Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DoansaI
Olorun
Level 109
God Stats
6W - 6L
1,504 SR
Queue Stats
205W - 190L
1,559 Elo+
Party 2
Ares
Ares
Fishyboii1
Ares
Level 66
God Stats
13W - 11L
1,832 SR
Queue Stats
76W - 99L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
LEYAM
Jing Wei
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
298W - 272L
1,518 Elo+
Party 2
Odin
Odin
wildbobby420
Odin
Level 27
God Stats
3W - 7L
1,832 SR
Queue Stats
15W - 22L
1,432 Elo+
Party 2
Team Averages
Level 75
1,633 SR
1,509 Elo+

VS

Team Averages
Level 81
1,523 SR
1,451 Elo+
Hercules
Hercules
MisterTrogdor
Hercules
Level 23
God Stats
4W - 4L
1,484 SR
Queue Stats
37W - 44L
1,506 Elo+
Party 1
Athena
Athena
MoonnMoonn
Athena
Level 108
God Stats
2W - 1L
1,763 SR
Queue Stats
99W - 108L
1,503 Elo+
Party 1
Thanatos
Thanatos
TheRyeBread93
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,399 Elo+
Party 1
Thoth
Thoth
Zelic27
Thoth
Level 80
God Stats
0W - 5L
1,369 SR
Queue Stats
77W - 108L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
xITmasterx
Danzaburou
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 79L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 4
6,351
635
4,483
5,023
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DoansaI
Olorun
11
1 / 1 / 5
6,199
620
3,212
3,385
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 9
5,846
585
1,993
4,104
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
LEYAM
Jing Wei
11
4 / 0 / 1
6,398
640
4,124
4,945
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,460
546
1,794
3,583
1,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MisterTrogdor
Hercules
10
0 / 1 / 0
5,449
545
1,024
3,817
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
MoonnMoonn
Athena
6
0 / 4 / 0
4,365
437
1,378
6,888
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
TheRyeBread93
Thanatos
10
1 / 1 / 0
5,436
544
2,645
6,982
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Zelic27
Thoth
8
0 / 2 / 0
4,673
467
1,768
3,153
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xITmasterx
Danzaburou
7
0 / 4 / 0
4,473
447
2,676
5,378
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
12
Kills
1
1
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
4
7
W
Olorun
DoansaI
Olorun
1
1
5
3.5
W
1
0
9
5.5
W
Jing Wei
LEYAM
Jing Wei
4
0
1
4.5
L
Hercules
MisterTrogdor
Hercules
0
1
0
0
L
Athena
MoonnMoonn
Athena
0
4
0
0
L
Thanatos
TheRyeBread93
Thanatos
1
1
0
1
L
Thoth
Zelic27
Thoth
0
2
0
0
W
1
0
0
1
L
Danzaburou
xITmasterx
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
9,491
21,040
Taken
26,218
8,021
Mitigated
8,659
9,162
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,483
1,468
0
2,903
5,023
1,646
0
220
4,803
0
32,005
W
Olorun
DoansaI
Olorun
3,212
2,237
0
1,748
3,385
1,001
0
974
2,411
37,647
0
W
1,993
94
0
1,166
4,104
2,292
44
774
3,330
6,546
2,477
W
Jing Wei
LEYAM
Jing Wei
4,124
2,986
0
2,347
4,945
1,456
642
1,178
3,767
0
34,586
L
Hercules
MisterTrogdor
Hercules
1,024
510
0
1,348
3,817
1,740
0
0
3,817
0
22,162
L
Athena
MoonnMoonn
Athena
1,378
627
55
1,624
6,888
3,077
0
1,172
5,716
7,518
0
L
Thanatos
TheRyeBread93
Thanatos
2,645
467
0
5,959
6,982
2,056
0
1,325
5,657
0
27,046
L
Thoth
Zelic27
Thoth
1,768
65
0
0
3,153
726
168
1,095
2,058
20,115
0
W
1,794
141
0
998
3,583
1,626
358
0
3,448
0
20,297
L
Danzaburou
xITmasterx
Danzaburou
2,676
1,039
0
978
5,378
1,060
0
1,351
4,027
0
15,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
24,396
277
Minions Killed
200
0
Camps Cleared
0
993,262
Distance Traveled
930,195
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,351
635
67
7
0
222,447
2
W
Olorun
6,199
620
82
8
0
195,984
4
W
Ares
5,846
585
18
2
0
206,713
2
W
Jing Wei
6,398
640
68
7
0
179,851
0
L
Hercules
5,449
545
56
6
0
184,028
0
L
Athena
4,365
437
6
1
0
163,175
1
L
Thanatos
5,436
544
67
7
0
232,375
3
L
Thoth
4,673
467
38
4
0
187,294
5
W
Odin
5,460
546
42
4
0
188,267
0
L
Danzaburou
4,473
447
33
3
0
163,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role