Player Matchup

Ne Zha
Ne Zha
MrMellonFarmer
Ne Zha
Level 87
God Stats
7W - 2L
1,747 SR
Queue Stats
341W - 344L
1,423 Elo+
Solo
Sol
Sol
Mrmajicktwricks
Sol
Level 109
God Stats
2W - 4L
1,416 SR
Queue Stats
395W - 319L
1,507 Elo+
Party 2
Ullr
Ullr
bcooper11
Ullr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 227L
1,612 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,514 Elo+

VS

Team Averages
Level 88
1,721 SR
1,513 Elo+
Janus
Janus
DOGGYCHEWTOY
Janus
Level 56
God Stats
3W - 1L
1,893 SR
Queue Stats
66W - 61L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
HeadyPetty
Hou Yi
Level 144
God Stats
34W - 24L
1,770 SR
Queue Stats
303W - 300L
1,520 Elo+
Party 1
Vamana
Vamana
TXO WarIord
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,580
798
10,257
11,707
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 0 / 4
10,869
906
15,977
11,342
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
0 / 2 / 6
8,403
700
3,150
7,790
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,777
648
6,496
10,672
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HeadyPetty
Hou Yi
11
1 / 5 / 4
7,705
642
6,820
12,215
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
11
2 / 2 / 1
7,741
645
9,079
10,523
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Hou Yi
HeadyPetty
Hou Yi
1
5
4
0.6
W
6
3
6
3
W
10
0
4
12
L
Vamana
2
2
1
1.25
W
Ullr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
22,395
30,839
Taken
33,410
12,215
Mitigated
15,306
11,195
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,496
171
0
810
10,672
3,236
0
4,202
6,470
24,872
0
L
Hou Yi
HeadyPetty
Hou Yi
6,820
2,671
0
1,999
12,215
3,862
0
6,831
5,384
0
21,605
W
10,257
3,793
0
4,533
11,707
5,150
112
3,394
8,041
0
33,091
W
15,977
7,355
0
5,859
11,342
4,024
1,964
2,863
8,260
54,014
0
L
Vamana
9,079
3,842
0
2,978
10,523
8,208
0
5,040
5,483
0
17,292
W
Ullr
3,150
1,101
0
803
7,790
3,041
582
754
6,755
0
21,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
23,223
147
Minions Killed
86
9
Camps Cleared
1
708,884
Distance Traveled
627,506
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,777
648
42
4
1
179,254
3
L
Hou Yi
7,705
642
34
3
0
197,081
1
W
Ne Zha
9,580
798
33
3
2
242,363
6
W
Sol
10,869
906
71
6
6
240,189
1
L
Vamana
7,741
645
10
1
0
251,171
0
W
Ullr
8,403
700
43
4
1
226,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role