Player Matchup

Pele
Pele
Arabellex
Pele
Level 48
God Stats
30W - 25L
1,488 SR
Queue Stats
197W - 221L
1,508 Elo+
Party 2
Chang'e
Chang'e
FestiveGhost11
Chang'e
Level 110
God Stats
2W - 1L
1,267 SR
Queue Stats
116W - 107L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
Marck900XD
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,611 Elo+
Party 3
Odin
Odin
Rebalfamily
Odin
Level 44
God Stats
12W - 4L
1,754 SR
Queue Stats
148W - 162L
1,486 Elo+
Party 2
Atlas
Atlas
jarcorsito
Atlas
Level 115
God Stats
4W - 0L
1,825 SR
Queue Stats
159W - 128L
1,644 Elo+
Party 3
Team Averages
Level 68
1,567 SR
1,555 Elo+

VS

Team Averages
Level 44
1,451 SR
1,470 Elo+
Bellona
Bellona
Fenderal
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,737 Elo+
Solo
Arachne
Arachne
LuciJuice
Arachne
Level 27
God Stats
15W - 13L
1,448 SR
Queue Stats
54W - 71L
1,355 Elo+
Party 1
Atlas
Atlas
NotSoBigPro
Atlas
Level 25
God Stats
5W - 8L
1,265 SR
Queue Stats
49W - 69L
1,337 Elo+
Party 1
Izanami
Izanami
Skacid16
Izanami
Level 92
God Stats
5W - 6L
1,542 SR
Queue Stats
33W - 40L
1,343 Elo+
Party 1
Persephone
Persephone
cleanbong420
Persephone
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 3 / 8
9,372
551
8,266
15,729
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
7 / 3 / 6
9,695
570
14,177
12,377
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Marck900XD
Hou Yi
17
5 / 2 / 2
11,300
665
9,479
12,056
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 4 / 6
9,246
544
6,813
15,026
9,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
13
1 / 2 / 13
9,269
545
7,259
16,551
13,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fenderal
Bellona
14
9 / 5 / 1
9,332
549
16,698
17,552
15,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LuciJuice
Arachne
15
3 / 3 / 3
8,856
521
11,021
16,348
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 7
7,344
432
6,316
12,930
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Skacid16
Izanami
12
0 / 5 / 4
7,709
453
6,513
9,049
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
cleanbong420
Persephone
12
1 / 6 / 3
8,099
476
8,093
9,675
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
23
Kills
14
14
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
4
3
8
2.67
L
Bellona
Fenderal
Bellona
9
5
1
1.9
W
7
3
6
3.33
L
Arachne
LuciJuice
Arachne
3
3
3
1.5
W
Hou Yi
Marck900XD
Hou Yi
5
2
2
3
L
1
4
7
1.13
W
6
4
6
2.25
L
Izanami
Skacid16
Izanami
0
5
4
0.4
L
Persephone
cleanbong420
Persephone
1
6
3
0.42
W
Atlas
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
48,641
71,739
Taken
65,554
36,845
Mitigated
36,051
28,747
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,266
1,611
0
5,403
15,729
5,291
1,090
2,124
13,439
0
56,679
L
Bellona
Fenderal
Bellona
16,698
5,577
0
4,477
17,552
15,558
291
5,740
11,508
0
44,323
W
14,177
807
2,835
4,440
12,377
4,425
882
2,996
9,255
55,655
1,935
L
Arachne
LuciJuice
Arachne
11,021
7,298
0
4,429
16,348
6,125
132
4,393
11,765
0
75,248
W
Hou Yi
Marck900XD
Hou Yi
9,479
6,601
0
7,502
12,056
4,441
1,202
2,592
9,235
0
96,161
L
6,316
1,674
159
1,638
12,930
8,859
0
4,663
8,141
18,152
0
W
6,813
1,785
0
1,577
15,026
9,324
419
2,593
12,327
0
27,575
L
Izanami
Skacid16
Izanami
6,513
3,897
0
2,024
9,049
2,645
0
1,023
8,026
0
46,824
L
Persephone
cleanbong420
Persephone
8,093
807
0
1,373
9,675
2,864
43
3,898
5,575
39,221
0
W
Atlas
7,259
2,547
3,032
3,958
16,551
13,364
66
3,520
12,927
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
41,340
493
Minions Killed
350
0
Camps Cleared
0
1,668,630
Distance Traveled
1,659,725
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,372
551
109
6
0
375,207
3
L
Bellona
9,332
549
52
3
0
351,235
7
W
Chang'e
9,695
570
119
7
0
344,481
1
L
Arachne
8,856
521
118
7
0
413,414
3
W
Hou Yi
11,300
665
169
10
0
291,261
0
L
Atlas
7,344
432
13
1
0
315,697
3
W
Odin
9,246
544
64
4
0
294,095
0
L
Izanami
7,709
453
91
5
0
285,035
1
L
Persephone
8,099
476
76
4
0
294,344
10
W
Atlas
9,269
545
32
2
0
363,586
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role