Player Matchup

Loki
Loki
Nitephoenix22
Loki
Level 148
God Stats
7W - 7L
1,391 SR
Queue Stats
347W - 345L
1,583 Elo+
Party 2
Ymir
Ymir
PapaDust8229
Ymir
Level 156
God Stats
5W - 2L
1,822 SR
Queue Stats
124W - 119L
1,617 Elo+
Party 1
Terra
Terra
TopDog_626
Terra
Level 146
God Stats
20W - 21L
1,500 SR
Queue Stats
175W - 206L
1,432 Elo+
Party 2
Neith
Neith
UwUjesseUwU
Neith
Level 124
God Stats
8W - 6L
1,500 SR
Queue Stats
145W - 110L
1,591 Elo+
Party 1
Olorun
Olorun
sac3105
Olorun
Level 108
God Stats
2W - 2L
1,421 SR
Queue Stats
45W - 45L
1,442 Elo+
Solo
Team Averages
Level 136
1,527 SR
1,533 Elo+

VS

Team Averages
Level 90
1,552 SR
1,387 Elo+
Arachne
Arachne
BAMCvMERCY
Arachne
Level 88
God Stats
14W - 14L
1,370 SR
Queue Stats
178W - 195L
1,375 Elo+
Solo
Cerberus
Cerberus
KapitKobe22
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,188 Elo+
Solo
Hades
Hades
Kisame1996
Hades
Level 121
God Stats
16W - 9L
1,569 SR
Queue Stats
178W - 190L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
Subuna
Amaterasu
Level 98
God Stats
9W - 8L
1,575 SR
Queue Stats
265W - 245L
1,519 Elo+
Party 3
Medusa
Medusa
jero cota
Medusa
Level 76
God Stats
3W - 5L
1,748 SR
Queue Stats
52W - 60L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 3
10,473
655
10,945
9,852
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 6
11,549
722
11,115
9,755
12,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
13
2 / 1 / 13
8,908
557
4,976
15,992
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 8
9,644
603
10,148
6,381
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
sac3105
Olorun
15
3 / 2 / 7
9,115
570
6,953
10,093
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAMCvMERCY
Arachne
13
2 / 6 / 1
8,129
508
6,405
12,622
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
KapitKobe22
Cerberus
10
0 / 5 / 0
6,136
384
2,997
14,038
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
12
2 / 7 / 0
7,262
454
7,061
12,664
4,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Subuna
Amaterasu
12
1 / 5 / 0
7,267
454
3,552
14,205
10,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
jero cota
Medusa
13
2 / 4 / 0
7,526
470
6,132
9,483
2,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
27
Kills
7
7
Deaths
27
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BAMCvMERCY
Arachne
2
6
1
0.42
L
Cerberus
KapitKobe22
Cerberus
0
5
0
0
L
Hades
2
7
0
0.29
W
14
1
3
15.5
W
6
1
6
9
L
Amaterasu
Subuna
Amaterasu
1
5
0
0.2
W
Terra
2
1
13
8.5
W
2
2
8
3
L
Medusa
jero cota
Medusa
2
4
0
0.5
W
Olorun
sac3105
Olorun
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,137
Damage
26,147
52,073
Taken
63,012
39,076
Mitigated
29,924
17,810
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BAMCvMERCY
Arachne
6,405
3,172
0
3,678
12,622
4,423
0
3,940
8,682
0
50,106
L
Cerberus
KapitKobe22
Cerberus
2,997
348
39
1,935
14,038
7,465
105
5,275
8,763
19,792
0
L
Hades
7,061
631
19
3,048
12,664
4,701
0
5,513
7,151
42,984
0
W
10,945
4,168
0
1,513
9,852
4,960
0
1,890
7,942
0
63,618
W
11,115
5,011
0
2,316
9,755
12,933
110
909
8,619
87,970
312
L
Amaterasu
Subuna
Amaterasu
3,552
1,891
0
5,516
14,205
10,463
0
7,064
7,141
0
34,907
W
Terra
4,976
1,372
3,105
3,826
15,992
14,780
257
3,190
12,701
24,227
0
W
10,148
3,507
0
1,237
6,381
2,333
0
469
5,912
0
68,393
L
Medusa
jero cota
Medusa
6,132
2,189
0
2,783
9,483
2,872
1,069
940
8,543
0
45,634
W
Olorun
sac3105
Olorun
6,953
3,313
853
4,960
10,093
4,070
1,450
3,417
6,614
63,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
36,320
555
Minions Killed
398
0
Camps Cleared
0
1,542,571
Distance Traveled
1,378,831
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,129
508
89
6
0
294,871
3
L
Cerberus
6,136
384
60
4
0
298,549
1
L
Hades
7,262
454
84
5
0
244,206
5
W
Loki
10,473
655
98
6
0
336,944
3
W
Ymir
11,549
722
177
11
0
297,478
0
L
Amaterasu
7,267
454
78
5
0
269,283
3
W
Terra
8,908
557
37
2
0
321,923
0
W
Neith
9,644
603
123
8
0
292,672
3
L
Medusa
7,526
470
87
5
0
271,922
0
W
Olorun
9,115
570
120
8
0
293,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role