Player Matchup

Cliodhna
Cliodhna
Kakakapowy
Cliodhna
Level 88
God Stats
3W - 10L
1,432 SR
Queue Stats
13W - 29L
1,417 Elo+
Party 1
Osiris
Osiris
Kcmacc
Osiris
Level 47
God Stats
6W - 6L
1,574 SR
Queue Stats
16W - 30L
1,352 Elo+
Party 1
Ullr
Ullr
Mackenzie27
Ullr
Level 127
God Stats
1W - 5L
1,312 SR
Queue Stats
131W - 145L
1,327 Elo+
Party 1
Janus
Janus
MixableEnd
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,352 Elo+
Party 1
Ares
Ares
sirleithalot
Ares
Level 59
God Stats
2W - 4L
1,524 SR
Queue Stats
4W - 20L
1,254 Elo+
Party 1
Team Averages
Level 77
1,469 SR
1,340 Elo+

VS

Team Averages
Level 101
1,647 SR
1,521 Elo+
Sylvanus
Sylvanus
Coil Vivid
Sylvanus
Level 125
God Stats
18W - 11L
1,650 SR
Queue Stats
251W - 248L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
D0CT4 J
Jormungandr
Level 126
God Stats
21W - 16L
1,697 SR
Queue Stats
298W - 285L
1,617 Elo+
Party 2
Raijin
Raijin
SleepyDragon148
Raijin
Level 28
God Stats
2W - 3L
1,568 SR
Queue Stats
128W - 127L
1,503 Elo+
Party 2
Charybdis
Charybdis
TyMula25
Charybdis
Level 115
God Stats
33W - 27L
1,509 SR
Queue Stats
228W - 242L
1,440 Elo+
Solo
Ravana
Ravana
jayfly146
Ravana
Level 109
God Stats
5W - 0L
1,809 SR
Queue Stats
56W - 53L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kakakapowy
Cliodhna
11
1 / 5 / 1
6,501
464
4,437
10,809
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Kcmacc
Osiris
11
0 / 2 / 0
5,917
423
3,091
7,704
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
6,183
442
1,276
7,995
2,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
1 / 2 / 1
6,680
477
1,697
4,316
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,210
372
4,375
7,294
4,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coil Vivid
Sylvanus
12
1 / 0 / 6
6,753
482
4,880
4,598
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
D0CT4 J
Jormungandr
13
4 / 0 / 6
8,100
579
7,547
8,469
8,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 4
7,328
523
1,055
5,141
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TyMula25
Charybdis
14
2 / 0 / 0
8,146
582
5,275
5,933
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
jayfly146
Ravana
14
6 / 0 / 3
8,149
582
7,121
5,966
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Coil Vivid
Sylvanus
1
0
6
4
W
Jormungandr
D0CT4 J
Jormungandr
4
0
6
7
L
Cliodhna
Kakakapowy
Cliodhna
1
5
1
0.3
L
Osiris
Kcmacc
Osiris
0
2
0
0
L
0
3
0
0
L
Janus
1
2
1
0.75
W
1
2
4
1.5
W
Charybdis
TyMula25
Charybdis
2
0
0
2
W
Ravana
jayfly146
Ravana
6
0
3
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
25,878
38,118
Taken
30,107
17,415
Mitigated
18,565
8,313
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Coil Vivid
Sylvanus
4,880
1,322
1,466
2,580
4,598
4,640
0
703
3,871
23,828
10,068
W
Jormungandr
D0CT4 J
Jormungandr
7,547
930
209
2,299
8,469
8,170
90
2,063
6,406
43,094
0
L
Cliodhna
Kakakapowy
Cliodhna
4,437
490
0
2,949
10,809
3,775
0
3,693
7,070
0
40,664
L
Osiris
Kcmacc
Osiris
3,091
959
0
2,195
7,704
4,990
0
2,655
5,049
0
27,461
L
1,276
102
0
1,434
7,995
2,509
0
859
7,136
0
40,029
L
Janus
1,697
59
0
463
4,316
1,321
0
1,909
2,375
36,491
0
W
1,055
60
39
824
5,141
1,470
574
1,131
3,886
36,266
0
W
Charybdis
TyMula25
Charybdis
5,275
1,962
0
2,568
5,933
1,920
2,115
903
5,030
0
58,075
W
Ravana
jayfly146
Ravana
7,121
1,882
0
1,435
5,966
2,365
0
1,098
4,842
0
44,072
L
4,375
152
102
1,170
7,294
4,820
0
3,122
4,140
14,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
38,476
325
Minions Killed
422
0
Camps Cleared
0
1,371,287
Distance Traveled
1,315,537
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,753
482
64
5
0
275,197
2
W
Jormungandr
8,100
579
74
5
0
260,791
3
L
Cliodhna
6,501
464
81
6
0
305,443
0
L
Osiris
5,917
423
50
4
0
275,253
3
L
Ullr
6,183
442
90
6
0
247,811
4
L
Janus
6,680
477
84
6
0
255,152
3
W
Raijin
7,328
523
84
6
0
219,257
0
W
Charybdis
8,146
582
114
8
0
253,782
1
W
Ravana
8,149
582
86
6
0
306,510
2
L
Ares
5,210
372
20
1
0
287,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role