Player Matchup

Chaac
Chaac
Clayface31
Chaac
Level 20
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Thor
Thor
MaluTrevejo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,205 Elo+
Solo
Skadi
Skadi
SpringJuggler43
Skadi
Level 76
God Stats
0W - 3L
1,452 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Geb
Geb
pillowcrash821
Geb
Level 16
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Kukulkan
Kukulkan
xXNami09Xx
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Team Averages
Level 27
1,378 SR
1,183 Elo+

VS

Team Averages
Level 37
1,594 SR
1,478 Elo+
Scylla
Scylla
Firecity50
Scylla
Level 82
God Stats
30W - 19L
1,875 SR
Queue Stats
110W - 95L
1,579 Elo+
Party 2
Thanatos
Thanatos
JakeySnakeyPOC
Thanatos
Level 21
God Stats
47W - 30L
1,606 SR
Queue Stats
139W - 119L
1,552 Elo+
Party 2
Odin
Odin
Maddog003
Odin
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 61L
1,636 Elo+
Party 2
Olorun
Olorun
Thesalyon
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Mulan
Mulan
kidtickler
Mulan
Level 3
God Stats
4W - 4L
1,489 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 7 / 2
9,525
733
9,803
18,112
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 11 / 7
9,084
699
5,433
14,915
4,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 4 / 7
9,640
742
9,807
11,614
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 7 / 4
8,370
644
3,883
17,366
12,140
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
xXNami09Xx
Kukulkan
13
0 / 7 / 3
8,074
621
4,961
13,442
3,963
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Firecity50
Scylla
20
13 / 0 / 13
12,990
999
24,750
6,649
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
15 / 1 / 8
11,723
902
15,846
12,643
5,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
4 / 3 / 15
10,029
771
9,262
9,205
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Thesalyon
Olorun
15
1 / 2 / 11
9,021
694
4,667
6,731
2,646
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
16
3 / 6 / 11
9,249
711
10,932
13,438
6,496
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
11
Kills
36
36
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
7
2
0.86
W
Scylla
Firecity50
Scylla
13
0
13
19.5
W
Thanatos
15
1
8
19
W
Odin
4
3
15
3.83
L
3
11
7
0.59
L
3
4
7
1.63
W
Olorun
Thesalyon
Olorun
1
2
11
3.25
W
Mulan
3
6
11
1.42
L
0
7
4
0.29
L
Kukulkan
xXNami09Xx
Kukulkan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,887
Damage
65,457
75,449
Taken
48,666
33,755
Mitigated
25,493
5,372
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,803
1,865
78
3,739
18,112
9,738
845
6,312
11,506
0
27,963
W
Scylla
Firecity50
Scylla
24,750
2,943
0
375
6,649
2,633
0
1,322
5,214
89,650
0
W
Thanatos
15,846
3,788
0
13,219
12,643
5,566
872
1,515
10,923
0
39,419
W
Odin
9,262
5,097
0
545
9,205
8,152
317
1,874
7,322
107
16,872
L
5,433
1,164
0
0
14,915
4,069
217
3,104
11,733
0
14,335
L
9,807
2,562
0
1,280
11,614
3,845
293
4,121
7,384
0
45,442
W
Olorun
Thesalyon
Olorun
4,667
1,493
1,433
1,495
6,731
2,646
1,667
2,738
3,993
20,440
0
W
Mulan
10,932
2,178
0
751
13,438
6,496
825
1,395
11,779
0
18,133
L
3,883
378
0
0
17,366
12,140
270
10,527
6,322
15,642
0
L
Kukulkan
xXNami09Xx
Kukulkan
4,961
496
0
275
13,442
3,963
99
4,815
8,339
14,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
53,012
161
Minions Killed
257
0
Camps Cleared
0
1,190,301
Distance Traveled
1,360,549
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,525
733
33
3
0
259,068
3
W
Scylla
12,990
999
141
11
0
277,034
1
W
Thanatos
11,723
902
33
3
0
321,660
1
W
Odin
10,029
771
22
2
0
271,719
0
L
Thor
9,084
699
15
1
0
218,372
0
L
Skadi
9,640
742
66
5
0
251,612
1
W
Olorun
9,021
694
44
3
0
235,495
0
W
Mulan
9,249
711
17
1
0
254,641
1
L
Geb
8,370
644
28
2
0
239,883
0
L
Kukulkan
8,074
621
19
1
0
221,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role