Player Matchup

Hel
Hel
KiwiNerd
Hel
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 180L
1,383 Elo+
Party 3
Bacchus
Bacchus
LADYxLOCA
Bacchus
Level 63
God Stats
2W - 8L
1,361 SR
Queue Stats
3W - 11L
1,052 Elo+
Party 3
Thanatos
Thanatos
LordoftheFreaks
Thanatos
Level 67
God Stats
10W - 11L
1,551 SR
Queue Stats
33W - 43L
1,380 Elo+
Party 3
Bellona
Bellona
ProFrito
Bellona
Level 17
God Stats
3W - 5L
1,451 SR
Queue Stats
4W - 12L
1,149 Elo+
Party 3
Artemis
Artemis
Ruden9ne
Artemis
Level 11
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 8L
970 Elo+
Party 3
Team Averages
Level 41
1,511 SR
1,187 Elo+

VS

Team Averages
Level 59
1,484 SR
1,325 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GianCR_98
Nemesis
Level 62
God Stats
1W - 3L
1,278 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 2
Fenrir
Fenrir
KrymsonRain
Fenrir
Level 64
God Stats
18W - 33L
1,605 SR
Queue Stats
231W - 262L
1,402 Elo+
Party 1
Bellona
Bellona
RDTLondo98
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,050 Elo+
Party 2
Scylla
Scylla
uwant2kissme
Scylla
Level 81
God Stats
17W - 16L
1,535 SR
Queue Stats
173W - 169L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
9,007
392
1,886
15,112
4,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
LADYxLOCA
Bacchus
15
2 / 4 / 3
9,771
425
5,857
14,150
9,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
4 / 10 / 2
10,783
469
9,781
18,635
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ProFrito
Bellona
18
8 / 3 / 1
12,321
536
12,390
18,747
18,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Ruden9ne
Artemis
13
0 / 8 / 3
8,597
374
6,609
12,249
3,159
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 2 / 8
12,689
552
9,269
9,988
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
GianCR_98
Nemesis
18
5 / 3 / 7
12,012
522
8,095
16,090
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
14
2 / 3 / 8
10,422
453
5,622
16,443
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
RDTLondo98
Bellona
15
0 / 6 / 3
9,964
433
3,537
9,848
10,529
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
22 / 1 / 3
15,656
681
25,105
9,073
3,044
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
14
Kills
36
36
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
8
5.5
W
Nemesis
GianCR_98
Nemesis
5
3
7
2.83
L
0
11
0
0
W
Fenrir
2
3
8
2
L
Bacchus
LADYxLOCA
Bacchus
2
4
3
0.88
L
Thanatos
4
10
2
0.5
L
Bellona
ProFrito
Bellona
8
3
1
2.83
W
Bellona
RDTLondo98
Bellona
0
6
3
0.25
L
Artemis
Ruden9ne
Artemis
0
8
3
0.19
W
Scylla
22
1
3
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
51,628
78,893
Taken
61,442
42,185
Mitigated
39,406
20,395
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,269
4,126
0
4,625
9,988
3,379
2,922
2,103
7,406
0
95,569
W
Nemesis
GianCR_98
Nemesis
8,095
3,741
121
6,155
16,090
5,936
2,104
623
14,812
0
75,118
L
1,886
328
622
2,367
15,112
4,144
1,009
8,357
6,523
41,540
0
W
Fenrir
5,622
745
0
4,170
16,443
16,518
498
2,344
13,320
269
24,535
L
Bacchus
LADYxLOCA
Bacchus
5,857
170
0
2,713
14,150
9,089
378
5,018
9,038
34,618
0
L
Thanatos
9,781
2,175
0
11,948
18,635
6,931
159
6,554
11,933
0
71,826
L
Bellona
ProFrito
Bellona
12,390
4,195
0
1,938
18,747
18,862
2,736
2,534
16,139
0
76,798
W
Bellona
RDTLondo98
Bellona
3,537
399
0
180
9,848
10,529
491
609
8,754
0
40,850
L
Artemis
Ruden9ne
Artemis
6,609
1,568
0
807
12,249
3,159
1,110
2,177
10,042
0
35,865
W
Scylla
25,105
4,316
0
1,369
9,073
3,044
0
2,064
6,924
102,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
60,743
439
Minions Killed
527
0
Camps Cleared
0
2,010,795
Distance Traveled
2,152,232
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,689
552
154
7
0
447,576
1
W
Nemesis
12,012
522
120
5
0
436,177
1
L
Hel
9,007
392
65
3
0
339,601
11
W
Fenrir
10,422
453
21
1
0
411,171
7
L
Bacchus
9,771
425
56
2
0
424,358
3
L
Thanatos
10,783
469
109
5
0
384,307
4
L
Bellona
12,321
536
144
6
0
434,586
1
W
Bellona
9,964
433
77
3
0
424,518
7
L
Artemis
8,597
374
65
3
0
427,943
1
W
Scylla
15,656
681
155
7
0
432,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role