Player Matchup

Bellona
Bellona
Bald Ol Man1784
Bellona
Level 5
God Stats
3W - 4L
1,356 SR
Queue Stats
10W - 22L
1,379 Elo+
Party 1
Nemesis
Nemesis
DarthVaiden
Nemesis
Level 47
God Stats
8W - 4L
1,698 SR
Queue Stats
62W - 68L
1,440 Elo+
Party 1
Chang'e
Chang'e
Inadu2969
Chang'e
Level 47
God Stats
0W - 5L
1,173 SR
Queue Stats
152W - 181L
1,389 Elo+
Solo
Athena
Athena
Noskiii o
Athena
Level 13
God Stats
7W - 10L
1,374 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 2
Apollo
Apollo
RealJayLuna
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,369 Elo+
Party 2
Team Averages
Level 43
1,420 SR
1,375 Elo+

VS

Team Averages
Level 64
1,480 SR
1,466 Elo+
Athena
Athena
DaniShenpai
Athena
Level 27
God Stats
18W - 13L
1,748 SR
Queue Stats
50W - 31L
1,632 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ParkingMeters21
Tsukuyomi
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 282L
1,463 Elo+
Party 3
Cernunnos
Cernunnos
TheLaneTrain47
Cernunnos
Level 64
God Stats
13W - 17L
1,280 SR
Queue Stats
303W - 269L
1,446 Elo+
Party 3
Chaac
Chaac
rightiouskiller6
Chaac
Level 42
God Stats
6W - 4L
1,373 SR
Queue Stats
150W - 194L
1,312 Elo+
Solo
Agni
Agni
superchef27
Agni
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 195L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,629
508
9,982
10,377
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DarthVaiden
Nemesis
15
9 / 4 / 2
10,087
593
9,306
15,020
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Inadu2969
Chang'e
11
2 / 10 / 3
7,660
451
7,454
17,968
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Noskiii o
Athena
9
0 / 7 / 6
7,063
415
5,316
19,257
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
13
2 / 8 / 4
8,349
491
12,039
15,531
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 2 / 18
9,616
566
5,190
18,198
22,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ParkingMeters21
Tsukuyomi
16
7 / 5 / 7
10,327
607
11,468
13,496
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TheLaneTrain47
Cernunnos
17
14 / 2 / 5
10,774
634
23,685
17,138
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 2 / 8
10,066
592
5,478
14,924
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 5 / 6
11,299
665
13,965
9,651
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
15
Kills
33
33
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Athena
2
2
18
5.5
L
Nemesis
DarthVaiden
Nemesis
9
4
2
2.5
L
Chang'e
Inadu2969
Chang'e
2
10
3
0.35
L
Athena
Noskiii o
Athena
0
7
6
0.43
W
Tsukuyomi
ParkingMeters21
Tsukuyomi
7
5
7
2.1
L
Apollo
2
8
4
0.5
W
Cernunnos
TheLaneTrain47
Cernunnos
14
2
5
8.25
W
2
2
8
3
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
59,786
78,153
Taken
73,407
36,292
Mitigated
53,194
14,406
Healing
27,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,982
4,773
0
1,682
10,377
10,202
186
1,472
8,544
0
45,937
W
Athena
5,190
1,712
471
3,339
18,198
22,638
715
3,721
14,455
15,553
0
L
Nemesis
DarthVaiden
Nemesis
9,306
4,893
0
792
15,020
4,548
71
2,316
12,446
0
50,279
L
Chang'e
Inadu2969
Chang'e
7,454
690
1,376
4,490
17,968
3,370
846
8,951
8,591
37,760
0
L
Athena
Noskiii o
Athena
5,316
1,575
407
1,721
19,257
13,367
121
4,852
14,173
12,467
0
W
Tsukuyomi
ParkingMeters21
Tsukuyomi
11,468
1,902
0
4,413
13,496
6,037
331
1,563
11,737
0
57,301
L
Apollo
12,039
5,963
0
3,938
15,531
4,805
751
842
14,645
0
50,591
W
Cernunnos
TheLaneTrain47
Cernunnos
23,685
14,423
0
11,973
17,138
8,334
2,853
1,922
15,214
0
84,599
W
5,478
250
0
5,738
14,924
12,464
1,119
656
14,220
0
56,711
W
13,965
792
0
1,994
9,651
3,721
1,728
4,154
5,011
72,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
52,082
315
Minions Killed
510
0
Camps Cleared
0
1,614,614
Distance Traveled
1,665,617
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,629
508
73
4
0
305,076
3
W
Athena
9,616
566
23
1
0
362,693
1
L
Nemesis
10,087
593
81
5
0
370,155
3
L
Chang'e
7,660
451
62
4
0
300,241
3
L
Athena
7,063
415
12
1
0
338,302
2
W
Tsukuyomi
10,327
607
83
5
0
378,090
3
L
Apollo
8,349
491
87
5
0
300,840
3
W
Cernunnos
10,774
634
117
7
0
295,423
0
W
Chaac
10,066
592
136
8
0
304,989
5
W
Agni
11,299
665
151
9
0
324,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role