Player Matchup

Sun Wukong
Sun Wukong
Crowskee444
Sun Wukong
Level 99
God Stats
1W - 1L
1,574 SR
Queue Stats
34W - 32L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Elvisaaron
Cthulhu
Level 126
God Stats
1W - 2L
1,587 SR
Queue Stats
44W - 26L
1,538 Elo+
Party 2
Neith
Neith
Vizion93
Neith
Level 47
God Stats
1W - 1L
1,740 SR
Queue Stats
43W - 44L
1,477 Elo+
Party 2
Team Averages
Level 91
1,634 SR
1,510 Elo+

VS

Team Averages
Level 86
1,438 SR
1,423 Elo+
Fenrir
Fenrir
HeatSeeker2
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Mayorvtaco
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,422 Elo+
Party 1
Hades
Hades
SniperChris117
Hades
Level 44
God Stats
1W - 5L
1,314 SR
Queue Stats
24W - 29L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crowskee444
Sun Wukong
14
8 / 6 / 11
10,345
862
10,774
15,251
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Elvisaaron
Cthulhu
15
7 / 1 / 15
10,827
902
9,487
12,500
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Vizion93
Neith
15
7 / 1 / 14
10,333
861
15,647
10,734
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 8 / 5
8,684
724
6,093
13,051
11,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Mayorvtaco
Heimdallr
13
1 / 5 / 7
8,238
687
15,305
13,979
4,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 9 / 4
9,075
756
6,706
15,338
5,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
22
Kills
8
8
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crowskee444
Sun Wukong
8
6
11
2.25
W
Cthulhu
Elvisaaron
Cthulhu
7
1
15
14.5
L
Fenrir
3
8
5
0.69
L
Heimdallr
Mayorvtaco
Heimdallr
1
5
7
0.9
L
4
9
4
0.67
W
Neith
Vizion93
Neith
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
28,104
38,485
Taken
42,368
26,630
Mitigated
21,645
14,174
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crowskee444
Sun Wukong
10,774
1,777
447
4,622
15,251
9,048
378
2,653
12,154
0
30,770
W
Cthulhu
Elvisaaron
Cthulhu
9,487
900
575
3,444
12,500
14,660
309
2,900
9,600
25,834
0
L
Fenrir
6,093
1,350
0
548
13,051
11,642
0
4,345
8,553
0
20,655
L
Heimdallr
Mayorvtaco
Heimdallr
15,305
6,384
0
1,819
13,979
4,239
0
2,525
11,191
0
38,895
L
6,706
1,114
191
1,432
15,338
5,764
0
2,985
12,152
17,394
0
W
Neith
Vizion93
Neith
15,647
7,333
668
4,418
10,734
2,922
1,246
1,488
9,246
0
44,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
25,997
137
Minions Killed
94
7
Camps Cleared
4
786,708
Distance Traveled
572,941
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,345
862
39
3
4
281,484
3
W
Cthulhu
10,827
902
41
3
1
224,534
1
L
Fenrir
8,684
724
27
2
2
188,457
2
L
Heimdallr
8,238
687
51
4
2
202,048
2
L
Hades
9,075
756
16
1
0
182,436
0
W
Neith
10,333
861
57
5
2
280,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role