Player Matchup

Ares
Ares
Nightmare0118
Ares
Level 89
God Stats
1W - 2L
1,107 SR
Queue Stats
24W - 25L
1,380 Elo+
Party 2
Izanami
Izanami
Parceptix
Izanami
Level 18
God Stats
1W - 3L
1,348 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 2
Neith
Neith
WavyxR3L0ADZ
Neith
Level 18
God Stats
8W - 19L
1,387 SR
Queue Stats
52W - 66L
1,450 Elo+
Solo
He Bo
He Bo
Zythic
He Bo
Level 50
God Stats
1W - 1L
1,209 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 2
Fenrir
Fenrir
mateus3234
Fenrir
Level 8
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 3L
1,464 Elo+
Solo
Team Averages
Level 37
1,357 SR
1,391 Elo+

VS

Team Averages
Level 46
1,446 SR
1,320 Elo+
Hercules
Hercules
CannibalBlood
Hercules
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 18L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
Circulartree
Kukulkan
Level 51
God Stats
5W - 10L
1,500 SR
Queue Stats
8W - 19L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
CrainForborn
Gilgamesh
Level 69
God Stats
6W - 9L
1,345 SR
Queue Stats
10W - 27L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
Eat_Game_Panda
Aphrodite
Level 37
God Stats
5W - 6L
1,384 SR
Queue Stats
23W - 41L
1,273 Elo+
Party 1
Neith
Neith
kiddmoi
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
11,554
680
19,444
18,182
19,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Parceptix
Izanami
16
0 / 9 / 5
9,921
584
8,024
13,625
5,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 5 / 5
11,770
692
13,737
15,994
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Zythic
He Bo
17
3 / 4 / 5
10,694
629
13,358
11,191
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mateus3234
Fenrir
17
1 / 7 / 7
10,807
636
6,394
14,791
6,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CannibalBlood
Hercules
20
6 / 2 / 10
12,109
712
7,882
22,746
21,983
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Circulartree
Kukulkan
20
6 / 2 / 8
12,775
751
14,736
11,244
4,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CrainForborn
Gilgamesh
20
11 / 5 / 7
13,566
798
14,590
24,199
12,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Eat_Game_Panda
Aphrodite
18
2 / 1 / 15
11,524
678
6,529
10,929
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
kiddmoi
Neith
20
4 / 2 / 12
12,727
749
17,440
14,047
6,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
12
Kills
29
29
Deaths
12
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
CannibalBlood
Hercules
6
2
10
5.5
W
Kukulkan
Circulartree
Kukulkan
6
2
8
5
W
Gilgamesh
CrainForborn
Gilgamesh
11
5
7
2.9
W
Aphrodite
Eat_Game_Panda
Aphrodite
2
1
15
9.5
L
6
4
2
1.75
L
Izanami
Parceptix
Izanami
0
9
5
0.28
L
2
5
5
0.9
L
He Bo
Zythic
He Bo
3
4
5
1.38
W
Neith
kiddmoi
Neith
4
2
12
5
L
Fenrir
mateus3234
Fenrir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,957
Damage
61,177
73,783
Taken
83,165
43,228
Mitigated
53,119
7,300
Healing
40,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CannibalBlood
Hercules
7,882
1,928
0
6,247
22,746
21,983
866
8,428
14,318
1,916
14,734
W
Kukulkan
Circulartree
Kukulkan
14,736
1,475
590
1,807
11,244
4,015
324
6,494
4,750
49,876
0
W
Gilgamesh
CrainForborn
Gilgamesh
14,590
3,090
0
7,777
24,199
12,459
0
7,961
16,238
0
46,908
W
Aphrodite
Eat_Game_Panda
Aphrodite
6,529
828
10,369
7,777
10,929
8,356
1,320
5,494
5,435
21,895
0
L
19,444
1,228
0
0
18,182
19,412
0
4,654
13,528
31,725
0
L
Izanami
Parceptix
Izanami
8,024
4,955
0
169
13,625
5,410
30
3,810
9,815
0
29,348
L
13,737
4,811
0
5,176
15,994
7,228
315
5,756
10,238
0
57,974
L
He Bo
Zythic
He Bo
13,358
296
0
1,327
11,191
4,216
0
2,535
8,656
34,473
0
W
Neith
kiddmoi
Neith
17,440
4,660
698
5,703
14,047
6,306
4,685
4,425
9,622
0
68,318
L
Fenrir
mateus3234
Fenrir
6,394
466
0
628
14,791
6,962
0
5,076
9,715
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
62,701
224
Minions Killed
294
0
Camps Cleared
0
1,531,369
Distance Traveled
1,705,232
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,109
712
16
1
0
369,957
2
W
Kukulkan
12,775
751
92
5
0
346,270
4
W
Gilgamesh
13,566
798
45
3
0
361,076
2
W
Aphrodite
11,524
678
39
2
0
343,184
3
L
Ares
11,554
680
9
1
0
338,565
3
L
Izanami
9,921
584
51
3
0
271,319
0
L
Neith
11,770
692
111
7
0
316,506
1
L
He Bo
10,694
629
31
2
0
318,174
0
W
Neith
12,727
749
102
6
0
284,745
1
L
Fenrir
10,807
636
22
1
0
286,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role