Player Matchup

Mulan
Mulan
Dem0cratico
Mulan
Level 137
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
WenerBunnyx
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 1
Sol
Sol
savagemmoba
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 29L
1,646 Elo+
Solo
Team Averages
Level 135
1,537 SR
1,424 Elo+

VS

Team Averages
Level 43
1,304 SR
1,326 Elo+
Ymir
Ymir
QWERTY1097
Ymir
Level 17
God Stats
4W - 10L
1,295 SR
Queue Stats
63W - 160L
1,120 Elo+
Party 2
Izanami
Izanami
Six2Midnite
Izanami
Level 32
God Stats
9W - 14L
1,425 SR
Queue Stats
75W - 184L
1,185 Elo+
Party 2
Chronos
Chronos
phawnix
Chronos
Level 81
God Stats
2W - 3L
1,192 SR
Queue Stats
333W - 261L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,942
794
5,503
9,317
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
WenerBunnyx
Guan Yu
14
4 / 0 / 12
8,963
896
7,790
11,911
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
7 / 1 / 9
8,874
887
19,266
13,229
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,536
754
3,118
16,115
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Six2Midnite
Izanami
10
0 / 7 / 3
6,321
632
5,863
10,160
3,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Chronos
phawnix
Chronos
11
0 / 3 / 2
6,397
640
10,635
10,827
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
2
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
2
6
0
0.33
L
Izanami
Six2Midnite
Izanami
0
7
3
0.21
W
Guan Yu
WenerBunnyx
Guan Yu
4
0
12
10
L
Chronos
phawnix
Chronos
0
3
2
0.33
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
19,616
34,457
Taken
37,102
21,504
Mitigated
21,442
18,682
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
714
0
2,155
9,317
7,597
0
3,412
5,905
0
17,140
L
3,118
543
302
2,014
16,115
14,029
0
9,529
6,435
6,706
0
L
Izanami
Six2Midnite
Izanami
5,863
2,878
80
1,774
10,160
3,606
0
5,425
4,638
0
20,197
W
Guan Yu
WenerBunnyx
Guan Yu
7,790
1,505
2,935
5,374
11,911
9,420
0
4,622
7,289
2,711
14,213
L
Chronos
phawnix
Chronos
10,635
5,131
0
2,338
10,827
3,807
0
5,558
5,062
31,539
0
W
19,266
10,993
0
8,218
13,229
4,487
3,006
5,866
7,363
49,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
20,254
129
Minions Killed
84
6
Camps Cleared
3
548,083
Distance Traveled
483,233
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,942
794
34
3
2
171,951
1
L
Ymir
7,536
754
14
1
0
162,663
1
L
Izanami
6,321
632
27
3
0
143,012
0
W
Guan Yu
8,963
896
19
2
2
208,379
2
L
Chronos
6,397
640
43
4
3
177,558
4
W
Sol
8,874
887
76
8
2
167,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role