Player Matchup

Bellona
Bellona
Big Buddy Brand
Bellona
Level 92
God Stats
1W - 3L
1,311 SR
Queue Stats
32W - 26L
1,694 Elo+
Party 2
Geb
Geb
FBG LOG
Geb
Level 29
God Stats
4W - 3L
1,752 SR
Queue Stats
4W - 3L
1,846 Elo+
Party 2
Scylla
Scylla
SLIME MCGOO
Scylla
Level 123
God Stats
2W - 0L
1,830 SR
Queue Stats
22W - 18L
1,770 Elo+
Party 2
Sol
Sol
Wipplefish
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,910 Elo+
Party 2
Ravana
Ravana
txpp
Ravana
Level 129
God Stats
2W - 0L
1,401 SR
Queue Stats
36W - 27L
1,686 Elo+
Party 2
Team Averages
Level 92
1,559 SR
1,781 Elo+

VS

Team Averages
Level 70
1,571 SR
1,421 Elo+
Gilgamesh
Gilgamesh
HCxHitnRun14xHC
Gilgamesh
Level 129
God Stats
6W - 8L
1,340 SR
Queue Stats
51W - 62L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J3sper
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,836 SR
Queue Stats
8W - 15L
1,344 Elo+
Party 1
Nemesis
Nemesis
Minihaloe
Nemesis
Level 68
God Stats
4W - 9L
1,753 SR
Queue Stats
245W - 216L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
NotoriousFruit
Danzaburou
Level 104
God Stats
10W - 11L
1,540 SR
Queue Stats
170W - 168L
1,497 Elo+
Solo
Tyr
Tyr
TheMookieConster
Tyr
Level 25
God Stats
7W - 3L
1,387 SR
Queue Stats
17W - 15L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 20
13,498
844
14,756
21,086
14,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
19
3 / 3 / 13
12,312
770
12,176
27,583
35,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
20
9 / 5 / 15
13,558
847
27,597
15,638
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 10
12,989
812
19,382
14,568
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
txpp
Ravana
20
12 / 2 / 6
13,660
854
13,149
15,247
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HCxHitnRun14xHC
Gilgamesh
19
3 / 7 / 4
11,985
749
11,793
26,469
25,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
J3sper
Morgan Le Fay
17
1 / 7 / 6
10,548
659
18,417
22,962
8,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Minihaloe
Nemesis
19
7 / 6 / 4
12,359
772
14,810
16,364
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
NotoriousFruit
Danzaburou
18
4 / 8 / 5
11,557
722
18,103
19,565
8,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 7 / 9
10,951
684
10,123
21,371
16,916
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
35
Kills
17
17
Deaths
35
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
W
Geb
3
3
13
3.17
L
Gilgamesh
HCxHitnRun14xHC
Gilgamesh
3
7
4
0.71
L
Morgan Le Fay
J3sper
Morgan Le Fay
1
7
6
0.57
L
Nemesis
Minihaloe
Nemesis
7
6
4
1.5
L
Danzaburou
NotoriousFruit
Danzaburou
4
8
5
0.81
W
Scylla
9
5
15
3.3
L
2
7
9
0.93
W
7
3
10
4
W
Ravana
txpp
Ravana
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,060
Damage
73,246
94,122
Taken
106,731
75,076
Mitigated
68,146
24,218
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,756
3,257
2,112
5,700
21,086
14,839
902
3,966
17,120
756
40,466
W
Geb
12,176
962
37
6,671
27,583
35,596
465
4,744
22,839
19,343
0
L
Gilgamesh
HCxHitnRun14xHC
Gilgamesh
11,793
1,159
696
5,980
26,469
25,803
481
14,599
11,376
10,772
36,749
L
Morgan Le Fay
J3sper
Morgan Le Fay
18,417
4,719
0
2,755
22,962
8,932
264
13,063
9,438
41,367
0
L
Nemesis
Minihaloe
Nemesis
14,810
5,415
0
2,570
16,364
8,274
770
7,714
8,463
0
44,405
L
Danzaburou
NotoriousFruit
Danzaburou
18,103
6,072
971
4,705
19,565
8,221
164
11,777
7,381
0
45,498
W
Scylla
27,597
3,275
213
3,486
15,638
6,676
1,793
5,044
10,594
63,313
0
L
10,123
1,856
261
1,585
21,371
16,916
0
9,705
11,292
0
26,682
W
19,382
6,152
0
3,194
14,568
6,612
2,541
3,320
11,248
64,161
5,111
W
Ravana
txpp
Ravana
13,149
4,219
0
2,805
15,247
11,353
568
3,839
11,408
0
31,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,017
Gold Earned
57,400
298
Minions Killed
267
0
Camps Cleared
0
1,674,877
Distance Traveled
1,523,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,498
844
43
3
0
346,095
0
W
Geb
12,312
770
13
1
0
381,319
2
L
Gilgamesh
11,985
749
77
5
0
293,741
2
L
Morgan Le Fay
10,548
659
39
2
0
284,262
2
L
Nemesis
12,359
772
60
4
0
326,898
3
L
Danzaburou
11,557
722
50
3
0
288,308
2
W
Scylla
13,558
847
101
6
0
297,281
2
L
Tyr
10,951
684
41
3
0
330,216
1
W
Sol
12,989
812
97
6
0
350,028
0
W
Ravana
13,660
854
44
3
0
300,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role