Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AustrianDM
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NativeJareed
Nu Wa
Level 52
God Stats
7W - 7L
1,641 SR
Queue Stats
80W - 82L
1,489 Elo+
Solo
Skadi
Skadi
Rizuwu2402
Skadi
Level 18
God Stats
3W - 1L
1,507 SR
Queue Stats
8W - 12L
1,440 Elo+
Solo
Fenrir
Fenrir
xXTHE KING 3
Fenrir
Level 26
God Stats
8W - 5L
1,682 SR
Queue Stats
107W - 92L
1,467 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,479 Elo+

VS

Team Averages
Level 58
1,488 SR
1,413 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GoldGiggleGaming
Hercules
Level 10
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MommyDimitranscu
Nemesis
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 3
Neith
Neith
femiNineFQxx
Neith
Level 11
God Stats
1W - 2L
1,359 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
9 / 0 / 4
9,146
915
6,258
7,964
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
AustrianDM
Ganesha
15
1 / 1 / 16
8,600
860
8,392
7,667
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 8
8,445
845
12,217
5,037
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
6 / 0 / 6
8,013
801
9,572
3,776
1,477
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
5 / 0 / 6
8,376
838
6,988
6,553
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 4 / 0
7,272
727
3,635
14,179
8,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
 
Poseidon
13
1 / 4 / 1
7,164
716
3,920
7,002
2,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,442
644
1,884
10,108
4,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 0
6,723
672
2,151
11,148
3,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 1
6,580
658
3,912
9,392
5,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
2
2
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
0
4
11
L
Terra
 
Terra
1
4
0
0.25
L
Poseidon
 
Poseidon
1
4
1
0.38
W
Ganesha
AustrianDM
Ganesha
1
1
16
9
L
0
5
1
0.1
L
0
5
0
0
W
2
1
8
6
W
Skadi
6
0
6
9
L
0
6
1
0.08
W
Fenrir
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
15,502
30,997
Taken
51,829
22,135
Mitigated
23,200
8,725
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,258
3,101
0
3,249
7,964
7,363
848
1,166
6,798
0
30,228
L
Terra
 
Terra
3,635
260
603
2,178
14,179
8,316
0
5,871
8,125
18,882
0
L
Poseidon
 
Poseidon
3,920
736
54
815
7,002
2,246
0
3,709
3,256
21,249
0
W
Ganesha
AustrianDM
Ganesha
8,392
1,559
0
1,951
7,667
8,004
280
1,703
5,964
26,519
0
L
1,884
482
0
717
10,108
4,004
0
5,378
4,663
2,325
5,750
L
2,151
354
0
355
11,148
3,395
700
3,084
7,963
0
11,564
W
12,217
3,158
0
787
5,037
1,966
612
2,995
2,042
41,262
0
W
Skadi
9,572
5,178
0
494
3,776
1,477
953
945
2,831
0
16,925
L
3,912
2,555
0
103
9,392
5,239
0
2,567
6,703
0
12,388
W
Fenrir
6,988
1,019
289
1,955
6,553
3,325
769
1,222
5,331
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
34,181
200
Minions Killed
131
0
Camps Cleared
0
993,271
Distance Traveled
856,105
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,146
915
60
6
0
206,114
1
L
Terra
7,272
727
32
3
0
192,692
7
L
Poseidon
7,164
716
36
4
0
184,022
0
W
Ganesha
8,600
860
10
1
0
204,141
2
L
Hercules
6,442
644
18
2
0
158,017
2
L
Nemesis
6,723
672
33
3
0
174,335
0
W
Nu Wa
8,445
845
59
6
0
185,861
1
W
Skadi
8,013
801
29
3
0
197,437
1
L
Neith
6,580
658
12
1
0
147,039
0
W
Fenrir
8,376
838
42
4
0
199,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role