Player Matchup

Zhong Kui
Zhong Kui
FSanatra
Zhong Kui
Level 115
God Stats
2W - 0L
1,753 SR
Queue Stats
77W - 70L
1,537 Elo+
Party 1
Sobek
Sobek
Hunter RecKs
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,463 Elo+
Party 1
Chang'e
Chang'e
KidKairo
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,540 Elo+
Party 1
Chaac
Chaac
WhoGotDaMoves
Chaac
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 96L
1,544 Elo+
Party 1
Awilix
Awilix
lvl NEMISES lvl
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,539 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,525 Elo+

VS

Team Averages
Level 121
1,501 SR
1,521 Elo+
Sylvanus
Sylvanus
BettiSpeghetti
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 218L
1,517 Elo+
Solo
Hachiman
Hachiman
LackOfSkillsz
Hachiman
Level 102
God Stats
1W - 5L
1,282 SR
Queue Stats
466W - 486L
1,539 Elo+
Solo
Artemis
Artemis
SanguisAddict
Artemis
Level 143
God Stats
2W - 3L
1,819 SR
Queue Stats
265W - 265L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
skkdkk
Baba Yaga
Level 143
God Stats
1W - 4L
1,403 SR
Queue Stats
114W - 125L
1,448 Elo+
Solo
Awilix
Awilix
smyers37
Awilix
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FSanatra
Zhong Kui
18
3 / 6 / 17
11,125
695
9,734
18,341
12,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 5 / 17
11,299
706
6,345
20,697
23,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
KidKairo
Chang'e
20
6 / 2 / 13
12,712
795
8,140
11,463
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
11 / 3 / 14
14,534
908
34,282
23,027
23,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
2 / 6 / 11
10,308
644
7,879
12,925
5,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 5 / 20
11,089
693
10,332
18,846
27,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
LackOfSkillsz
Hachiman
18
4 / 6 / 6
10,795
675
12,202
14,584
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
16
1 / 9 / 11
10,297
644
10,683
17,236
7,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
skkdkk
Baba Yaga
19
7 / 4 / 14
12,071
754
19,641
12,495
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
smyers37
Awilix
18
8 / 4 / 7
11,852
741
13,056
15,462
7,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
26
Kills
22
22
Deaths
28
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
5
20
2.4
W
Zhong Kui
FSanatra
Zhong Kui
3
6
17
1.92
W
4
5
17
2.5
W
Chang'e
KidKairo
Chang'e
6
2
13
6.25
L
Hachiman
LackOfSkillsz
Hachiman
4
6
6
1.17
L
Artemis
1
9
11
0.72
W
11
3
14
6
W
2
6
11
1.25
L
Baba Yaga
skkdkk
Baba Yaga
7
4
14
3.5
L
Awilix
smyers37
Awilix
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
65,914
86,453
Taken
78,623
69,260
Mitigated
55,665
32,366
Healing
25,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,332
472
6,478
5,155
18,846
27,591
105
7,619
11,043
16,823
0
W
Zhong Kui
FSanatra
Zhong Kui
9,734
238
2,289
2,505
18,341
12,546
2,285
5,968
12,097
23,089
0
W
6,345
224
2,518
3,117
20,697
23,329
387
6,640
13,675
12,225
0
W
Chang'e
KidKairo
Chang'e
8,140
807
7,408
3,317
11,463
4,460
1,396
5,623
5,592
25,865
0
L
Hachiman
LackOfSkillsz
Hachiman
12,202
6,226
1,435
2,260
14,584
6,360
1,492
3,473
10,591
0
31,621
L
Artemis
10,683
3,558
200
651
17,236
7,196
1,571
5,626
11,537
57
22,063
W
34,282
3,233
1,281
9,105
23,027
23,673
1,225
6,824
15,901
2,366
67,533
W
7,879
2,051
517
309
12,925
5,252
391
3,587
9,158
0
15,405
L
Baba Yaga
skkdkk
Baba Yaga
19,641
1,006
1,229
3,453
12,495
6,835
1,161
3,520
8,755
41,505
0
L
Awilix
smyers37
Awilix
13,056
3,684
559
3,698
15,462
7,683
1,338
4,842
10,317
0
24,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,978
Gold Earned
56,104
166
Minions Killed
143
0
Camps Cleared
0
1,338,592
Distance Traveled
1,298,540
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,089
693
16
1
0
227,447
0
W
Zhong Kui
11,125
695
40
3
0
253,764
1
W
Sobek
11,299
706
13
1
0
267,976
0
W
Chang'e
12,712
795
29
2
0
246,938
0
L
Hachiman
10,795
675
44
3
0
280,675
1
L
Artemis
10,297
644
32
2
0
234,913
1
W
Chaac
14,534
908
63
4
0
292,268
0
W
Awilix
10,308
644
21
1
0
277,646
0
L
Baba Yaga
12,071
754
33
2
0
266,255
1
L
Awilix
11,852
741
18
1
0
289,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role