Player Matchup

Thoth
Thoth
SebasGamer777
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 39L
1,335 Elo+
Party 1
Nike
Nike
iRedi_17xX
Nike
Level 68
God Stats
1W - 1L
1,680 SR
Queue Stats
18W - 24L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zZRoviHeroZz
Ah Muzen Cab
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,457 Elo+
Party 1
Team Averages
Level 67
1,560 SR
1,421 Elo+

VS

Team Averages
Level 149
1,542 SR
1,493 Elo+
Ganesha
Ganesha
TheAverageKaz
Ganesha
Level 142
God Stats
8W - 5L
1,730 SR
Queue Stats
168W - 135L
1,433 Elo+
Party 2
Merlin
Merlin
TheLooneyLion93
Merlin
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
335W - 294L
1,487 Elo+
Party 2
Thor
Thor
drawvividly
Thor
Level 156
God Stats
8W - 3L
1,397 SR
Queue Stats
379W - 334L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
11,409
671
7,034
17,010
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 6
11,705
689
7,284
20,939
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
zZRoviHeroZz
Ah Muzen Cab
16
3 / 12 / 2
11,755
691
13,125
19,082
4,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 21
11,362
668
10,455
18,809
21,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 2 / 10
14,093
829
18,401
15,792
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 5 / 10
13,952
821
22,025
17,159
7,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
26
26
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Ganesha
0
2
21
5.25
W
12
2
10
8.5
W
14
5
10
3.8
L
3
4
6
1.5
L
Ah Muzen Cab
zZRoviHeroZz
Ah Muzen Cab
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
50,881
57,031
Taken
51,760
24,641
Mitigated
36,220
4,036
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
382
0
1,034
17,010
2,977
0
8,514
8,496
28,586
0
W
Ganesha
10,455
502
0
3,471
18,809
21,674
373
2,544
15,525
25,333
0
W
18,401
402
102
4,821
15,792
6,801
1,365
2,832
12,484
74,034
0
W
22,025
2,215
394
1,489
17,159
7,745
273
1,393
15,280
0
43,270
L
7,284
938
0
1,440
20,939
17,427
0
11,264
9,675
252
24,743
L
Ah Muzen Cab
zZRoviHeroZz
Ah Muzen Cab
13,125
3,630
0
1,562
19,082
4,237
0
9,760
9,322
0
45,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
39,407
158
Minions Killed
210
6
Camps Cleared
8
788,265
Distance Traveled
892,984
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,409
671
59
3
1
245,801
0
W
Ganesha
11,362
668
12
1
0
316,682
1
W
Merlin
14,093
829
151
9
7
292,995
5
W
Thor
13,952
821
47
3
1
283,307
2
L
Nike
11,705
689
37
2
2
305,638
1
L
Ah Muzen Cab
11,755
691
62
4
3
236,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role