Player Matchup

Medusa
Medusa
Black Services
Medusa
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 142L
1,606 Elo+
Party 1
Tiamat
Tiamat
Kamusari4383
Tiamat
Level 147
God Stats
27W - 14L
1,715 SR
Queue Stats
202W - 175L
1,536 Elo+
Party 3
Cliodhna
Cliodhna
MynameisWARHEAD
Cliodhna
Level 148
God Stats
14W - 5L
1,713 SR
Queue Stats
258W - 214L
1,420 Elo+
Party 3
Ares
Ares
Pradaon2sday
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,569 Elo+
Party 3
Osiris
Osiris
Revmi
Osiris
Level 114
God Stats
5W - 0L
1,726 SR
Queue Stats
156W - 142L
1,580 Elo+
Party 1
Team Averages
Level 123
1,631 SR
1,542 Elo+

VS

Team Averages
Level 133
1,504 SR
1,546 Elo+
Bakasura
Bakasura
ACES Dmac420
Bakasura
Level 160
God Stats
2W - 6L
1,634 SR
Queue Stats
245W - 271L
1,482 Elo+
Party 2
Atlas
Atlas
Freezinfrost
Atlas
Level 148
God Stats
16W - 12L
1,592 SR
Queue Stats
25W - 21L
1,635 Elo+
Party 2
Achilles
Achilles
LoneIySwordsman
Achilles
Level 129
God Stats
22W - 21L
1,497 SR
Queue Stats
108W - 118L
1,524 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheMightyBirchy
Morgan Le Fay
Level 110
God Stats
2W - 2L
1,509 SR
Queue Stats
19W - 20L
1,586 Elo+
Party 2
Rama
Rama
TheMotjvator
Rama
Level 118
God Stats
2W - 2L
1,288 SR
Queue Stats
144W - 134L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,743
574
6,164
6,135
1,338
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
4 / 0 / 4
6,438
644
5,574
5,327
3,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
10 / 0 / 4
7,831
783
8,399
7,451
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 6
4,937
494
2,051
5,133
2,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Revmi
Osiris
10
3 / 4 / 0
6,194
619
3,497
8,193
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACES Dmac420
Bakasura
9
0 / 3 / 0
5,426
543
890
7,992
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 3
5,447
545
3,237
7,323
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
12
4 / 4 / 0
6,971
697
6,655
7,668
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
TheMightyBirchy
Morgan Le Fay
8
0 / 6 / 0
5,097
510
2,443
6,733
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 4 / 1
6,312
631
4,765
8,332
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
10
10
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ACES Dmac420
Bakasura
0
3
0
0
W
3
4
2
1
L
1
3
3
0.83
W
Tiamat
4
0
4
6
L
Achilles
4
4
0
1
W
Cliodhna
10
0
4
12
W
0
2
6
1.5
W
Osiris
Revmi
Osiris
3
4
0
0.75
L
Morgan Le Fay
TheMightyBirchy
Morgan Le Fay
0
6
0
0
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
17,990
32,239
Taken
38,048
15,605
Mitigated
14,179
8,486
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ACES Dmac420
Bakasura
890
890
0
1,240
7,992
2,324
0
3,085
4,907
0
20,682
W
6,164
2,771
0
0
6,135
1,338
456
622
5,513
0
31,114
L
3,237
1,282
220
1,180
7,323
3,721
0
1,058
5,601
13,908
1,120
W
Tiamat
5,574
697
0
3,374
5,327
3,388
0
2,493
2,681
37,888
0
L
Achilles
6,655
2,328
0
2,335
7,668
4,170
214
0
7,668
176
33,161
W
Cliodhna
8,399
1,970
0
1,232
7,451
2,556
0
847
6,428
0
48,341
W
2,051
44
0
673
5,133
2,918
49
1,290
3,799
12,680
0
W
Osiris
Revmi
Osiris
3,497
1,789
0
3,207
8,193
5,405
0
0
7,838
0
24,370
L
Morgan Le Fay
TheMightyBirchy
Morgan Le Fay
2,443
246
0
617
6,733
1,824
0
2,598
4,135
21,495
0
L
4,765
3,560
0
2,004
8,332
2,140
0
884
7,448
0
34,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
29,253
304
Minions Killed
264
0
Camps Cleared
0
1,046,051
Distance Traveled
949,853
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,426
543
65
7
0
229,825
2
W
Medusa
5,743
574
52
5
0
181,338
0
L
Atlas
5,447
545
23
2
0
198,517
3
W
Tiamat
6,438
644
79
8
0
191,474
2
L
Achilles
6,971
697
71
7
0
193,962
5
W
Cliodhna
7,831
783
90
9
0
261,771
0
W
Ares
4,937
494
24
2
0
213,874
0
W
Osiris
6,194
619
59
6
0
197,594
3
L
Morgan Le Fay
5,097
510
49
5
0
167,509
1
L
Rama
6,312
631
56
6
0
160,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role