Player Matchup

Loki
Loki
ASAPdeadpool
Loki
Level 109
God Stats
13W - 11L
1,430 SR
Queue Stats
114W - 119L
1,451 Elo+
Solo
Neith
Neith
Inari_Okami9
Neith
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 105L
1,380 Elo+
Solo
Zeus
Zeus
SAGE SHADOWS
Zeus
Level 119
God Stats
20W - 13L
1,692 SR
Queue Stats
127W - 96L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
death8ysleep
Sylvanus
Level 145
God Stats
7W - 5L
1,749 SR
Queue Stats
145W - 116L
1,586 Elo+
Party 2
Achilles
Achilles
drzhalo
Achilles
Level 129
God Stats
18W - 13L
1,670 SR
Queue Stats
179W - 150L
1,594 Elo+
Party 2
Team Averages
Level 132
1,608 SR
1,526 Elo+

VS

Team Averages
Level 128
1,447 SR
1,602 Elo+
Ganesha
Ganesha
MrCrowley21
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,697 Elo+
Party 1
Agni
Agni
VoidKingCthulhu
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
XthefirstsnowX
Gilgamesh
Level 131
God Stats
0W - 2L
1,325 SR
Queue Stats
13W - 7L
1,665 Elo+
Party 1
Izanami
Izanami
akiriyama667
Izanami
Level 141
God Stats
16W - 31L
1,629 SR
Queue Stats
235W - 245L
1,598 Elo+
Solo
Fenrir
Fenrir
lbenderisgreat34
Fenrir
Level 107
God Stats
0W - 2L
1,282 SR
Queue Stats
56W - 67L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
7,067
707
5,172
5,907
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 5
7,732
773
4,793
5,795
1,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 1 / 7
7,860
786
11,407
6,383
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
death8ysleep
Sylvanus
14
4 / 1 / 6
7,794
779
4,786
9,134
7,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
drzhalo
Achilles
15
8 / 0 / 4
8,401
840
13,294
11,367
10,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrCrowley21
Ganesha
12
0 / 6 / 3
6,817
682
3,068
12,863
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
7,082
708
11,304
6,490
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
XthefirstsnowX
Gilgamesh
13
2 / 3 / 2
6,963
696
4,462
9,420
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
akiriyama667
Izanami
13
0 / 4 / 2
6,738
674
5,644
6,552
2,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
6,711
671
4,641
9,019
5,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
5
5
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
2
1
5
4.5
L
Ganesha
MrCrowley21
Ganesha
0
6
3
0.25
W
4
1
7
7.5
L
1
3
1
0.5
L
Gilgamesh
XthefirstsnowX
Gilgamesh
2
3
2
1
L
Izanami
akiriyama667
Izanami
0
4
2
0.25
W
Sylvanus
death8ysleep
Sylvanus
4
1
6
7
W
Achilles
drzhalo
Achilles
8
0
4
10
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
29,119
38,586
Taken
44,344
24,471
Mitigated
26,265
10,628
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,172
378
0
398
5,907
2,637
0
1,692
4,215
0
20,622
W
4,793
2,045
0
1,676
5,795
1,735
1,431
3,395
2,400
0
26,793
L
Ganesha
MrCrowley21
Ganesha
3,068
228
0
1,137
12,863
10,378
0
6,564
6,056
11,650
0
W
11,407
1,899
0
160
6,383
2,333
817
1,569
4,814
24,210
0
L
11,304
426
0
253
6,490
2,111
0
753
5,609
28,888
0
L
Gilgamesh
XthefirstsnowX
Gilgamesh
4,462
1,322
0
370
9,420
6,345
0
5,011
4,278
0
11,751
L
Izanami
akiriyama667
Izanami
5,644
3,778
0
266
6,552
2,111
0
2,558
3,956
0
25,127
W
Sylvanus
death8ysleep
Sylvanus
4,786
2,056
3,287
2,621
9,134
7,544
556
3,101
6,033
13,705
0
W
Achilles
drzhalo
Achilles
13,294
2,466
411
2,075
11,367
10,222
0
4,615
6,752
4,838
24,262
L
4,641
609
0
509
9,019
5,320
0
2,877
6,024
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
34,311
188
Minions Killed
158
0
Camps Cleared
0
1,045,530
Distance Traveled
951,104
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,067
707
28
3
0
232,613
4
W
Neith
7,732
773
55
6
0
180,136
1
L
Ganesha
6,817
682
1
0
0
190,695
1
W
Zeus
7,860
786
35
4
0
213,771
0
L
Agni
7,082
708
52
5
0
197,141
1
L
Gilgamesh
6,963
696
16
2
0
191,170
0
L
Izanami
6,738
674
63
6
0
176,795
4
W
Sylvanus
7,794
779
27
3
0
188,460
1
W
Achilles
8,401
840
43
4
0
230,550
2
L
Fenrir
6,711
671
26
3
0
195,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role