Player Matchup

Medusa
Medusa
Peisastros
Medusa
Level 154
God Stats
8W - 2L
1,966 SR
Queue Stats
13W - 5L
1,659 Elo+
Party 1
Ganesha
Ganesha
SebasGamer777
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,478 Elo+
Party 2
Mulan
Mulan
TheJaisoon
Mulan
Level 67
God Stats
2W - 2L
1,904 SR
Queue Stats
55W - 65L
1,476 Elo+
Party 1
Hera
Hera
iRedi_17xX
Hera
Level 68
God Stats
1W - 1L
1,662 SR
Queue Stats
19W - 27L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
zZRoviHeroZz
Ne Zha
Level 52
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 2
Team Averages
Level 84
1,750 SR
1,510 Elo+

VS

Team Averages
Level 129
1,581 SR
1,500 Elo+
Fenrir
Fenrir
Aevume
Fenrir
Level 104
God Stats
12W - 10L
1,554 SR
Queue Stats
151W - 170L
1,528 Elo+
Solo
Danzaburou
Danzaburou
MrKelly
Danzaburou
Level 157
God Stats
2W - 1L
1,495 SR
Queue Stats
74W - 68L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
XBloodReinaX624
Sylvanus
Level 127
God Stats
3W - 0L
1,880 SR
Queue Stats
75W - 66L
1,435 Elo+
Party 3
King Arthur
King Arthur
tictac9753
King Arthur
Level 123
God Stats
19W - 10L
1,501 SR
Queue Stats
102W - 101L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
ttvBubbzyy32
Nu Wa
Level 133
God Stats
9W - 6L
1,473 SR
Queue Stats
62W - 77L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Peisastros
Medusa
16
3 / 7 / 2
9,752
464
8,279
15,235
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
13
0 / 9 / 5
8,441
402
3,439
24,018
24,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
16
1 / 7 / 3
9,933
473
12,438
27,682
27,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 4 / 4
10,048
478
8,424
14,073
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
6 / 9 / 2
9,936
473
11,906
19,277
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aevume
Fenrir
18
6 / 4 / 8
12,351
588
11,295
17,253
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
MrKelly
Danzaburou
20
23 / 0 / 6
15,780
751
34,209
17,193
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
16
2 / 1 / 18
11,463
546
7,137
15,650
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
tictac9753
King Arthur
18
4 / 2 / 10
12,686
604
12,897
15,927
20,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 6 / 11
11,575
551
13,740
11,152
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
13
Kills
36
36
Deaths
13
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aevume
Fenrir
6
4
8
2.5
W
Danzaburou
MrKelly
Danzaburou
23
0
6
26
L
Medusa
Peisastros
Medusa
3
7
2
0.57
L
Ganesha
0
9
5
0.28
L
Mulan
1
7
3
0.36
W
Sylvanus
2
1
18
11
L
3
4
4
1.25
W
King Arthur
tictac9753
King Arthur
4
2
10
4.5
W
1
6
11
1.08
L
Ne Zha
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
79,278
100,285
Taken
77,175
66,428
Mitigated
63,928
19,565
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aevume
Fenrir
11,295
1,664
0
3,724
17,253
7,121
596
697
16,556
0
78,683
W
Danzaburou
MrKelly
Danzaburou
34,209
18,414
0
10,473
17,193
8,996
7,283
3,772
13,421
0
131,995
L
Medusa
Peisastros
Medusa
8,279
2,930
0
4,111
15,235
4,019
0
4,039
11,196
0
69,625
L
Ganesha
3,439
299
133
2,167
24,018
24,105
0
3,876
20,142
21,848
0
L
Mulan
12,438
1,319
0
6,999
27,682
27,286
0
5,333
22,349
0
74,326
W
Sylvanus
7,137
1,019
2,453
4,979
15,650
23,948
604
3,224
12,426
24,302
2,840
L
8,424
3,279
0
1,480
14,073
4,082
53
3,762
10,311
67,839
0
W
King Arthur
tictac9753
King Arthur
12,897
417
0
4,017
15,927
20,418
304
894
14,691
8,696
60,135
W
13,740
2,752
223
1,168
11,152
3,445
2,315
3,276
7,876
81,477
0
L
Ne Zha
11,906
2,780
0
4,675
19,277
6,936
0
5,009
14,268
0
58,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
63,855
518
Minions Killed
584
0
Camps Cleared
0
1,845,060
Distance Traveled
1,958,912
4
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,351
588
122
6
0
405,618
6
W
Danzaburou
15,780
751
178
8
0
397,072
9
L
Medusa
9,752
464
123
6
0
367,556
0
L
Ganesha
8,441
402
9
0
0
384,925
0
L
Mulan
9,933
473
161
8
0
337,515
0
W
Sylvanus
11,463
546
23
1
0
386,424
14
L
Hera
10,048
478
127
6
0
372,204
2
W
King Arthur
12,686
604
131
6
0
407,904
3
W
Nu Wa
11,575
551
130
6
0
361,894
4
L
Ne Zha
9,936
473
98
5
0
382,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role