Player Matchup

Vulcan
Vulcan
Coltagious16
Vulcan
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 166L
1,451 Elo+
Party 3
Chaac
Chaac
FlavoryFour0782
Chaac
Level 98
God Stats
3W - 4L
1,681 SR
Queue Stats
246W - 244L
1,554 Elo+
Solo
Atlas
Atlas
JARVY507
Atlas
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 97L
1,520 Elo+
Party 2
Arachne
Arachne
JoshyyAU
Arachne
Level 112
God Stats
7W - 5L
1,503 SR
Queue Stats
116W - 144L
1,494 Elo+
Party 3
Neith
Neith
Spurgy507
Neith
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 129L
1,562 Elo+
Party 2
Team Averages
Level 89
1,537 SR
1,516 Elo+

VS

Team Averages
Level 91
1,567 SR
1,510 Elo+
Bastet
Bastet
Misterbluesky30
Bastet
Level 79
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
NIGHTWING48
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
WhisperTundra
Athena
Level 86
God Stats
9W - 9L
1,407 SR
Queue Stats
140W - 136L
1,485 Elo+
Party 1
Hachiman
Hachiman
brahmin_noodles
Hachiman
Level 155
God Stats
3W - 3L
1,717 SR
Queue Stats
254W - 248L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
licmydekunuts
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 1 / 4
8,193
630
13,118
7,528
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 1
8,933
687
6,029
8,273
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
JARVY507
Atlas
12
2 / 0 / 10
7,930
610
5,529
9,535
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
JoshyyAU
Arachne
16
10 / 0 / 1
9,263
713
8,206
10,201
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Spurgy507
Neith
15
3 / 0 / 5
8,774
675
6,157
5,090
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,196
400
3,898
8,899
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 5 / 1
5,884
453
4,867
9,477
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 0
5,949
458
4,076
12,436
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
9
0 / 6 / 0
5,635
433
2,966
9,138
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
licmydekunuts
Sun Wukong
11
0 / 3 / 0
6,269
482
5,490
10,324
4,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
4
5
W
1
0
1
1.5
W
Atlas
JARVY507
Atlas
2
0
10
7
W
Arachne
JoshyyAU
Arachne
10
0
1
10.5
L
0
3
0
0
L
Anubis
0
5
1
0.1
W
Neith
Spurgy507
Neith
3
0
5
5.5
L
1
2
0
0.5
L
Hachiman
0
6
0
0
L
Sun Wukong
licmydekunuts
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
21,297
40,627
Taken
50,274
21,624
Mitigated
21,501
16,011
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,118
2,030
0
1,431
7,528
2,841
728
2,889
4,639
52,942
0
W
6,029
1,284
0
3,866
8,273
4,037
0
0
8,273
0
60,758
W
Atlas
JARVY507
Atlas
5,529
1,410
238
3,142
9,535
8,428
102
3,337
6,198
18,271
839
W
Arachne
JoshyyAU
Arachne
8,206
5,719
0
5,079
10,201
4,038
0
2,014
8,187
0
69,275
L
3,898
1,044
0
1,873
8,899
2,228
0
3,221
5,610
0
22,778
L
Anubis
4,867
324
0
1,382
9,477
3,651
0
5,806
3,273
31,448
0
W
Neith
Spurgy507
Neith
6,157
2,735
0
2,255
5,090
2,280
1,760
703
4,387
0
65,700
L
4,076
815
415
1,919
12,436
9,215
0
5,253
7,021
20,526
0
L
Hachiman
2,966
1,482
0
1,532
9,138
2,005
0
3,023
6,063
0
28,097
L
Sun Wukong
licmydekunuts
Sun Wukong
5,490
1,157
0
3,488
10,324
4,402
0
420
9,904
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
28,933
512
Minions Killed
277
0
Camps Cleared
0
1,417,099
Distance Traveled
1,302,617
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,193
630
95
7
0
270,733
7
W
Chaac
8,933
687
135
10
0
274,820
2
W
Atlas
7,930
610
39
3
0
287,596
4
W
Arachne
9,263
713
123
9
0
334,931
0
L
Bastet
5,196
400
53
4
0
302,049
0
L
Anubis
5,884
453
55
4
0
228,017
2
W
Neith
8,774
675
120
9
0
249,019
3
L
Athena
5,949
458
43
3
0
258,149
5
L
Hachiman
5,635
433
62
5
0
231,317
2
L
Sun Wukong
6,269
482
64
5
0
283,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role