135
3,912
8,260
4,956
0
1,648
6,578
13,305
1,907
L
Neith
Angie2405
Neith
4,618
1,271
0
1,287
4,942
1,517
0
1,039
3,903
0
22,224
L
3,810
1,835
0
122
6,569
2,024
0
1,707
4,752
0
36,813
L
Erlang Shen
DING DING2126
Erlang Shen
7,740
5,383
0
2,830
7,915
4,404
0
540
7,375
0
38,800
W
2,609
77
0
429
5,258
1,305
0
343
4,915
31,569
0
W
Amaterasu
I-_Prometheus_
Amaterasu
6,299
4,333
0
6,401
9,598
6,609
0
0
9,598
0
43,170
L
Olorun
Kralido
Olorun
3,493
1,180
58
1,066
7,261
2,559
0
5,707
1,232
35,521
3,178
W
Xbalanque
LighteningLogan
Xbalanque
7,745
4,305
0
2,253
6,872
1,919
129
474
6,398
0
39,928
W
Ah Puch
Ruralrook 1
Ah Puch
4,871
533
9
3,709
6,117
1,828
868
2,407
3,710
39,955
0
W
Atlas
3,627
1,164
251
2,091
6,523
4,324
0
1,055
5,468
12,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
29,725
347
Minions Killed
307
0
Camps Cleared
0
1,042,948
Distance Traveled
1,102,148
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,373
488
19
2
0
235,733
4
L
Neith
5,207
473
38
3
0
201,391
1
L
Mercury
6,399
582
72
7
0
251,463
5
L
Erlang Shen
6,566
597
87
8
0
211,962
3
W
He Bo
6,498
591
60
5
0
231,369
0
W
Amaterasu
7,140
649
95
9
0
211,169
3
L
Olorun
6,180
562
91
8
0
201,599
4
W
Xbalanque
6,071
552
78
7
0
183,584
2
W
Ah Puch
6,889
626
95
9
0
202,433
5
W
Atlas
6,554
596
19
2
0
214,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role