Player Matchup

Sol
Sol
CaptainxInsano
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,379 Elo+
Party 2
Ganesha
Ganesha
WhiteBeanTB
Ganesha
Level 17
God Stats
1W - 4L
1,497 SR
Queue Stats
3W - 8L
1,147 Elo+
Party 2
Artemis
Artemis
xxxxnoecapexxx
Artemis
Level 103
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 2
Team Averages
Level 82
1,533 SR
1,262 Elo+

VS

Team Averages
Level 60
1,500 SR
1,307 Elo+
Hercules
Hercules
Br1ghtL1ghts
Hercules
Level 63
God Stats
0W - 1L
1,581 SR
Queue Stats
2W - 6L
1,127 Elo+
Party 1
Tiamat
Tiamat
PrototypeJ
Tiamat
Level 89
God Stats
4W - 6L
1,647 SR
Queue Stats
67W - 69L
1,456 Elo+
Party 1
Thanatos
Thanatos
fuzzythecat
Thanatos
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
33W - 43L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 5
11,401
814
18,371
13,245
3,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
WhiteBeanTB
Ganesha
14
0 / 1 / 18
10,761
769
7,336
17,607
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 6
11,017
787
12,353
8,742
2,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Br1ghtL1ghts
Hercules
14
2 / 5 / 2
8,882
634
8,873
19,162
9,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
PrototypeJ
Tiamat
16
7 / 5 / 2
11,098
793
15,888
13,006
7,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
fuzzythecat
Thanatos
13
0 / 8 / 6
8,778
627
3,859
13,675
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
9
9
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Br1ghtL1ghts
Hercules
2
5
2
0.6
W
10
6
5
2.08
L
Tiamat
PrototypeJ
Tiamat
7
5
2
1.6
W
Ganesha
WhiteBeanTB
Ganesha
0
1
18
9
L
Thanatos
fuzzythecat
Thanatos
0
8
6
0.38
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
28,620
39,594
Taken
45,843
23,225
Mitigated
21,337
14,715
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Br1ghtL1ghts
Hercules
8,873
1,940
216
4,706
19,162
9,684
0
10,793
8,369
3,886
26,444
W
18,371
7,856
0
5,028
13,245
3,716
1,776
5,952
6,955
57,348
0
L
Tiamat
PrototypeJ
Tiamat
15,888
3,017
94
2,610
13,006
7,622
0
8,140
4,866
48,165
0
W
Ganesha
WhiteBeanTB
Ganesha
7,336
1,103
712
5,458
17,607
16,906
295
6,307
10,799
18,098
0
L
Thanatos
fuzzythecat
Thanatos
3,859
184
0
3,328
13,675
4,031
0
7,041
6,634
0
12,244
W
12,353
6,704
0
3,517
8,742
2,603
1,356
4,225
4,255
0
38,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
28,758
169
Minions Killed
130
6
Camps Cleared
7
709,210
Distance Traveled
693,155
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,882
634
47
3
0
237,080
4
W
Sol
11,401
814
108
8
4
223,976
2
L
Tiamat
11,098
793
69
5
7
239,662
1
W
Ganesha
10,761
769
2
0
0
262,007
7
L
Thanatos
8,778
627
14
1
0
216,413
1
W
Artemis
11,017
787
59
4
2
223,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role