Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Cambam3955
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 178L
1,525 Elo+
Party 3
Sobek
Sobek
KEEEELO
Sobek
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
148W - 128L
1,766 Elo+
Party 3
Osiris
Osiris
alacrity9
Osiris
Level 103
God Stats
2W - 4L
1,456 SR
Queue Stats
385W - 340L
1,593 Elo+
Party 3
Olorun
Olorun
scrwghost
Olorun
Level 128
God Stats
9W - 8L
1,298 SR
Queue Stats
446W - 402L
1,562 Elo+
Party 3
Team Averages
Level 106
1,498 SR
1,589 Elo+

VS

Team Averages
Level 26
1,500 SR
1,571 Elo+
Kuzenbo
Kuzenbo
Bladerunner123
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
Fafnir
Fafnir
FiNaL AbyssXVII
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,536 Elo+
Party 1
Sobek
Sobek
HappySongOwO
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 141L
1,824 Elo+
Solo
Baron Samedi
Baron Samedi
Im JFree
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,680 Elo+
Party 1
Arachne
Arachne
KittieViper
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
12 / 2 / 12
12,130
866
30,445
16,399
6,816
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Cambam3955
Sun Wukong
17
2 / 2 / 17
9,744
696
9,543
14,146
9,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
KEEEELO
Sobek
17
2 / 5 / 18
11,547
825
19,080
24,555
29,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
alacrity9
Osiris
16
3 / 6 / 14
10,118
723
11,825
17,703
20,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
scrwghost
Olorun
16
5 / 3 / 12
9,948
711
13,943
12,210
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
8,619
616
5,050
21,978
29,713
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 11
9,912
708
5,637
16,371
20,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 6 / 9
9,254
661
9,451
24,534
29,331
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Im JFree
Baron Samedi
19
8 / 2 / 9
11,037
788
29,976
15,237
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
KittieViper
Arachne
16
6 / 6 / 6
10,198
728
13,952
24,040
20,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
24
Kills
18
18
Deaths
24
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
2
12
9
L
0
7
9
0.64
W
Sun Wukong
Cambam3955
Sun Wukong
2
2
17
5.25
L
2
3
11
2.5
L
2
6
9
1.08
L
Baron Samedi
Im JFree
Baron Samedi
8
2
9
6.25
W
Sobek
KEEEELO
Sobek
2
5
18
2.2
L
Arachne
KittieViper
Arachne
6
6
6
1.5
W
Osiris
alacrity9
Osiris
3
6
14
1.67
W
Olorun
scrwghost
Olorun
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,836
Damage
64,066
85,013
Taken
102,160
71,431
Mitigated
108,965
40,366
Healing
36,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
30,445
22,876
2,501
7,746
16,399
6,816
1,818
9,833
6,566
0
55,837
L
5,050
1,768
1,575
1,181
21,978
29,713
52
7,264
14,714
9,747
0
W
Sun Wukong
Cambam3955
Sun Wukong
9,543
2,732
990
2,974
14,146
9,806
557
9,827
4,319
0
17,465
L
5,637
1,640
545
1,797
16,371
20,543
204
5,468
10,903
11,669
0
L
9,451
800
511
6,601
24,534
29,331
42
6,343
18,191
19,493
0
L
Baron Samedi
Im JFree
Baron Samedi
29,976
3,129
11,795
6,808
15,237
9,287
917
5,251
9,986
60,991
0
W
Sobek
KEEEELO
Sobek
19,080
2,560
4,468
8,350
24,555
29,921
0
14,122
10,433
39,331
0
L
Arachne
KittieViper
Arachne
13,952
9,729
1,422
3,905
24,040
20,091
424
8,801
15,239
0
18,558
W
Osiris
alacrity9
Osiris
11,825
4,199
715
815
17,703
20,195
0
7,743
9,960
104
20,226
W
Olorun
scrwghost
Olorun
13,943
6,079
7,669
4,138
12,210
4,693
624
8,589
3,621
30,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,487
Gold Earned
49,020
168
Minions Killed
116
0
Camps Cleared
0
1,286,540
Distance Traveled
1,299,166
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,130
866
61
4
0
238,182
0
L
Kuzenbo
8,619
616
14
1
0
256,648
0
W
Sun Wukong
9,744
696
26
2
0
289,280
0
L
Fafnir
9,912
708
7
1
0
272,109
3
L
Sobek
9,254
661
22
2
0
248,634
0
L
Baron Samedi
11,037
788
59
4
0
257,699
0
W
Sobek
11,547
825
38
3
0
249,378
0
L
Arachne
10,198
728
14
1
0
264,076
1
W
Osiris
10,118
723
17
1
0
258,223
0
W
Olorun
9,948
711
26
2
0
251,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role