Player Matchup

Amaterasu
Amaterasu
Caden8989
Amaterasu
Level 109
God Stats
8W - 2L
1,634 SR
Queue Stats
29W - 20L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
Got Chunky
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
NUCLEAR PIGMAN
Atlas
Level 146
God Stats
37W - 33L
1,731 SR
Queue Stats
72W - 82L
1,673 Elo+
Party 2
Merlin
Merlin
RealNefarious
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,540 Elo+
Solo
Loki
Loki
SilentWizard00
Loki
Level 146
God Stats
16W - 5L
1,779 SR
Queue Stats
36W - 25L
1,641 Elo+
Party 2
Team Averages
Level 91
1,629 SR
1,602 Elo+

VS

Team Averages
Level 81
1,475 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
CynicalGos
Nike
Level 53
God Stats
0W - 1L
1,360 SR
Queue Stats
42W - 52L
1,539 Elo+
Party 1
Bacchus
Bacchus
DA4 6PHATDADDY6
Bacchus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,467 Elo+
Party 1
Hachiman
Hachiman
DA4 Ronin
Hachiman
Level 29
God Stats
5W - 6L
1,455 SR
Queue Stats
22W - 24L
1,634 Elo+
Party 1
Thanatos
Thanatos
DA4 SHOGUN
Thanatos
Level 87
God Stats
6W - 18L
1,558 SR
Queue Stats
15W - 32L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caden8989
Amaterasu
15
5 / 2 / 14
8,367
837
10,131
10,042
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Got Chunky
Danzaburou
15
3 / 1 / 6
8,040
804
3,836
7,400
2,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 12
8,344
834
11,259
6,336
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 8
7,409
741
4,783
3,628
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
14 / 1 / 4
9,465
947
10,931
8,109
2,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 6 / 0
7,575
758
8,657
8,165
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 3
6,920
692
3,979
11,376
7,660
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 5
7,254
725
5,183
12,770
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DA4 Ronin
Hachiman
12
0 / 6 / 4
6,746
675
3,558
10,027
3,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
DA4 SHOGUN
Thanatos
14
5 / 5 / 2
7,726
773
5,854
9,920
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
26
Kills
8
8
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
0
0.33
W
Amaterasu
Caden8989
Amaterasu
5
2
14
6
L
0
3
3
0.5
L
1
6
5
0.58
L
Hachiman
DA4 Ronin
Hachiman
0
6
4
0.33
L
Thanatos
DA4 SHOGUN
Thanatos
5
5
2
1.2
W
Danzaburou
Got Chunky
Danzaburou
3
1
6
6
W
4
1
12
10
W
0
3
8
1.33
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
27,231
35,515
Taken
52,258
16,001
Mitigated
30,297
7,049
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,657
1,501
0
0
8,165
2,341
0
2,231
5,752
23,132
0
W
Amaterasu
Caden8989
Amaterasu
10,131
4,799
306
3,150
10,042
6,722
630
4,831
5,137
0
19,901
L
3,979
943
0
245
11,376
7,660
0
5,438
5,661
0
17,734
L
5,183
453
117
783
12,770
12,993
251
2,025
10,628
9,424
0
L
Hachiman
DA4 Ronin
Hachiman
3,558
2,152
218
1,144
10,027
3,061
689
2,381
7,450
0
13,994
L
Thanatos
DA4 SHOGUN
Thanatos
5,854
1,037
0
4,784
9,920
4,242
0
2,995
6,725
0
16,479
W
Danzaburou
Got Chunky
Danzaburou
3,836
1,365
44
1,202
7,400
2,692
2,660
3,067
4,263
0
25,097
W
11,259
2,986
0
975
6,336
2,653
455
2,982
3,252
24,618
0
W
4,783
655
0
455
3,628
1,100
260
1,035
2,593
22,437
0
W
10,931
4,552
0
917
8,109
2,834
0
1,925
6,148
0
28,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
36,221
176
Minions Killed
139
0
Camps Cleared
0
1,079,658
Distance Traveled
933,250
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,575
758
44
4
0
194,834
0
W
Amaterasu
8,367
837
29
3
0
226,286
0
L
Nike
6,920
692
33
3
0
188,213
0
L
Bacchus
7,254
725
11
1
0
192,823
0
L
Hachiman
6,746
675
28
3
0
157,481
0
L
Thanatos
7,726
773
23
2
0
199,899
1
W
Danzaburou
8,040
804
49
5
0
200,626
0
W
Atlas
8,344
834
31
3
0
212,711
1
W
Merlin
7,409
741
38
4
0
196,262
0
W
Loki
9,465
947
29
3
0
243,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role