Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElRoZa
Ah Muzen Cab
Level 107
God Stats
4W - 4L
1,720 SR
Queue Stats
619W - 574L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
GaryFerg
Gilgamesh
Level 65
God Stats
5W - 5L
1,771 SR
Queue Stats
367W - 373L
1,517 Elo+
Party 2
Serqet
Serqet
OFuroGaWarui
Serqet
Level 60
God Stats
1W - 2L
1,294 SR
Queue Stats
95W - 110L
1,487 Elo+
Party 3
Olorun
Olorun
Psyclxne
Olorun
Level 88
God Stats
3W - 4L
1,329 SR
Queue Stats
338W - 356L
1,583 Elo+
Party 2
Horus
Horus
SpicyDipper13
Horus
Level 56
God Stats
9W - 11L
1,651 SR
Queue Stats
212W - 227L
1,510 Elo+
Party 2
Team Averages
Level 75
1,553 SR
1,515 Elo+

VS

Team Averages
Level 104
1,608 SR
1,540 Elo+
Kuzenbo
Kuzenbo
Confidential2U
Kuzenbo
Level 109
God Stats
13W - 11L
1,621 SR
Queue Stats
89W - 85L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
SaltedTears
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,550 Elo+
Party 1
Agni
Agni
Topboopo
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,588 Elo+
Solo
Arachne
Arachne
Tuscat
Arachne
Level 129
God Stats
8W - 4L
1,665 SR
Queue Stats
106W - 102L
1,518 Elo+
Party 1
Izanami
Izanami
ctjudd
Izanami
Level 77
God Stats
19W - 8L
1,755 SR
Queue Stats
144W - 136L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElRoZa
Ah Muzen Cab
20
7 / 5 / 1
14,261
549
23,153
17,526
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
GaryFerg
Gilgamesh
20
1 / 8 / 3
13,210
508
13,180
27,400
28,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
20
3 / 8 / 5
13,151
506
11,346
30,836
15,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Psyclxne
Olorun
20
8 / 8 / 1
15,764
606
24,893
29,793
11,145
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 11
11,868
456
7,979
29,774
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
13,329
513
17,202
23,058
37,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
SaltedTears
Cabrakan
20
4 / 5 / 17
13,493
519
12,112
24,619
35,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
7 / 6 / 9
14,477
557
27,830
18,461
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Tuscat
Arachne
20
17 / 3 / 10
16,438
632
24,796
28,038
13,324
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ctjudd
Izanami
20
6 / 3 / 10
16,562
637
25,539
22,333
9,009
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
20
Kills
37
37
Deaths
20
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Ah Muzen Cab
ElRoZa
Ah Muzen Cab
7
5
1
1.5
L
Gilgamesh
GaryFerg
Gilgamesh
1
8
3
0.31
L
Serqet
3
8
5
0.69
L
Olorun
Psyclxne
Olorun
8
8
1
1.06
W
Cabrakan
SaltedTears
Cabrakan
4
5
17
2.5
L
1
8
11
0.81
W
Agni
7
6
9
1.92
W
Arachne
Tuscat
Arachne
17
3
10
7.33
W
Izanami
ctjudd
Izanami
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,551
Damage
107,479
135,329
Taken
116,509
92,436
Mitigated
102,500
35,512
Healing
36,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,202
3,846
0
2,149
23,058
37,654
898
1,824
20,835
76,109
0
L
Ah Muzen Cab
ElRoZa
Ah Muzen Cab
23,153
6,498
0
3,330
17,526
7,309
0
7,656
9,525
0
111,704
L
Gilgamesh
GaryFerg
Gilgamesh
13,180
3,713
0
5,016
27,400
28,268
38
12,730
14,044
981
97,447
L
Serqet
11,346
2,544
0
1,628
30,836
15,294
0
14,291
16,033
0
100,410
L
Olorun
Psyclxne
Olorun
24,893
13,756
241
14,213
29,793
11,145
3,411
7,817
21,713
141,774
1,984
W
Cabrakan
SaltedTears
Cabrakan
12,112
1,537
1,317
3,588
24,619
35,113
298
5,965
17,750
42,876
0
L
7,979
3,665
2,396
8,688
29,774
30,420
72
12,338
16,870
0
30,634
W
Agni
27,830
1,540
432
5,913
18,461
7,400
1,711
5,600
12,813
112,654
0
W
Arachne
Tuscat
Arachne
24,796
18,761
0
9,443
28,038
13,324
3,047
1,874
24,246
0
120,411
W
Izanami
ctjudd
Izanami
25,539
20,216
0
13,180
22,333
9,009
2,956
10,230
12,103
0
204,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,254
Gold Earned
74,299
803
Minions Killed
800
0
Camps Cleared
0
2,277,568
Distance Traveled
2,482,428
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,329
513
118
5
0
446,000
2
L
Ah Muzen Cab
14,261
549
213
8
0
508,097
3
L
Gilgamesh
13,210
508
180
7
0
437,586
2
L
Serqet
13,151
506
146
6
0
502,110
4
L
Olorun
15,764
606
234
9
0
411,952
6
W
Cabrakan
13,493
519
59
2
0
522,911
8
L
Horus
11,868
456
30
1
0
417,823
1
W
Agni
14,477
557
190
7
0
466,569
5
W
Arachne
16,438
632
159
6
0
580,779
3
W
Izanami
16,562
637
274
11
0
466,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role