Player Matchup

Tiamat
Tiamat
BUNBURY57
Tiamat
Level 140
God Stats
1W - 1L
1,349 SR
Queue Stats
138W - 174L
1,343 Elo+
Party 1
Skadi
Skadi
ZeeRnnT
Skadi
Level 80
God Stats
5W - 4L
1,696 SR
Queue Stats
121W - 177L
1,363 Elo+
Party 1
Bacchus
Bacchus
foorsep
Bacchus
Level 105
God Stats
14W - 8L
1,628 SR
Queue Stats
92W - 131L
1,375 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,360 Elo+

VS

Team Averages
Level 91
1,526 SR
1,501 Elo+
Sol
Sol
Ladydragon607
Sol
Level 89
God Stats
57W - 41L
1,587 SR
Queue Stats
662W - 757L
1,408 Elo+
Solo
Ares
Ares
MystiKTitan
Ares
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,524 Elo+
Party 2
Cupid
Cupid
sukunasvessel_
Cupid
Level 53
God Stats
0W - 3L
1,492 SR
Queue Stats
63W - 57L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUNBURY57
Tiamat
16
10 / 4 / 7
11,580
772
14,847
11,206
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
ZeeRnnT
Skadi
16
7 / 6 / 9
11,892
793
16,427
11,619
4,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
foorsep
Bacchus
14
0 / 5 / 13
10,291
686
8,435
18,021
24,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
10,688
713
12,998
13,602
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 13
11,147
743
7,341
21,128
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 4 / 4
10,568
705
9,559
10,361
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
17
Kills
14
15
Deaths
17
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BUNBURY57
Tiamat
10
4
7
3.38
L
4
6
8
1.33
L
2
7
13
1.21
W
Skadi
ZeeRnnT
Skadi
7
6
9
1.92
W
Bacchus
foorsep
Bacchus
0
5
13
1.3
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,709
Damage
29,898
40,846
Taken
45,091
38,323
Mitigated
33,428
11,086
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BUNBURY57
Tiamat
14,847
1,307
0
2,486
11,206
9,376
244
5,836
5,076
41,709
0
L
12,998
4,139
0
4,281
13,602
4,803
894
9,022
4,580
40,279
0
L
7,341
393
0
1,299
21,128
24,619
167
8,650
12,478
20,936
0
W
Skadi
ZeeRnnT
Skadi
16,427
10,593
0
3,943
11,619
4,596
2,489
6,647
4,608
0
55,254
W
Bacchus
foorsep
Bacchus
8,435
1,123
0
4,657
18,021
24,351
423
7,152
10,306
17,315
0
L
9,559
5,944
322
1,958
10,361
4,006
107
6,022
4,339
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
32,403
138
Minions Killed
130
8
Camps Cleared
4
777,795
Distance Traveled
703,868
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,580
772
52
3
4
262,475
0
L
Sol
10,688
713
62
4
3
229,352
3
L
Ares
11,147
743
21
1
1
232,460
1
W
Skadi
11,892
793
70
5
4
237,571
0
W
Bacchus
10,291
686
16
1
0
277,749
0
L
Cupid
10,568
705
47
3
0
242,056
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role