Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
NoHandzz
Bacchus
Level 64
God Stats
2W - 1L
1,937 SR
Queue Stats
202W - 195L
1,798 Elo+
Party 2
Charybdis
Charybdis
RethSogan22
Charybdis
Level 125
God Stats
18W - 14L
1,481 SR
Queue Stats
47W - 46L
1,476 Elo+
Solo
Bastet
Bastet
Zepyruss
Bastet
Level 67
God Stats
19W - 18L
1,642 SR
Queue Stats
157W - 146L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leoadonis18
Tsukuyomi
Level 128
God Stats
10W - 3L
1,500 SR
Queue Stats
601W - 559L
1,602 Elo+
Party 2
Team Averages
Level 93
1,612 SR
1,589 Elo+

VS

Team Averages
Level 116
1,576 SR
1,514 Elo+
Ganesha
Ganesha
Asura455
Ganesha
Level 68
God Stats
0W - 1L
1,737 SR
Queue Stats
37W - 39L
1,450 Elo+
Party 1
Tyr
Tyr
BunzORbiscuits
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,557 Elo+
Party 3
Awilix
Awilix
ElctrkoolAid
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,598 Elo+
Party 3
Cupid
Cupid
Raven455
Cupid
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,450 Elo+
Party 1
Vulcan
Vulcan
Saltncakes
Vulcan
Level 125
God Stats
4W - 3L
1,643 SR
Queue Stats
72W - 73L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 10
9,428
524
12,146
8,205
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NoHandzz
Bacchus
15
7 / 2 / 11
9,973
554
11,536
11,845
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RethSogan22
Charybdis
17
6 / 0 / 7
10,919
607
12,469
11,428
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zepyruss
Bastet
18
11 / 3 / 4
11,542
641
17,264
13,292
4,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
leoadonis18
Tsukuyomi
17
5 / 4 / 6
10,081
560
9,340
14,617
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asura455
Ganesha
13
0 / 5 / 8
8,473
471
4,808
17,641
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 6 / 3
10,204
567
12,786
20,725
23,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
13
1 / 7 / 2
8,183
455
3,959
16,113
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Raven455
Cupid
13
0 / 7 / 1
8,118
451
4,551
16,017
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Saltncakes
Vulcan
15
3 / 5 / 0
9,468
526
8,697
8,903
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
11
11
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
10
3
L
Ganesha
Asura455
Ganesha
0
5
8
0.8
L
7
6
3
1.42
L
Awilix
1
7
2
0.29
W
Bacchus
NoHandzz
Bacchus
7
2
11
6.25
L
Cupid
Raven455
Cupid
0
7
1
0.07
W
Charybdis
RethSogan22
Charybdis
6
0
7
9.5
L
Vulcan
Saltncakes
Vulcan
3
5
0
0.6
W
Bastet
Zepyruss
Bastet
11
3
4
4.33
W
Tsukuyomi
leoadonis18
Tsukuyomi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,755
Damage
34,801
59,387
Taken
79,399
29,048
Mitigated
53,642
23,863
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,146
3,090
169
1,580
8,205
2,595
211
2,818
5,077
61,376
0
L
Ganesha
Asura455
Ganesha
4,808
810
481
2,430
17,641
17,112
0
4,360
13,074
25,374
0
L
12,786
1,813
0
7,259
20,725
23,514
0
4,842
15,883
0
57,049
L
Awilix
3,959
1,185
0
3,163
16,113
5,303
5
5,639
10,474
0
47,906
W
Bacchus
NoHandzz
Bacchus
11,536
1,256
521
2,616
11,845
12,460
0
4,053
7,389
24,860
4,986
L
Cupid
Raven455
Cupid
4,551
2,580
4
3,593
16,017
4,175
3,360
4,358
11,659
0
50,990
W
Charybdis
RethSogan22
Charybdis
12,469
5,841
0
7,364
11,428
3,991
2,644
1,667
9,761
0
90,138
L
Vulcan
Saltncakes
Vulcan
8,697
3,119
0
456
8,903
3,538
108
3,215
5,688
69,542
0
W
Bastet
Zepyruss
Bastet
17,264
4,439
0
6,958
13,292
4,965
0
1,868
11,058
0
65,229
W
Tsukuyomi
leoadonis18
Tsukuyomi
9,340
1,583
0
4,655
14,617
5,037
440
3,163
11,348
0
65,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
44,446
557
Minions Killed
446
0
Camps Cleared
0
1,827,257
Distance Traveled
1,717,324
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,428
524
111
6
0
347,448
4
L
Ganesha
8,473
471
4
0
0
368,422
3
L
Tyr
10,204
567
103
6
0
326,412
7
L
Awilix
8,183
455
87
5
0
363,193
2
W
Bacchus
9,973
554
40
2
0
383,578
11
L
Cupid
8,118
451
127
7
0
311,487
1
W
Charybdis
10,919
607
164
9
0
359,282
7
L
Vulcan
9,468
526
125
7
0
347,810
4
W
Bastet
11,542
641
123
7
0
369,435
4
W
Tsukuyomi
10,081
560
119
7
0
367,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role